Skip to content
Snippets Groups Projects
  1. Mar 20, 2008
  2. Feb 17, 2008
  3. Sep 24, 2007
  4. Sep 11, 2007
    • Christophe Geuzaine's avatar
      · cb7d85b2
      Christophe Geuzaine authored
      upgraded all plugins to work with the new post-pro.
      
      This is done "cheaply" for now, by only using old-style list-based datasets.
      Taking advantage of the abstraction (so that we can use the plugins on all
      datasets) will require more work. The hooks for transparent data translation
      are in place, but the actual translation has not been implemented yet.
      cb7d85b2
  5. Sep 10, 2007
    • Christophe Geuzaine's avatar
      · 86a0dffe
      Christophe Geuzaine authored
      moving to new post-processing database
      
                          *** WARNING ***
      
      do not upgrade if you need plugins or adaptive views: these have not
      been ported (yet) to the new database
      
                          *** WARNING ***
      86a0dffe
  6. Aug 29, 2007
  7. May 04, 2007
    • Christophe Geuzaine's avatar
      · e77731f7
      Christophe Geuzaine authored
      new gui for plugins (much better IMHO!)
      e77731f7
  8. Nov 27, 2006
  9. Jan 06, 2006
    • Christophe Geuzaine's avatar
      airport work: · 421196e0
      Christophe Geuzaine authored
      - new button under the graphic window to temporarily disable mouse
        selection (speeds-up redrawing of very large models + permits to
        rotate/zoom-in a model in selection mode even when the whole screen
        is full of selectable entities--e.g. a surface mesh)
      
      - new "lasso" selection mode (to select entities using the same kind
        of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in
        selection mode; the shortcuts are the same as for the lasso zoom)
      
      - it is now possible to unselect entities using the middle mouse button
        (only for the creation of physicals at the moment; not sure if it's
        useful in the other cases)
      
      - new button in visibility browser to invert the current selection
        (very useful e.g. when multiple physical entities are associated
        with a given elementary entity, in order to "peel" away the model
        when adding new physicals; cf. philou)
      
      - changed meaning of Escape shortcut (cancel lasso or toggle mouse
        selection) + restore standard fltk Escape handling for all dialog
        windows
      
      - updated copyright string
      
      - new mesh label mode (coordinates); all label types are now also
        available for mesh vertices
      
      - added option in 'Print Option' dialog to disable printing of help
        strings
      
      - added a comment string with the date when creating a new file
      
      - new snapping grid for adding points in the GUI
      421196e0
  10. Dec 17, 2005
    • Christophe Geuzaine's avatar
      · 107f0acc
      Christophe Geuzaine authored
      add line elements in octree + little nicer Probe drawing
      107f0acc
  11. Mar 09, 2005
    • Christophe Geuzaine's avatar
      · 3a743da7
      Christophe Geuzaine authored
      added interactive callbacks in CutParametric and Annotate
      3a743da7
  12. Mar 04, 2005
  13. Mar 02, 2005
    • Christophe Geuzaine's avatar
      · 0f03d485
      Christophe Geuzaine authored
      - generalized the octree code to make it work with all the element
      types, and not only with triangles/tets (and fixed a couple of copy &
      paste bugs in the process...)
      
      - modified all depending plugins to take advantage of this
      0f03d485
  14. Jan 09, 2005
    • Christophe Geuzaine's avatar
      · 3d83bd66
      Christophe Geuzaine authored
      - generalized Plugin(CutGrid):
         * now works also for lines/points (i.e., when nPointsU and/or nPointV == 1)
         * new option ConnectPoints
      
      - new Plugin(Eigenvalues)
      
      - don't force color in Draw_PlaneInBoundingBox
      3d83bd66
  15. Jan 01, 2005
  16. Dec 28, 2004
  17. Dec 27, 2004
    • Christophe Geuzaine's avatar
      · 0539703b
      Christophe Geuzaine authored
      - plugin callbacks now draw their stuff until run/cancel is executed (so we
        manipulate the scene with the additional data displayed)
      - made plugin code much shorter
      - simpler defaults for StreamLines, CutGrid and Evaluate
      0539703b
    • Christophe Geuzaine's avatar
      /scale[0] · c715a4c9
      Christophe Geuzaine authored
      c715a4c9
    • Christophe Geuzaine's avatar
      · 6bd075bf
      Christophe Geuzaine authored
      new Plugin(Probe) to query the value of a view at a single point
      6bd075bf
Loading