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scattererTmatrix_data.geo
meshGRegionDelaunayInsertion.cpp 40.35 KiB
// Gmsh - Copyright (C) 1997-2017 C. Geuzaine, J.-F. Remacle
//
// See the LICENSE.txt file for license information. Please report all
// bugs and problems to the public mailing list <gmsh@onelab.info>.
#include <set>
#include <map>
#include <algorithm>
#include "GmshMessage.h"
#include "robustPredicates.h"
#include "OS.h"
#include "meshGRegion.h"
#include "meshGRegionLocalMeshMod.h"
#include "meshGRegionDelaunayInsertion.h"
#include "GModel.h"
#include "GRegion.h"
#include "MTriangle.h"
#include "Numeric.h"
#include "Context.h"
#include "delaunay3d.h"
#include "MEdge.h"
#include "MLine.h"
int MTet4::radiusNorm = 2;
static void createAllEmbeddedEdges (GRegion *gr, std::set<MEdge, Less_Edge> &allEmbeddedEdges)
{
std::list<GEdge*> e = gr->embeddedEdges();
// printf("=================> %d embedded GEdges\n",e.size());
for (std::list<GEdge*>::iterator it = e.begin() ; it != e.end(); ++it){
for (unsigned int i = 0; i < (*it)->lines.size(); i++){
allEmbeddedEdges.insert (MEdge((*it)->lines[i]->getVertex(0),(*it)->lines[i]->getVertex(1)));
}
}
}
static void createAllEmbeddedFaces (GRegion *gr, std::set<MFace, Less_Face> &allEmbeddedFaces)
{
std::list<GFace*> f = gr->embeddedFaces();
for (std::list<GFace*>::iterator it = f.begin() ; it != f.end(); ++it){
for (unsigned int i = 0; i < (*it)->triangles.size(); i++){
allEmbeddedFaces.insert ((*it)->triangles[i]->getFace(0));
}
}
}
int MTet4::inCircumSphere(const double *p) const
{
double pa[3] = {base->getVertex(0)->x(),
base->getVertex(0)->y(),
base->getVertex(0)->z()};
double pb[3] = {base->getVertex(1)->x(),
base->getVertex(1)->y(),
base->getVertex(1)->z()};
double pc[3] = {base->getVertex(2)->x(),
base->getVertex(2)->y(),
base->getVertex(2)->z()};
double pd[3] = {base->getVertex(3)->x(),
base->getVertex(3)->y(),
base->getVertex(3)->z()};
double result = robustPredicates::insphere(pa, pb, pc, pd, (double*)p) *
robustPredicates::orient3d(pa, pb, pc, pd);
return (result > 0) ? 1 : 0;
}
static int faces[4][3] = {{0,1,2}, {0,2,3}, {0,3,1}, {1,3,2}};
struct faceXtet{
MVertex *v[3],*unsorted[3];
MTet4 *t1;
int i1;
faceXtet(MTet4 *_t=0, int iFac=0) : t1(_t), i1(iFac)
{
MVertex *v0 = t1->tet()->getVertex(faces[iFac][0]);
MVertex *v1 = t1->tet()->getVertex(faces[iFac][1]);
MVertex *v2 = t1->tet()->getVertex(faces[iFac][2]);
unsorted[0] = v[0] = v0;
unsorted[1] = v[1] = v1;
unsorted[2] = v[2] = v2;
MVertexLessThanNum lll;
std::sort(v, v + 3, lll);
}
inline MVertex * getVertex (int i) const { return unsorted[i];}
inline bool operator < (const faceXtet & other) const
{
if (v[0]->getNum() < other.v[0]->getNum()) return true;
if (v[0]->getNum() > other.v[0]->getNum()) return false;
if (v[1]->getNum() < other.v[1]->getNum()) return true;
if (v[1]->getNum() > other.v[1]->getNum()) return false;
if (v[2]->getNum() < other.v[2]->getNum()) return true;
return false;
}
inline bool operator == (const faceXtet & other) const
{
return (v[0]->getNum() == other.v[0]->getNum() &&
v[1]->getNum() == other.v[1]->getNum() &&
v[2]->getNum() == other.v[2]->getNum() );
}
bool visible (MVertex *v){
MVertex* v0 = t1->tet()->getVertex(faces[i1][0]);
MVertex* v1 = t1->tet()->getVertex(faces[i1][1]);
MVertex* v2 = t1->tet()->getVertex(faces[i1][2]);
double a[3] = {v0->x(),v0->y(),v0->z()};
double b[3] = {v1->x(),v1->y(),v1->z()};
double c[3] = {v2->x(),v2->y(),v2->z()};
double d[3] = {v->x(),v->y(),v->z()};
double o = robustPredicates :: orient3d(a,b,c,d);
return o < 0;
}
};
void connectTets_vector2(std::vector<MTet4*> &t, std::vector<faceXtet> &conn)
{
conn.clear();
// unsigned int k = 0;
for (unsigned int i=0;i<t.size();i++){
if (!t[i]->isDeleted()){
for (int j = 0; j < 4; j++){
conn.push_back(faceXtet(t[i], j));
}
}
}
if (!conn.size())return;
std::sort(conn.begin(), conn.end());
for (unsigned int i=0;i<conn.size()-1;i++){
faceXtet &f1 = conn[i];
faceXtet &f2 = conn[i+1];
if (f1 == f2 && f1.t1 != f2.t1){
f1.t1->setNeigh(f1.i1, f2.t1);
f2.t1->setNeigh(f2.i1, f1.t1);
++i;
}
}
}
template <class ITER>
void connectTets(ITER beg, ITER end, std::set<MFace, Less_Face> *allEmbeddedFaces = 0)
{
std::set<faceXtet> conn;
while (beg != end){
if (!(*beg)->isDeleted()){
for (int i = 0; i < 4; i++){
faceXtet fxt(*beg, i);
// if a face is embedded, do not connect tets on both sides !
