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gmsh

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  • Forked from gmsh / gmsh
    10910 commits behind the upstream repository.
    Christophe Geuzaine's avatar
    Christophe Geuzaine authored
    ab819e7a
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    This is Gmsh, an automatic three-dimensional finite element mesh generator with
    built-in pre- and post-processing facilities.
    
    Gmsh is distributed under the terms of the GNU General Public License, Version 2
    or later, with an exception to allow for easier linking with external
    libraries. See doc/LICENSE.txt and doc/CREDITS.txt for more information.
    
    See the doc/ and tutorial/ directories for documentation. The reference manual
    is located in doc/texinfo/. See the demos/ directory and the web site
    http://geuz.org/gmsh for additional examples.
    
    Building Gmsh from its source code requires a C++ compiler and CMake
    (http://cmake.org).  Building the graphical user interface requires FLTK 1.3
    (http://fltk.org), configured with OpenGL support.
    
    
    Build Gmsh using CMake's graphical user interface
    -------------------------------------------------
    
    * Launch CMake and fill-in the two top input fields (telling where the Gmsh
      source directory is located and where you want the Gmsh binary to be created).
    
    * Click on "Add entry" and define the variable CMAKE_PREFIX_PATH, of type
      "PATH", pointing to the location(s) of any external package(s) (FLTK,
      BLAS/LAPACK, etc.) installed in non-standard directories.
    
      (If you are using our pre-compiled "gmsh dependencies" package
      (http://geuz.org/gmsh/bin/Windows/gmsh-dep-msvc2008-release.zip) with Visual
      Studio on Windows simply point CMAKE_PREFIX_PATH to the "gmsh-dep" directory.)
    
    * Click on "Configure" and choose your compiler (e.g. Visual Studio).
    
    * Optionally change some configuration options (re-run "Configure" every time
      you change some options).
    
    * Once you are happy with all the configuration options, click on "Generate".
    
    * Go to the build directory and build Gmsh using your chosen compiler.
    
      (With Visual Studio double-click on "gmsh.sln". If you are using our
      pre-compiled "gmsh dependencies" package you must use the "Release" or
      "RelWithDebInfo" build type.)
    
    
    Build Gmsh from the command line
    --------------------------------
    
    * Create a build directory, for example as a subdirectory of Gmsh's source
      directory:
    
        mkdir build
    
    * Run cmake from within the build directory, pointing to Gmsh's source
      directory:
    
        cd build
        cmake ..
    
    * To build and install Gmsh then simply type
    
        make
        make install
    
    * To change build options you can use "ccmake" instead of "cmake", e.g.:
    
        ccmake ..
    
      or you can specify options directly on the command line. For example, you can
      use
    
        cmake -DCMAKE_PREFIX_PATH=/opt/local ..
    
      to specify the location of external packages installed in non-standard
      directories. You can use
    
        cmake -DCMAKE_INSTALL_PREFIX=/opt
    
      to change the installation directory. Or you can use
    
        cmake -DENABLE_FLTK=0 ..
    
      to build a version of Gmsh without the FLTK graphical interface.
    
    * You can keep multiple builds with different build options at the same
      time. For example, you could configure a debug graphical build in a "bin"
      subdirectory with
    
        cd bin
        cmake -DCMAKE_BUILD_TYPE=Debug .. 
        make
        make install
    
      and minimal static and dynamic libraries in a "lib" subdirectory with
    
        cd lib
        cmake -DDEFAULT=0 -DENABLE_BUILD_LIB=1 -DENABLE_BUILD_SHARED=1 ..
        make lib
        make shared
        make install/fast
    
      (Note that "make install/fast" allows you to install only the targets that you
      just built--i.e. "lib" and "shared", and will not trigger the recompilation of
      the default target "gmsh".)
    
    * To see a detailed compilation log use
    
        make VERBOSE=1