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  • HighOrderBLCurving
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  • gmsh_3_0_4
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Created with Raphaël 2.2.012Apr11109865432129Mar2827262522212019181716151413121110987654228Feb2726252221201918151413121198765432131Jan302928272524232221201817151211109873124Dec21201918171615141312111098765432130Nov292827262524232221201918171615141312111098765432131Octfirst work on analytical gradients andd hessian for level set in meshmetricNew target (getHeaders) added to get all .h filesoopsfixing bugsmooth first der in GfacecompoundBig modif in the 3D mesher (2 be TESTED) define instead of declare + commentsnasty bug ;)python+onelabpython+onelabpython+onelabfix bug in orientGFaceexport element groups for physicalsfor mscvfixfix bunch of coding errorsuse physical names when availablefix bugs (normally harmless)restore -q option for initial delaunau tetrahedralization + added an option to control the valuetreat apple as windows for nowAdd gamepad use to navigate into the model. Compiles on MS-Windows but still not works (to be done).add GmshMergePostProcessing to the APIcompiling okI don't think LIB_ONLY is necessary: use "make install/fast"better explain make install/fastsnapshot (making the code ok for comparison with blossom)Allow to not compile the Gmsh executable (very usefull when using gmshadd a functionnew UndefineConstant to remove parameter from onelabA face can be removed from the initial front by adding 12345 to its tagTriangle Cell is now a *FACE* with an *ORIENTATION* -- Seems to workfixnew Reverse Line/Surface commands to reverse the orientation of the mesh use element tags explicitly referenced in the Abaqus/Standard element indexPlugin(Skin) can now also compute the boundary from a meshmore natural abaqus export: just save the elements per elementary entity, and create element/node sets per physicals
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