if (!allEmbeddedFaces ||
allEmbeddedFaces->find (MFace(fxt.v[0],fxt.v[1],fxt.v[2])) ==
allEmbeddedFaces->end()){
std::set<faceXtet>::iterator found = conn.find(fxt);
if (found == conn.end())
conn.insert(fxt);
else if (found->t1 != *beg){
found->t1->setNeigh(found->i1, *beg);
(*beg)->setNeigh(i, found->t1);
}
}
}
}
++beg;
}
}
void connectTets(std::list<MTet4*> &l) { connectTets(l.begin(), l.end()); }
void connectTets(std::vector<MTet4*> &l) { connectTets(l.begin(), l.end()); }
// Ensure the star-shapeness of the delaunay cavity
// We use the visibility criterion : the vertex should be visible
// by all the facets of the cavity
static void removeFromCavity (std::list<faceXtet> & shell,
std::list<MTet4*> & cavity,
faceXtet &toRemove)
{
toRemove.t1->setDeleted(false);
cavity.erase(std::remove_if(cavity.begin(),cavity.end(),
std::bind2nd(std::equal_to<MTet4*>(), toRemove.t1)));
for (int i=0;i<4;i++){
faceXtet fxt2(toRemove.t1,i);
std::list<faceXtet>::iterator it = std::find(shell.begin(),shell.end(),fxt2);
if (it == shell.end()){
MTet4 *opposite = toRemove.t1->getNeigh(toRemove.i1);
if (opposite){
for (int j=0;j<4;j++){
faceXtet fxt3(opposite,j);
if (fxt3 == fxt2){
shell.push_back(fxt3);
}
}
}
}
else shell.erase(it);
}
}
static void extendCavity (std::list<faceXtet> & shell,
std::list<MTet4*> & cavity,
faceXtet &toExtend)
{
MTet4 *t = toExtend.t1;
MTet4 *opposite = t->getNeigh(toExtend.i1);
for (int i=0;i<4;i++){
faceXtet fxt(opposite,i);
std::list<faceXtet>::iterator it = std::find(shell.begin(),shell.end(),fxt);
if (it == shell.end()) shell.push_back(fxt);
else shell.erase(it);
}
cavity.push_back(opposite);
opposite->setDeleted(true);
}
// if all faces of the tet that are not in the shell see v, then it is ok
// either to add or to remove t from the shell
static bool verifyShell (MVertex *v, MTet4*t, std::list<faceXtet> & shell){
if (!t)return false;
return 1;
int NBAD_BEFORE=0,NBAD_AFTER=0;
for (int i=0;i<4 ; i++){
faceXtet fxt(t,i);
bool starShaped = fxt.visible(v);
if (!starShaped){
std::list<faceXtet>::iterator its = std::find(shell.begin(),shell.end(),fxt);
if (its == shell.end())NBAD_AFTER ++;
else NBAD_BEFORE++;
}
}
return 1;
return (NBAD_AFTER < NBAD_BEFORE);
}
int makeCavityStarShaped (std::list<faceXtet> & shell,
std::list<MTet4*> & cavity,
MVertex *v ){
std::list<faceXtet> wrong;
for (std::list<faceXtet>::iterator it = shell.begin(); it != shell.end() ;++it) {
faceXtet &fxt = *it;
bool starShaped = fxt.visible(v);
if (!starShaped){
wrong.push_back(fxt);
}
}
if (wrong.empty()) return 0;
// printf ("cavity %p (shell size %d cavity size %d)is not star shaped (%d faces not visible), correcting it\n",
// v,shell.size(),cavity.size(),wrong.size());
// bool doneNothing = true;
while (!wrong.empty()){
faceXtet &fxt = *(wrong.begin());
std::list<faceXtet>::iterator its = std::find(shell.begin(),shell.end(),fxt);
if (its != shell.end()){
if (fxt.t1->getNeigh(fxt.i1) && fxt.t1->getNeigh(fxt.i1)->onWhat() == fxt.t1->onWhat() && verifyShell(v,fxt.t1->getNeigh(fxt.i1),shell)){
extendCavity (shell,cavity,fxt);
}
else if (verifyShell(v,fxt.t1,shell)){
return -1;
removeFromCavity (shell,cavity,fxt);
}
else {
return -1;
}
}
wrong.erase(wrong.begin());
}
// printf("after : shell size %d cavity size %d\n",shell.size(),cavity.size());
return 1;
}
void findCavity(std::list<faceXtet> & shell,
std::list<MTet4*> & cavity,
MVertex *v,
MTet4 *t)
{
t->setDeleted(true);
cavity.push_back(t);
for (std::list<MTet4*>::iterator it = --cavity.end(); it != cavity.end(); ++it) {
for (int i = 0; i < 4; i++) {
MTet4 *neigh = (*it)->getNeigh(i);
faceXtet fxt(*it, i);
if (!neigh)
shell.push_back(fxt);
else if (!neigh->isDeleted()) {
int circ = neigh->inCircumSphere(v);
if (circ && (neigh->onWhat() == (*it)->onWhat())) {
neigh->setDeleted(true);
cavity.push_back(neigh);
}
else {
shell.push_back(fxt);
}
}
}
}
}
void printTets (const char *fn, std::list<MTet4*> &cavity, bool force = false )
{
FILE *f = Fopen (fn,"w");
if(f){
fprintf(f,"View \"\"{\n");
std::list<MTet4*>::iterator ittet = cavity.begin();
std::list<MTet4*>::iterator ittete = cavity.end();
while (ittet != ittete){
MTet4 *tet = *ittet;
if (force || !tet->isDeleted()){
MTetrahedron *t = tet->tet();
t->writePOS (f, false,false,false,true,false,false);
}
ittet++;
}
fprintf(f,"};\n");
fclose(f);
}
}
bool insertVertexB(std::list<faceXtet> &shell,
std::list<MTet4*> &cavity,
MVertex *v,
double lc1,
double lc2,
std::vector<double> &vSizes,
std::vector<double> &vSizesBGM,
MTet4 *t,
MTet4Factory &myFactory,
std::set<MTet4*,compareTet4Ptr> &allTets)
{
std::vector<faceXtet> conn;
std::vector<MTet4*> new_cavity;
MTet4** newTets = new MTet4*[shell.size()];
int k = 0;
std::list<faceXtet>::iterator it = shell.begin();
bool onePointIsTooClose = false;
while (it != shell.end()){
MTetrahedron *tr = new MTetrahedron(it->getVertex(0), it->getVertex(1), it->getVertex(2), v);
MTet4 *t4 = myFactory.Create(tr, vSizes, vSizesBGM, lc1, lc2);
t4->setOnWhat(t->onWhat());
double d1 = distance (it->v[0],v);
double d2 = distance (it->v[1],v);
double d3 = distance (it->v[2],v);
double lc = Extend2dMeshIn3dVolumes() ? std::min(lc1, lc2) : lc2;
if (d1 < lc * .05 || d2 < lc * .05 || d3 < lc * .05) {
// printf("coucou %g %g %g %g\n",lc,d1,d2,d3);
onePointIsTooClose = true;
}
newTets[k++] = t4;
// all new tets are pushed front in order to ba able to destroy
// them if the cavity is not star shaped around the new vertex.
