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Christophe Geuzaine's avatar
Christophe Geuzaine authored
- removed all the crappy STL code and rewrote it using JF's POLY_rep
  class

- generalized POLY_rep so that we can use the polygonal discretization
  as a surface mesh, and mesh in 3D afterwards. I.e., we can now take
  an input triangulation (a single surface in STL format, multiple
  surfaces in STL format, one or more surfaces defined using the new
  "Discrete Surface" commands), and generate a 3D mesh that uses it. We
  could in theory even mix triangulated and "normal" surfaces in the
  same geometry, but nothing is done at the moment to ensure that the
  mesh at the interfaces would match (if it does, it actually works
  very nicely)

- new STL mesh output format to export a surface mesh as a STL file

- added an option to the GEO output routine to save the surface mesh
  as discrete surfaces associated with the geometrical surfaces

- added STL and Text output formats for post-processing views (the
  text output allows for example to exploit plugin-generated data in
  gnuplot)

- generalized Plugin(Evaluate):

  * can loop automatically over all the timestep and/or components

  * can do operations using data from an external view

     - if the 2 views are based on the same grid, the plugin does the
       evaluation very efficiently

     - if the 2 views are based on differenet grids, the plugin
       automatically interpolates the external view data onto the
       grid of the current view

- added new Rand() function in MathEval

- default colormap is now # 2 (the Matlab "Jet" colormap)
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