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Christophe Geuzaine's avatar
Christophe Geuzaine authored
- new DecomposeInSimplex plugin
- new "Combine Views" command in the parser
- cleaned up View::tranform and View::smooth (+small bug fix for SLs)
- better check for transparency sorting
- make depend
- new View.AlphaChannel option to change the transparency
  globally for a given view (instead of having to change the colormap
  by hand every time)

With all the above, we can now generate very nice (and correct)
transparent iso-surfaces:

Merge "../tutorial/view3.pos";

minIso = 0;
maxIso = 2;
nbIso = 7;

Plugin(CutMap).iView = 0;

For i In {1:nbIso}
  Plugin(CutMap).A = (maxIso-minIso)/nbIso * i;
  Plugin(CutMap).Run;
EndFor

Delete View[0];
Combine Views;

For i In {1:nbIso}
  Delete View[0];
EndFor

Plugin(DecomposeInSimplex).iView = 0;
Plugin(DecomposeInSimplex).Run;

View[0].AlphaChannel = 0.6;
c3399948
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