// here, we better use robust perdicates that implies to orient
// all faces and ensure that the tets are all oriented the same.
new_cavity.push_back(t4);
MTet4 *otherSide = it->t1->getNeigh(it->i1);
if (otherSide)
new_cavity.push_back(otherSide);
++it;
}
if (!onePointIsTooClose){
connectTets_vector2(new_cavity,conn);
allTets.insert(newTets, newTets + shell.size());
delete [] newTets;
return true;
}
else /* one point is too close */ {
for (unsigned int i = 0; i <shell.size(); i++) myFactory.Free(newTets[i]);
delete [] newTets;
std::list<MTet4*>::iterator ittet = cavity.begin();
std::list<MTet4*>::iterator ittete = cavity.end();
while(ittet != ittete){
(*ittet)->setDeleted(false);
++ittet;
}
return false;
}
}
static void setLcs(MTriangle *t, std::map<MVertex*, double, MVertexLessThanNum> &vSizes,
std::set<MVertex*,MVertexLessThanNum> &bndVertices)
{
for(int i = 0; i < 3; i++){
bndVertices.insert(t->getVertex(i));
MEdge e = t->getEdge(i);
MVertex *vi = e.getVertex(0);
MVertex *vj = e.getVertex(1);
double dx = vi->x()-vj->x();
double dy = vi->y()-vj->y();
double dz = vi->z()-vj->z();
double l = sqrt(dx * dx + dy * dy + dz * dz);
std::map<MVertex*,double, MVertexLessThanNum>::iterator iti = vSizes.find(vi);
std::map<MVertex*,double, MVertexLessThanNum>::iterator itj = vSizes.find(vj);
// use largest edge length
if (iti == vSizes.end() || iti->second < l) vSizes[vi] = l;
if (itj == vSizes.end() || itj->second < l) vSizes[vj] = l;
}
/*
double l = 0;
for(int i = 0; i < 3; i++){
MEdge e = t->getEdge(i);
MVertex *vi = e.getVertex(0);
MVertex *vj = e.getVertex(1);
double dx = vi->x()-vj->x();
double dy = vi->y()-vj->y();
double dz = vi->z()-vj->z();
l += sqrt(dx * dx + dy * dy + dz * dz);
}
l /= 3;
for(int i = 0; i < 3; i++){
bndVertices.insert(t->getVertex(i));
MEdge e = t->getEdge(i);
MVertex *vi = e.getVertex(0);
MVertex *vj = e.getVertex(1);
std::map<MVertex*,double>::iterator iti = vSizes.find(vi);
std::map<MVertex*,double>::iterator itj = vSizes.find(vj);
// use largest edge length
if (iti == vSizes.end() || iti->second > l) vSizes[vi] = l;
if (itj == vSizes.end() || itj->second > l) vSizes[vj] = l;
}
*/
}
static void setLcs(MTetrahedron *t, std::map<MVertex*, double,MVertexLessThanNum> &vSizes,
std::set<MVertex*,MVertexLessThanNum> &bndVertices)
{
for (int i = 0; i < 4; i++){
for (int j = i + 1; j < 4; j++){
MVertex *vi = t->getVertex(i);
MVertex *vj = t->getVertex(j);
double dx = vi->x()-vj->x();
double dy = vi->y()-vj->y();
double dz = vi->z()-vj->z();
double l = sqrt(dx * dx + dy * dy + dz * dz);
std::map<MVertex*,double,MVertexLessThanNum>::iterator iti = vSizes.find(vi);
std::map<MVertex*,double,MVertexLessThanNum>::iterator itj = vSizes.find(vj);
std::set<MVertex*,MVertexLessThanNum>::iterator itvi = bndVertices.find(vi);
std::set<MVertex*,MVertexLessThanNum>::iterator itvj = bndVertices.find(vj);
// smallest tet edge
if (itvi == bndVertices.end() &&
(iti == vSizes.end() || iti->second > l)) vSizes[vi] = l;
if (itvj == bndVertices.end() &&
(itj == vSizes.end() || itj->second > l)) vSizes[vj] = l;
}
}
}
GRegion *getRegionFromBoundingFaces(GModel *model,
std::set<GFace *> &faces_bound)
{
GModel::riter git = model->firstRegion();
while (git != model->lastRegion()){
std::list <GFace *> _faces = (*git)->faces();
if(_faces.size() == faces_bound.size()){
bool ok = true;
for (std::list<GFace *>::iterator it = _faces.begin(); it != _faces.end(); ++it){
if(faces_bound.find (*it) == faces_bound.end()) ok = false;
}
if (ok) return *git;
}
++git;
}
return 0;
}
void non_recursive_classify(MTet4 *t, std::list<MTet4*> &theRegion,
std::set<GFace*> &faces_bound, GRegion *bidon,
GModel *model, const fs_cont &search)
{
std::stack<MTet4*> _stackounette;
_stackounette.push(t);
bool touchesOutsideBox = false;
while(!_stackounette.empty()){
t = _stackounette.top();
_stackounette.pop();
if (!t) {
Msg::Error("a tet is not connected by a boundary face");
touchesOutsideBox = true;
}
else if (!t->onWhat()) {
theRegion.push_back(t);
t->setOnWhat(bidon);
bool FF[4] = {0,0,0,0};
for (int i = 0; i < 4; i++){
GFace* gfound = findInFaceSearchStructure (t->tet()->getVertex(faces[i][0]),
t->tet()->getVertex(faces[i][1]),
t->tet()->getVertex(faces[i][2]),
search);
if (gfound){
FF[i] = true;
if (faces_bound.find(gfound) == faces_bound.end())
faces_bound.insert(gfound);
}
}
for (int i = 0; i < 4; i++){
if (!FF[i])
_stackounette.push(t->getNeigh(i));
}
}
}
if (touchesOutsideBox)faces_bound.clear();
}
void adaptMeshGRegion::operator () (GRegion *gr)
{
const qmTetrahedron::Measures qm = qmTetrahedron::QMTET_GAMMA;
