- Jan 09, 2005
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Christophe Geuzaine authored
fixed bug for multi timestep tets in searchScalar
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- Jan 08, 2005
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Christophe Geuzaine authored
- removed all the crappy STL code and rewrote it using JF's POLY_rep class - generalized POLY_rep so that we can use the polygonal discretization as a surface mesh, and mesh in 3D afterwards. I.e., we can now take an input triangulation (a single surface in STL format, multiple surfaces in STL format, one or more surfaces defined using the new "Discrete Surface" commands), and generate a 3D mesh that uses it. We could in theory even mix triangulated and "normal" surfaces in the same geometry, but nothing is done at the moment to ensure that the mesh at the interfaces would match (if it does, it actually works very nicely) - new STL mesh output format to export a surface mesh as a STL file - added an option to the GEO output routine to save the surface mesh as discrete surfaces associated with the geometrical surfaces - added STL and Text output formats for post-processing views (the text output allows for example to exploit plugin-generated data in gnuplot) - generalized Plugin(Evaluate): * can loop automatically over all the timestep and/or components * can do operations using data from an external view - if the 2 views are based on the same grid, the plugin does the evaluation very efficiently - if the 2 views are based on differenet grids, the plugin automatically interpolates the external view data onto the grid of the current view - added new Rand() function in MathEval - default colormap is now # 2 (the Matlab "Jet" colormap)
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- Jan 03, 2005
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Christophe Geuzaine authored
new "Remove->Other Views" menu
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Christophe Geuzaine authored
group the 2 anim demos in a single, interactive one
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Christophe Geuzaine authored
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Christophe Geuzaine authored
Generalized the Levelset routines so that we can compute isovolumes with all levelset-based plugins. This allows to extract either side of a levelset (i.e., a half space with CutPlane, the interior/exterior of a sphere with CutSphere, or the isovolume inside an isosurface with CutMap).
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- Jan 02, 2005
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Christophe Geuzaine authored
add option to specify the size of the small axes
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Christophe Geuzaine authored
use v0, v1, ..., vn to access the other components of the field
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Christophe Geuzaine authored
add special token "Today" to return the current date
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Christophe Geuzaine authored
"make purge" should also remove .#* files
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Christophe Geuzaine authored
fix small mistake in definition of char-expression
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- Jan 01, 2005
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Christophe Geuzaine authored
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Christophe Geuzaine authored
copyright update
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Christophe Geuzaine authored
- More intelligent way to detect if we need to apply a polygon offset or not. - better computation of translation coef in Draw2D
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Christophe Geuzaine authored
remove extra test on !port
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Christophe Geuzaine authored
better handling of end-of-string characters in text strings (which removes the need for the ugly '^' hack) -> bumped file format version from 1.2 to 1.3
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Christophe Geuzaine authored
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Christophe Geuzaine authored
The TCP patch broke UNIX solckets on Winwows (since Windows paths can contain a colon)
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Christophe Geuzaine authored
the TCP patch broke UNIX sockets on Windows (since Windows paths already contain a colon)
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- Dec 31, 2004
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Christophe Geuzaine authored
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Christophe Geuzaine authored
sanitize TeX strings in an "intelligent" way
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Christophe Geuzaine authored
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Christophe Geuzaine authored
Added 2 options to control polygon offset. Instead of trying to guess when a polygon offset is useful (it's no that simple when we combine geo+mesh+some views), we just apply it conditionally to all surface drawings.
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Christophe Geuzaine authored
optimize ExportLc
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Christophe Geuzaine authored
test if there is anything to save before opening the file
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Christophe Geuzaine authored
generalized ExportLcField to all element types
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Christophe Geuzaine authored
fixed computation of Min/Max when the view contains different element types
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Christophe Geuzaine authored
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Christophe Geuzaine authored
pretty print messages and comments
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Christophe Geuzaine authored
Ctrl+a->Shift+a
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Christophe Geuzaine authored
Replaced all *non-modal* Fl_Windows with either Dialog_Windows or Main_Windows, which are derived from Fl_Window amd correctly process the OS-specific "Close Window" shortcuts (Pomme+W on MacOS, Alt+F4 on Win32).
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Christophe Geuzaine authored
Opengl_Window should not take the keyboard focus by force as soon the mouse enters its area (this messes up the processing of other windows shortcuts). Instead, it should only force the focus when it gets a mouse click. This is much nicer.
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Christophe Geuzaine authored
prevent crash when no contour
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Christophe Geuzaine authored
Small aesthetic changes: - Only 'title-capitalize' window titles and menus; the rest should be capitalized like normal english sentences - The window title should be exactly the same as the menu item (without the ellipsis character if there is one)
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- Dec 30, 2004
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Christophe Geuzaine authored
Print "Shift+Ctrl" instead of "Ctrl+Shift" in the docs, since this is the way both FLTK and MacOS do it
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Christophe Geuzaine authored
show 'About' window in the middle of the screen
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Christophe Geuzaine authored
final shortcut changes decided by Laurent
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- On Mac, Cmd==Ctrl - better menu dividers
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Christophe Geuzaine authored
- reworked the keyboard shortcuts with Laurent (our very own Macintosh Usability Guidelines Expert) - new smoothing option for jpeg output - new small GUI dialogs for ps/pdf/jpeg/gif/msh output (makes the 'format' menu in the file dialog much shorter)
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