$Id: README,v 1.2 2000-12-10 14:16:34 geuzaine Exp $ Here are the examples in the Gmsh tutorial. These examples are commented (both C and C++-style comments can be used in Gmsh input files) and should introduce new features gradually, starting with t1.geo. (The tutorial does not explain the mesh and post-processing file formats. See the FORMATS file for this.) There are two ways to actually run these examples with Gmsh. (The operations to run Gmsh may vary depending on your operating system. In the following, we will assume that you're working with a UNIX-like shell.) The first working mode of Gmsh is the interactive graphical mode. To launch Gmsh in interactive mode, just type > gmsh at the prompt on the command line. This will open two windows: the graphic window (with a status bar at the bottom) and the menu window (with a menu bar and some context dependent buttons). To open the first tutorial file, you have to select the 'File->Open' menu, and choose 't1.geo' in the input field. To perform the mesh generation, you have to go to the mesh module (by selecting 'Module->Mesh' in the menu bar) and choose the required dimension in the context-dependent buttons ('1D' will mesh all the curves; '2D' will mesh all the surfaces ---as well as all the curves if '1D' was not called before; '3D' will mesh all the volumes ---and all the surfaces if '2D' was not called before). To save the resulting mesh, select 'File->Save_Mesh' in the menu bar. The default mesh file name is based on the name of the first input file on the command line (or 'unnamed' if there wasn't any input file given), with an appended extension depending on the mesh format. Note: nearly all the interactive commands have shortcuts. Select '?->Short_Help' in the menu bar to learn about these shortcuts. Instead of opening the tutorial with the 'File->Open' menu, it is often more convenient to put the file name on the command line, here for example with: > gmsh t1.geo (The '.geo' extension can also be omitted.) Note: to define new geometries, if it is often handy to define the variables and the points directly in the input files, it is almost always simpler to define the curves, the surfaces and the volumes interactively. To do so, just follow the context dependent buttons in the Geometry module. For example, to create a line, select 'Module->Geometry' in the menu bar, and then select 'Elementary, Add, Create, Line'. You will then be asked (in the status bar of the graphic window) to select a list of points, and to click 'e' when you're done. Once the interactive command is completed, a string is automatically added at the end of the currently opened project file. The second operating mode for Gmsh is the non-interactive mode. In this mode, there is no graphical user interface, and all operations are performed without any user interaction. To mesh the first tutorial in non-interactive mode, just type: > gmsh t1.geo -2 Several files can be loaded simultaneously in Gmsh. The first one defines the project, while the others are appended ("merged") to this project. You can merge such files with the 'File->Merge' menu, or by directly specifying the names of the files on the command line. This is most useful for post-processing purposes. For example, to merge the post-processing views contained in the files 'view1.pos' and 'view2.pos' together with the first tutorial 't1.geo', you can type the following line on the command line: > gmsh t1.geo view1.pos view2.pos In the Post-Processing module (select 'Module->Post_Processing'), two view buttons will appear, respectively labeled "a scalar map" and "a vector map". A left mouse click will toggle the visibility of the selected view. A right mouse click provides access to the view's options: - Reload: reloads the file from which the view was loaded - Remove: removes the view - Duplicate: makes a copy of the view (without duplicating the data) - Lighting: activates/deactivates lighting for the view - Scale: gives access to the scale menu (range definition, iso-value choice, ...) - Color: defines the color map for the view - Offset: permits to move the view around, and to make elevation maps - Vector display: changes vector attributes - Time step: selects the displayed time step - Export as background mesh: exports the map, considered as an error map, as a background mesh, i.e. as a characteristic length map - Apply as current bg mesh: applies the view as the current background mesh. If you want the modifications made to one view to affect also all other views, select the 'Link all views' option in the 'Options->Post-Processing' menu. Note: all the options specified interactively can also be directly specified in the ascii input files. The current options can be saved into a file by selecting 'File->Save_Options_as'. For UNIX versions, all user interface options can be changed in a standard X resource file ('.gmshrc' in your home directory or app-defaults directory, or '.Xdefaults'). Use 'editres' to get the full widget tree and associated resources. OK, that's all, folks. Enjoy the tutorial.
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Christophe Geuzaine
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