typedef std::list<MTet4 *> CONTAINER ;
CONTAINER allTets;
for(unsigned int i = 0; i < gr->tetrahedra.size(); i++){
allTets.push_back(new MTet4(gr->tetrahedra[i], qm));
}
gr->tetrahedra.clear();
std::set<MFace, Less_Face> allEmbeddedFaces;
createAllEmbeddedFaces (gr, allEmbeddedFaces);
std::set<MEdge, Less_Edge> allEmbeddedEdges;
createAllEmbeddedEdges (gr, allEmbeddedEdges);
connectTets(allTets.begin(),allTets.end(),&allEmbeddedFaces);
double t1 = Cpu();
std::vector<MTet4*> illegals;
const int nbRanges = 10;
int quality_ranges[nbRanges];
{
double totalVolumeb = 0.0;
double worst = 1.0;
double avg = 0;
int count=0;
for (int i = 0; i < nbRanges; i++) quality_ranges[i] = 0;
for (CONTAINER::iterator it = allTets.begin();it!=allTets.end(); ++it){
if (!(*it)->isDeleted()){
double vol = fabs((*it)->tet()->getVolume());
double qual = (*it)->getQuality();
worst = std::min(qual, worst);
avg += qual;
count++;
totalVolumeb += vol;
for (int i = 0; i < nbRanges; i++){
double low = (double)i / nbRanges;
double high = (double)(i + 1) / nbRanges;
if (qual >= low && qual < high) quality_ranges[i]++;
}
}
}
Msg::Info("Adaptation : START with %12.5E QBAD %12.5E QAVG %12.5E",
totalVolumeb, worst, avg / count);
for (int i = 0; i < nbRanges; i++){
double low = (double)i / nbRanges;
double high = (double)(i + 1) / nbRanges;
Msg::Info("Opti : %3.2f < QUAL < %3.2f : %9d elements ",
low, high, quality_ranges[i]);
}
}
double qMin = 0.5;
double sliverLimit = 0.2;
int nbESwap = 0, nbFSwap = 0, nbReloc = 0, nbCollapse = 0;
while (1){
std::vector<MTet4*> newTets;
for (CONTAINER::iterator it = allTets.begin(); it!=allTets.end(); ++it){
if (!(*it)->isDeleted()){
for (int i = 0; i < 4; i++){
for (int j = 0; j < 4; j++){
if (collapseVertex(newTets, *it, i, j, qmTetrahedron::QMTET_GAMMA)){
nbCollapse++; i = j = 10;
}
}
}
}
}
printf("nbCollapses = %d\n", nbCollapse);
for (CONTAINER::iterator it = allTets.begin(); it!=allTets.end(); ++it){
if (!(*it)->isDeleted()){
double qq = (*it)->getQuality();
if (qq < qMin){
for (int i = 0; i < 4; i++){
if (faceSwap(newTets, *it, i, qm)){
nbFSwap++;
break;
}
}
}
}
}
illegals.clear();
for (int i = 0; i < nbRanges; i++) quality_ranges[i] = 0;
for (CONTAINER::iterator it = allTets.begin(); it != allTets.end(); ++it){
if (!(*it)->isDeleted()){
double qq = (*it)->getQuality();
if (qq < qMin)
for (int i = 0; i < 6; i++){
MEdge ed = (*it)->tet()->getEdge(i);
if (allEmbeddedEdges.find(ed) == allEmbeddedEdges.end()){
if (edgeSwap(newTets, *it, i, qm)) {
nbESwap++;
break;
}
}
}
if (!(*it)->isDeleted()){
if (qq < sliverLimit) illegals.push_back(*it);
for (int i = 0; i < nbRanges; i++){
double low = (double)i / nbRanges;
double high = (double)(i + 1)/ nbRanges;
if (qq >= low && qq < high) quality_ranges[i]++;
}
}
}
}
if (!newTets.size()) break;
// add all the new tets in the container
for(unsigned int i = 0; i < newTets.size(); i++){
if(!newTets[i]->isDeleted()){
allTets.push_back(newTets[i]);
}
else{
delete newTets[i]->tet();
delete newTets[i];
}
}
// relocate vertices
for (CONTAINER::iterator it = allTets.begin(); it != allTets.end(); ++it){
if (!(*it)->isDeleted()){
double qq = (*it)->getQuality();
if (qq < qMin)
for (int i = 0; i < 4; i++){
if (smoothVertex(*it, i, qm)) nbReloc++;
}
}
}
double totalVolumeb = 0.0;
double worst = 1.0;
double avg = 0;
int count = 0;
for (CONTAINER::iterator it = allTets.begin(); it != allTets.end(); ++it){
if (!(*it)->isDeleted()){
double vol = fabs((*it)->tet()->getVolume());
double qual = (*it)->getQuality();
worst = std::min(qual, worst);
avg += qual;
count++;
totalVolumeb += vol;
}
}
double t2 = Cpu();
Msg::Info("Opti : (%d,%d,%d) = %12.5E QBAD %12.5E QAVG %12.5E (%8.3f sec)",
nbESwap, nbFSwap, nbReloc, totalVolumeb, worst, avg / count, t2 - t1);
break;
}
int nbSlivers = 0;
for(unsigned int i = 0; i < illegals.size(); i++)
if(!(illegals[i]->isDeleted())) nbSlivers++;
if (nbSlivers){
Msg::Info("Opti : %d illegal tets are still in the mesh, trying to remove them",
nbSlivers);
}
else{
Msg::Info("Opti : no illegal tets in the mesh ;-)", nbSlivers);
}
for (int i = 0; i < nbRanges ;i++){
double low = (double)i / nbRanges;
double high = (double)(i + 1) / nbRanges;
Msg::Info("Opti : %3.2f < QUAL < %3.2f : %9d elements",
low, high, quality_ranges[i]);
}
for (CONTAINER::iterator it = allTets.begin(); it != allTets.end(); ++it){
if (!(*it)->isDeleted()){
gr->tetrahedra.push_back((*it)->tet());
delete *it;
}
else{
delete (*it)->tet();
delete *it;
}
}
}
void optimizeMesh(GRegion *gr, const qmTetrahedron::Measures &qm)
{
// well, this should not be true !!!
