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GUI.h

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  • Forked from gmsh / gmsh
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    GUI.h 2.05 KiB
    #ifndef _GUI_H_
    #define _GUI_H_
    
    #include <FL/Fl_Window.H>
    #include <FL/Fl_Box.H>
    #include <FL/Fl_Menu_Bar.H>
    #include <FL/fl_draw.H>
    #include <FL/gl.h>
    #include <FL/Fl_Gl_Window.H>
    #include <FL/Fl_Choice.H>
    #include <FL/Fl_Scroll.H>
    #include <FL/Fl_Tabs.H>
    
    #include <FL/Fl_Button.H>
    #include <FL/Fl_Return_Button.H>
    #include <FL/Fl_Toggle_Button.H>
    #include <FL/Fl_Round_Button.H>
    #include <FL/Fl_Light_Button.H>
    #include <FL/Fl_Menu_Button.H>
    #include <FL/Fl_Check_Button.H>
    
    #include <FL/Fl_Value_Input.H>
    
    #define NB_BUTT_MAX  100
    
    // New composite widgets
    
    class Opengl_Window : public Fl_Gl_Window {
      void draw();
      void draw_overlay();
      int handle(int);
    
      // new
      void draw_highlight();
      void clear_overlay();
      void draw_overlay_zoom();
      void draw_overlay_highlight();
    
    public:
      Opengl_Window(int x,int y,int w,int h,const char *l=0)
        : Fl_Gl_Window(x, y, w, h, l) {}
    };
    
    // The GUI class contains only the important widgets
    
    class GUI{
    
      int BH; // button height
      int WB; // window border
      
      // Windows
      Fl_Window  *m_window, *g_window, *gen_window, *geo_window ;
      Fl_Window  *mesh_window, *post_window, *stat_window ;
      Fl_Window  *view_window ;
      Opengl_Window    *g_opengl_window ;
      
      // We keep the following widgets for easy further reference
    
      // menu window
      Fl_Choice        *m_module_butt ;
      Fl_Button        *m_navig_butt  [2] ;
      Fl_Button        *m_push_butt   [NB_BUTT_MAX] ;
      Fl_Light_Button  *m_toggle_butt [NB_BUTT_MAX] ;
      Fl_Menu_Button   *m_popup_butt  [NB_BUTT_MAX] ;
    
      // graphic window
      Fl_Button        *g_status_butt[7] ;
      Fl_Box           *g_status_box[3] ;
    
      // general options window
      Fl_Check_Button  *gen_butt[10] ;
      Fl_Value_Input   *gen_value[10] ;
    
      // geometry options window
      
      // mesh options window
    
      // post-processing options window
    
      // statistics window
    
      // view options window
    
    public:
    
      GUI();
      void run();
      void check();
      void draw_gl();
      void draw_gl_overlay();
      void set_size(int w, int h);
    
      void opt_general();
      void opt_geometry();
      void opt_mesh();
      void opt_post();
      void opt_stat();
    
    };
    
    
    #endif