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Commit 006b56b5 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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apply patch from Thomas Urlich to fix export of boundaries Gambit neutral format (#540)

parent 19ab3561
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......@@ -117,6 +117,11 @@ namespace {
}
}
// because we use a set_intersection later on, the vectors of vertmap should be sorted
for (auto &it: vertmap) {
std::sort(it.second.begin(), it.second.end());
}
// determine which faces belong to which tetrahedra by comparing vertices
IDTetFaceMap tetfacemap;
for(GModel::riter it = gm->firstRegion(); it != gm->lastRegion(); ++it) {
......
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