// if (gr->hexahedra.size() ||
// gr->prisms.size() ||
// gr->pyramids.size())return;
if (!gr->tetrahedra.size())return;
typedef std::list<MTet4 *> CONTAINER ;
CONTAINER allTets;
for(unsigned int i = 0; i < gr->tetrahedra.size(); i++){
MTet4 * t = new MTet4(gr->tetrahedra[i], qm);
t->setOnWhat(gr);
allTets.push_back(t);
}
gr->tetrahedra.clear();
std::set<MFace, Less_Face> allEmbeddedFaces;
createAllEmbeddedFaces (gr, allEmbeddedFaces);
connectTets(allTets.begin(),allTets.end(),&allEmbeddedFaces);
std::set<MEdge, Less_Edge> allEmbeddedEdges;
createAllEmbeddedEdges (gr, allEmbeddedEdges);
double t1 = Cpu();
std::vector<MTet4*> illegals;
const int nbRanges = 10;
int quality_ranges [nbRanges];
{
double totalVolumeb = 0.0;
double worst = 1.0;
double avg = 0;
int count = 0;
for (int i = 0; i < nbRanges; i++) quality_ranges[i] = 0;
for (CONTAINER::iterator it = allTets.begin(); it != allTets.end(); ++it){
if (!(*it)->isDeleted()){
double vol = fabs((*it)->tet()->getVolume());
double qual = (*it)->getQuality();
worst = std::min(qual, worst);
avg += qual;
count++;
totalVolumeb += vol;
for (int i = 0; i < nbRanges; i++){
double low = (double)i / nbRanges;
double high = (double)(i + 1) / nbRanges;
if (qual >= low && qual < high) quality_ranges[i]++;
}
}
}
Msg::Info("Opti : START with %12.5E QBAD %12.5E QAVG %12.5E",
totalVolumeb, worst, avg / count);
for (int i = 0; i < nbRanges; i++){
double low = (double)i / nbRanges;
double high = (double)(i + 1) / nbRanges;
Msg::Info("Opti : %3.2f < QUAL < %3.2f : %9d elements",
low, high, quality_ranges[i]);
}
}
double qMin = 0.5;
double sliverLimit = 0.1;
int nbESwap = 0, nbFSwap = 0, nbReloc = 0;
while (1){
// printf("coucou\n");
std::vector<MTet4*> newTets;
for (CONTAINER::iterator it = allTets.begin(); it != allTets.end(); ++it){
if (!(*it)->isDeleted()){
double qq = (*it)->getQuality();
if (qq < qMin){
for (int i = 0; i < 4; i++){
if (0 && faceSwap(newTets, *it, i, qm)){
nbFSwap++;
break;
}
}
}
}
}
// printf("coucou\n");
illegals.clear();
for (int i = 0; i < nbRanges; i++) quality_ranges[i] = 0;
// printf("coucou\n");
for (CONTAINER::iterator it = allTets.begin(); it != allTets.end(); ++it){
if (!(*it)->isDeleted()){
double qq = (*it)->getQuality();
if (qq < qMin){
for (int i = 0; i < 6; i++){
MEdge ed = (*it)->tet()->getEdge(i);
if (allEmbeddedEdges.find(ed) == allEmbeddedEdges.end()){
if (edgeSwap(newTets, *it, i, qm)) {
nbESwap++;
break;
}
}
}
}
if (!(*it)->isDeleted()){
if (qq < sliverLimit) illegals.push_back(*it);
for (int i = 0; i < nbRanges; i++){
double low = (double)i / nbRanges;
double high = (double)(i + 1) / nbRanges;
if (qq >= low && qq < high) quality_ranges[i]++;
}
}
}
}
// printf("coucou\n");
if (!newTets.size()){
break;
}
// printf("coucou\n");
// add all the new tets in the container
for(unsigned int i = 0; i < newTets.size(); i++){
if(!newTets[i]->isDeleted()){
allTets.push_back(newTets[i]);
}
else{
delete newTets[i]->tet();
delete newTets[i];
}
}
// printf("coucou\n");
// relocate vertices
if (!gr->hexahedra.size() &&
!gr->prisms.size() &&
!gr->pyramids.size()){
for (CONTAINER::iterator it = allTets.begin();it!=allTets.end();++it){
if (!(*it)->isDeleted()){
double qq = (*it)->getQuality();
if (qq < qMin)
for (int i = 0; i < 4; i++){
if (smoothVertex(*it, i, qm)) nbReloc++;
}
}
}
}
// printf("coucou\n");
double totalVolumeb = 0.0;
double worst = 1.0;
double avg = 0;
int count = 0;
for (CONTAINER::iterator it = allTets.begin(); it != allTets.end(); ++it){
if (!(*it)->isDeleted()){
double vol = fabs((*it)->tet()->getVolume());
double qual = (*it)->getQuality();
worst = std::min(qual, worst);
avg += qual;
count++;
totalVolumeb += vol;
}
}
// printf("coucou\n");
double t2 = Cpu();
Msg::Info("Opti : (%d,%d,%d) = %12.5E QBAD %12.5E QAVG %12.5E (%8.3f sec)",
nbESwap, nbFSwap, nbReloc, totalVolumeb, worst, avg / count, t2 - t1);
}
if (illegals.size()){
Msg::Info("Opti : %d ill-shaped tets are still in the mesh", illegals.size());
}
else{
Msg::Info("Opti : no ill-shaped tets in the mesh ;-)");
}
for (int i = 0; i < nbRanges; i++){
double low = (double)i / nbRanges;
double high = (double)(i + 1) / nbRanges;
Msg::Info("Opti : %3.2f < QUAL < %3.2f : %9d elements",
low, high, quality_ranges[i]);
}
for (CONTAINER::iterator it = allTets.begin(); it != allTets.end(); ++it){
if (!(*it)->isDeleted()){
gr->tetrahedra.push_back((*it)->tet());
delete *it;
}
else{
delete (*it)->tet();
delete *it;
}
}
}
double tetcircumcenter(double a[3], double b[3], double c[3], double d[3],
