- Feb 22, 2006
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Christophe Geuzaine authored
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- Feb 17, 2006
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Christophe Geuzaine authored
added support for empty lists (aa[] = {};) and concatenation of lists (aa[] += {1,2,3};)
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- Feb 15, 2006
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Christophe Geuzaine authored
newsl and newll to get next available loop numbers
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Christophe Geuzaine authored
- recompute min/max in view after adaptation - cleanup superfluous resets of TimeStepMin/Max
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- Feb 14, 2006
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Christophe Geuzaine authored
small fixes
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- Feb 13, 2006
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Christophe Geuzaine authored
fixing orientation of adaptive triangles and quads
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- Feb 07, 2006
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Christophe Geuzaine authored
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Christophe Geuzaine authored
better heuristics for vertex array allocation (to get less horrible performance on cygwin; the correct fix would be to do a preprocessing step to precompute the actual number of primitives that are going to be drawn... or even better: stop using cygwin alltogether)
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- Feb 04, 2006
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Christophe Geuzaine authored
ask confirmation to overwrite a mesh file when clicking on "Save Mesh"
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- Feb 02, 2006
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Christophe Geuzaine authored
call fl_register_images() explicitly (don't rely on loading the default icons to initialize the extra image handlers)
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Christophe Geuzaine authored
Disable the End_Curve/End_Surface tests after point transformations if Geometry.AutoCoherence=0. This is not perfect, but at least this gives us a way to bypass these (very slow) tests for big models with a lot of geometrical transformations (for which one would set AutoCoherence to 0 anyway)
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- Feb 01, 2006
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Christophe Geuzaine authored
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Christophe Geuzaine authored
I borked the smooth plugin with my cleanups: this fixes it
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- Jan 31, 2006
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Jan 30, 2006
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
move yy globals into Gmsh.l
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- Jan 29, 2006
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Christophe Geuzaine authored
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Christophe Geuzaine authored
remove obsolete BGM structure
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Christophe Geuzaine authored
removing dead code
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Christophe Geuzaine authored
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Christophe Geuzaine authored
better export mesh as post-pro view
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Christophe Geuzaine authored
remesh in script
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- Jan 28, 2006
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
polish
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Christophe Geuzaine authored
new "Background Mesh" command
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Christophe Geuzaine authored
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Christophe Geuzaine authored
removed the STEP parser: it's unusable, it makes the parser bigger, and it introduces conflicts in the syntax.
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- better fallback when outside the octree - disable bgm when optimizing in netgen
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Christophe Geuzaine authored
Rewrote the background mesh code to use the new post-pro octree instead of the old brick stuff. It's 100x faster ;-)
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Christophe Geuzaine authored
make the bgmesh work with quads
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
shorter view title
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Christophe Geuzaine authored
set bg gradient by default
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Christophe Geuzaine authored
- complete file type list - call Fl_File_Icon::load_system_icons() in the GUI ctor so we have all the nice icons and the image preview in the file browser
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Christophe Geuzaine authored
show stat pane that is appropriate for the current context (instead of always the mesh stat)
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