double circumcenter[3], double *xi, double *eta, double *zeta){
double xba, yba, zba, xca, yca, zca, xda, yda, zda;
double balength, calength, dalength;
double xcrosscd, ycrosscd, zcrosscd;
double xcrossdb, ycrossdb, zcrossdb;
double xcrossbc, ycrossbc, zcrossbc;
double denominator;
double xcirca, ycirca, zcirca;
/* Use coordinates relative to point `a' of the tetrahedron. */
xba = b[0] - a[0];
yba = b[1] - a[1];
zba = b[2] - a[2];
xca = c[0] - a[0];
yca = c[1] - a[1];
zca = c[2] - a[2];
xda = d[0] - a[0];
yda = d[1] - a[1];
zda = d[2] - a[2];
/* Squares of lengths of the edges incident to `a'. */
balength = xba * xba + yba * yba + zba * zba;
calength = xca * xca + yca * yca + zca * zca;
dalength = xda * xda + yda * yda + zda * zda;
/* Cross products of these edges. */
xcrosscd = yca * zda - yda * zca;
ycrosscd = zca * xda - zda * xca;
zcrosscd = xca * yda - xda * yca;
xcrossdb = yda * zba - yba * zda;
ycrossdb = zda * xba - zba * xda;
zcrossdb = xda * yba - xba * yda;
xcrossbc = yba * zca - yca * zba;
ycrossbc = zba * xca - zca * xba;
zcrossbc = xba * yca - xca * yba;
/* Calculate the denominator of the formulae. */
/* Use orient3d() from http://www.cs.cmu.edu/~quake/robust.html */
/* to ensure a correctly signed (and reasonably accurate) result, */
/* avoiding any possibility of division by zero. */
const double xxx = robustPredicates::orient3d(b, c, d, a);
denominator = 0.5 / xxx;
/* Calculate offset (from `a') of circumcenter. */
xcirca = (balength * xcrosscd + calength * xcrossdb + dalength * xcrossbc) *
denominator;
ycirca = (balength * ycrosscd + calength * ycrossdb + dalength * ycrossbc) *
denominator;
zcirca = (balength * zcrosscd + calength * zcrossdb + dalength * zcrossbc) *
denominator;
circumcenter[0] = xcirca + a[0];
circumcenter[1] = ycirca + a[1];
circumcenter[2] = zcirca + a[2];
/*
printf(" %g %g %g %g\n",
sqrt((a[0]-xcirca)*(a[0]-xcirca)+(a[1]-ycirca)*(a[1]-ycirca)+(a[2]-zcirca)*(a[2]-zcirca)),
sqrt((b[0]-xcirca)*(b[0]-xcirca)+(b[1]-ycirca)*(b[1]-ycirca)+(b[2]-zcirca)*(b[2]-zcirca)),
sqrt((c[0]-xcirca)*(c[0]-xcirca)+(c[1]-ycirca)*(c[1]-ycirca)+(c[2]-zcirca)*(c[2]-zcirca)),
sqrt((d[0]-xcirca)*(d[0]-xcirca)+(d[1]-ycirca)*(d[1]-ycirca)+(d[2]-zcirca)*(d[2]-zcirca)) );
*/
if (xi != (double *) NULL) {
/* To interpolate a linear function at the circumcenter, define a */
/* coordinate system with a xi-axis directed from `a' to `b', */
/* an eta-axis directed from `a' to `c', and a zeta-axis directed */
/* from `a' to `d'. The values for xi, eta, and zeta are computed */
/* by Cramer's Rule for solving systems of linear equations. */
*xi = (xcirca * xcrosscd + ycirca * ycrosscd + zcirca * zcrosscd) *
(2.0 * denominator);
*eta = (xcirca * xcrossdb + ycirca * ycrossdb + zcirca * zcrossdb) *
(2.0 * denominator);
*zeta = (xcirca * xcrossbc + ycirca * ycrossbc + zcirca * zcrossbc) *
(2.0 * denominator);
}
return xxx;
}
static void memoryCleanup(MTet4Factory &myFactory, std::set<MTet4*, compareTet4Ptr> &allTets){
// int n1 = allTets.size();
std::set<MTet4*,compareTet4Ptr>::iterator itd = allTets.begin();
while(itd != allTets.end()){
if((*itd)->isDeleted()){
myFactory.Free((*itd));
allTets.erase(itd++);
}
else
itd++;
}
// Msg::Info("cleaning up the memory %d -> %d", n1, allTets.size());
}
int isCavityCompatibleWithEmbeddedEdges(std::list<MTet4*> &cavity,
std::list<faceXtet> &shell,
std::set<MEdge, Less_Edge> &allEmbeddedEdges){
// printf("coucou\n");
std::set<MEdge,Less_Edge> ed;
for (std::list<faceXtet>::iterator it = shell.begin(); it != shell.end();it++){
ed.insert(MEdge(it->v[0],it->v[1]));
ed.insert(MEdge(it->v[1],it->v[2]));
ed.insert(MEdge(it->v[2],it->v[0]));
}
for (std::list<MTet4*>::iterator itc = cavity.begin(); itc != cavity.end(); ++itc){
for (int j=0;j<6;j++){
MEdge e = (*itc)->tet()->getEdge(j);
if (ed.find(e) == ed.end() && allEmbeddedEdges.find(e) != allEmbeddedEdges.end()){
return 0;
}
}
}
return 1;
}
void insertVerticesInRegion (GRegion *gr, int maxVert, bool _classify)
{
//printf("sizeof MTet4 = %d sizeof MTetrahedron %d sizeof(MVertex) %d\n",
// sizeof(MTet4), sizeof(MTetrahedron), sizeof(MVertex));
std::vector<double> vSizes;
std::vector<double> vSizesBGM;
MTet4Factory myFactory(1600000);
std::set<MTet4*, compareTet4Ptr> &allTets = myFactory.getAllTets();
int NUM = 0;
// printTets ("before.pos", cavity, true);
std::set<MEdge, Less_Edge> allEmbeddedEdges;
createAllEmbeddedEdges (gr, allEmbeddedEdges);
{ // leave this in a block so the map gets deallocated directly
std::map<MVertex*, double,MVertexLessThanNum> vSizesMap;
std::set<MVertex*,MVertexLessThanNum> bndVertices;
std::set<MEdge, Less_Edge>::iterator it = allEmbeddedEdges.begin();
while (it != allEmbeddedEdges.end()){
MVertex *vi = it->getVertex(0);
MVertex *vj = it->getVertex(1);
double dx = vi->x()-vj->x();
double dy = vi->y()-vj->y();
double dz = vi->z()-vj->z();
double l = sqrt(dx * dx + dy * dy + dz * dz);
std::map<MVertex*,double,MVertexLessThanNum>::iterator iti = vSizesMap.find(vi);
std::map<MVertex*,double,MVertexLessThanNum>::iterator itj = vSizesMap.find(vj);
// smallest tet edge
if (iti == vSizesMap.end() || iti->second > l) vSizesMap[vi] = l;
if (itj == vSizesMap.end() || itj->second > l) vSizesMap[vj] = l;
++it;
}
for(GModel::fiter it = gr->model()->firstFace(); it != gr->model()->lastFace(); ++it){
GFace *gf = *it;
for(unsigned int i = 0; i < gf->triangles.size(); i++){
setLcs(gf->triangles[i], vSizesMap, bndVertices);
}
}
for(unsigned int i = 0; i < gr->tetrahedra.size(); i++)
setLcs(gr->tetrahedra[i], vSizesMap, bndVertices);
for(std::map<MVertex*, double, MVertexLessThanNum>::iterator it = vSizesMap.begin();
it != vSizesMap.end(); ++it){
it->first->setIndex(NUM++);
vSizes.push_back(it->second);
vSizesBGM.push_back(it->second);
}
}
for(unsigned int i = 0; i < gr->tetrahedra.size(); i++){
gr->tetrahedra[i]->setVolumePositive();
allTets.insert(myFactory.Create(gr->tetrahedra[i], vSizes,vSizesBGM));
}
gr->tetrahedra.clear();
connectTets(allTets.begin(), allTets.end());
// classify the tets on the right region
// Msg::Info("reclassifying %d tets", allTets.size());
if (_classify) {
fs_cont search;
buildFaceSearchStructure(gr->model(), search);
for(MTet4Factory::iterator it = allTets.begin(); it != allTets.end(); ++it){
if(!(*it)->onWhat()){
std::list<MTet4*> theRegion;
std::set<GFace *> faces_bound;
GRegion *bidon = (GRegion*)123;
double _t1 = Cpu();
Msg::Debug("start with a non classified tet");
non_recursive_classify(*it, theRegion, faces_bound, bidon, gr->model(), search);
double _t2 = Cpu();
Msg::Debug("found %d tets with %d faces (%g sec for the classification)",
theRegion.size(), faces_bound.size(), _t2 - _t1);
GRegion *myGRegion = getRegionFromBoundingFaces(gr->model(), faces_bound);
if(myGRegion){ // a geometrical region associated to the list of faces has been found
Msg::Info("Found region %d", myGRegion->tag());
for(std::list<MTet4*>::iterator it2 = theRegion.begin();
it2 != theRegion.end(); ++it2) (*it2)->setOnWhat(myGRegion);
}
else {
// the tets are in the void
Msg::Info("Found void region");
for(std::list<MTet4*>::iterator it2 = theRegion.begin();
it2 != theRegion.end(); ++it2)(*it2)->setDeleted(true);
}
}
}
search.clear();
}
else {
// FIXME ... too simple
for(MTet4Factory::iterator it = allTets.begin(); it != allTets.end(); ++it)
(*it)->setOnWhat(gr);
}
for(MTet4Factory::iterator it = allTets.begin(); it!=allTets.end(); ++it){
(*it)->setNeigh(0, 0);
(*it)->setNeigh(1, 0);
(*it)->setNeigh(2, 0);
(*it)->setNeigh(3, 0);
}
// store all embedded faces
std::set<MFace, Less_Face> allEmbeddedFaces;
createAllEmbeddedFaces (gr, allEmbeddedFaces);
connectTets(allTets.begin(), allTets.end(),&allEmbeddedFaces);
Msg::Debug("All %d tets were connected", allTets.size());
// printf("===========================> %d embedded edges \n",allEmbeddedEdges.size());
// here the classification should be done
int ITER = 0, REALCOUNT = 0;
int NB_CORRECTION_OF_CAVITY = 0;
int COUNT_MISS_1 = 0;
int COUNT_MISS_2 = 0;
double t1 = Cpu();
// MAIN LOOP IN DELAUNAY INSERTION STARTS HERE
while(1){
if (COUNT_MISS_2 > 100000)break;
if (ITER >= maxVert)break;
if(allTets.empty()){
Msg::Error("No tetrahedra in region %d %d", gr->tag(), allTets.size());
break;
}
MTet4 *worst = *allTets.begin();
if(worst->isDeleted()){
myFactory.Free(worst);
allTets.erase(allTets.begin());
}
else{
if(ITER++ % 5000 == 0)
Msg::Info("%d points created - Worst tet radius is %g (PTS removed %d %d)",
REALCOUNT, worst->getRadius(), COUNT_MISS_1,COUNT_MISS_2);
if(worst->getRadius() < 1) break;
double center[3];
double uvw[3];
MTetrahedron *base = worst->tet();
double pa[3] = {base->getVertex(0)->x(),
base->getVertex(0)->y(),
base->getVertex(0)->z()};
double pb[3] = {base->getVertex(1)->x(),
base->getVertex(1)->y(),
base->getVertex(1)->z()};
double pc[3] = {base->getVertex(2)->x(),
base->getVertex(2)->y(),
base->getVertex(2)->z()};
double pd[3] = {base->getVertex(3)->x(),
base->getVertex(3)->y(),
base->getVertex(3)->z()};
tetcircumcenter(pa,pb,pc,pd, center, NULL, NULL, NULL);
//// A TEST !!!
std::list<faceXtet> shell;
std::list<MTet4*> cavity;
MVertex vv (center[0], center[1], center[2], worst->onWhat());
findCavity(shell, cavity, &vv, worst);
bool FOUND = false;
for (std::list<MTet4*>::iterator itc = cavity.begin(); itc != cavity.end(); ++itc){
MTetrahedron *toto = (*itc)->tet();
// (*itc)->setDeleted(false);
toto->xyz2uvw(center,uvw);
if (toto->isInside(uvw[0], uvw[1], uvw[2])){
worst = (*itc);
FOUND = true;
break;
}
}
/// END TETS
if (FOUND && !allEmbeddedEdges.empty()){
FOUND = isCavityCompatibleWithEmbeddedEdges(cavity, shell, allEmbeddedEdges);
}
bool correctedCavityIncompatibleWithEmbeddedEdge = false;
if(FOUND){
MVertex *v = new MVertex(center[0], center[1], center[2], worst->onWhat());
v->setIndex(NUM++);
// printTets ("before.pos", cavity, true);
bool starShaped = true;
bool correctCavity = false;
while (1){
int k = makeCavityStarShaped (shell, cavity, v);
if (k == -1){starShaped = false ; break;}
else if (k == 0) break;
else if (k == 1) correctCavity = true;
}
if (correctCavity && starShaped) {
NB_CORRECTION_OF_CAVITY ++;
if(!isCavityCompatibleWithEmbeddedEdges(cavity, shell, allEmbeddedEdges)){
correctedCavityIncompatibleWithEmbeddedEdge = true;
}
}
double lc1 =
(1 - uvw[0] - uvw[1] - uvw[2]) * vSizes[worst->tet()->getVertex(0)->getIndex()] +
uvw[0] * vSizes[worst->tet()->getVertex(1)->getIndex()] +
uvw[1] * vSizes[worst->tet()->getVertex(2)->getIndex()] +
uvw[2] * vSizes[worst->tet()->getVertex(3)->getIndex()];
double lc2 = BGM_MeshSize(gr, 0, 0, center[0], center[1], center[2]);
if(correctedCavityIncompatibleWithEmbeddedEdge || !starShaped || !insertVertexB(shell,cavity,v, lc1, lc2, vSizes, vSizesBGM, worst, myFactory, allTets)){
COUNT_MISS_1++;
myFactory.changeTetRadius(allTets.begin(), 0.);
for (std::list<MTet4*>::iterator itc = cavity.begin(); itc != cavity.end(); ++itc)
(*itc)->setDeleted(false);
delete v;
NUM--;
}
else{
vSizes.push_back(lc1);
vSizesBGM.push_back(lc2);
REALCOUNT++;
v->onWhat()->mesh_vertices.push_back(v);
}
}
else{
myFactory.changeTetRadius(allTets.begin(), 0.0);
COUNT_MISS_2++;
for (std::list<MTet4*>::iterator itc = cavity.begin(); itc != cavity.end(); ++itc) (*itc)->setDeleted(false);
}
}
// Normally, a tet mesh contains about 6 times more tets than
// vertices. This allows to clean up the set of tets when lots of
// deleted ones are present in the mesh
if(allTets.size() > 7 * vSizes.size() && ITER > 1000){
memoryCleanup(myFactory, allTets);
}
}
memoryCleanup(myFactory, allTets);
double t2 = Cpu();
double dt = (t2-t1);
int COUNT_MISS = COUNT_MISS_1+COUNT_MISS_2;
Msg::Info("3D point insertion terminated (%d points created):",
(int)vSizes.size());
Msg::Info(" - %d Delaunay cavities modified for star shapeness",
NB_CORRECTION_OF_CAVITY);
Msg::Info(" - %d points could not be inserted",
COUNT_MISS);
Msg::Info(" - %d tetrahedra created in %g sec. (%d tets/sec.)",
allTets.size(), dt, (int)(allTets.size() / dt));
// relocate vertices
int nbReloc = 0;
for (int SM=0;SM<CTX::instance()->mesh.nbSmoothing;SM++){
for(MTet4Factory::iterator it = allTets.begin(); it != allTets.end(); ++it){
if (!(*it)->isDeleted()){
double qq = (*it)->getQuality();
if (qq < .4)
for (int i = 0; i < 4; i++){
if (smoothVertex(*it, i, qmTetrahedron::QMTET_GAMMA)) nbReloc++;
}
}
}
}
while(1){
if(allTets.begin() == allTets.end()) break;
MTet4 *worst = *allTets.begin();
if(!worst->isDeleted()){
worst->onWhat()->tetrahedra.push_back(worst->tet());
worst->tet() = 0;
}
myFactory.Free(worst);
allTets.erase(allTets.begin());
}
}
///// do a 3D delaunay mesh assuming a set of vertices
void delaunayMeshIn3D(std::vector<MVertex*> &v, std::vector<MTetrahedron*> &result, bool removeBox) {
double t1 = Cpu();
delaunayTriangulation (1, 1, v, result);
double t2 = Cpu();
Msg::Info("Tetrahedrization of %d points in %g seconds",v.size(),t2-t1);
}