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  1. Feb 20, 2004
    • Christophe Geuzaine's avatar
      · 0ffbe362
      Christophe Geuzaine authored
      More "airplane" work...
      
      - rewrote the way we handle lights: glEnable(GL_LIGHTING) is now used
        at the lowest level, where it belongs. This fixes many lighting
        glitches, and should make the whole stuff much more predictable;
      
      - simplified the display modes for geometry and mesh: the choice
        between wireframe/solid is now independent of the choice of
        lighting/no lighting (and there is a new "Enable lighting" option
        for the geometry, too--even if it does only affect things like
        normals/tangents at the moment);
      
      - brand new code to draw really nice (shaded) 3D arrows + 3 options
        that fully parameterize them (they can degenerate into pyramids,
        cones, w/ or w/o stems, etc.);
      
      - new options so that we can also use the new arrows outside the
        post-processing module (e.g. for tangents/normals).
      
      - "alt+d" now simply switches between solid and wireframe mode;
      
      - new shortcut "alt+w" to switch the lighting mode for all the modules
        (geo/mesh + all post views) at once.
      0ffbe362
  2. Feb 07, 2004
  3. Feb 05, 2004
    • Christophe Geuzaine's avatar
      · d9bef6dd
      Christophe Geuzaine authored
      better -convert
      d9bef6dd
    • Christophe Geuzaine's avatar
      · f840ee44
      Christophe Geuzaine authored
      Added "append" argument to WriteView (so that "gmsh -convert file file"
      can handle all the views in the input file and not only the first one).
      f840ee44
  4. Jan 25, 2004
    • Christophe Geuzaine's avatar
      · af3866f1
      Christophe Geuzaine authored
      Following a discussion with Laurent, we can now combine multiple views
      (under certain conditions) into multi time step ones. This permits e.g.
      to output separate .pos files for each time step, and still have a real
      time evolution in gmsh. Pretty neat :-)
      af3866f1
  5. Jan 13, 2004
    • Christophe Geuzaine's avatar
      · ae1dac97
      Christophe Geuzaine authored
      New post-processing range mode to adapt the scale for each time step (i.e.,
      min/max is time step dependent)
      ae1dac97
  6. Nov 27, 2003
    • Christophe Geuzaine's avatar
      · 99f17235
      Christophe Geuzaine authored
      Cleaned up the whole Include/Merge/Open mess (removed the ugly
      yyin/yyname tables in the parser, made the Merge routine reentrant
      + uniformized all the INFO/STATUS messages).
      
      This should fix a nasty side effect from this morning's
      commit (wrong yynames when doing multiple merges in the same
      file).
      99f17235
  7. Oct 29, 2003
  8. Aug 11, 2003
    • Christophe Geuzaine's avatar
      · 5ce5a354
      Christophe Geuzaine authored
      Save the chosen FLTK theme in the per-session resources
      5ce5a354
  9. Jun 13, 2003
    • Christophe Geuzaine's avatar
      · b912b0d2
      Christophe Geuzaine authored
      Fix a couple of bugs for 2nd order elements. Seems to work OK for 2D
      meshes now. 3D is still kinda flaky, and extrusion is not implemented.
      b912b0d2
    • Christophe Geuzaine's avatar
      · bf9fbc05
      Christophe Geuzaine authored
      - add PNG check in Get_BuildOptions()
      - move "make doc" to top-level Makefile
      - better "make purge"
      bf9fbc05
  10. Apr 19, 2003
    • Christophe Geuzaine's avatar
      · 095ac853
      Christophe Geuzaine authored
      Corrections apres relecture / part 1
      095ac853
  11. Apr 14, 2003
  12. Mar 21, 2003
    • Christophe Geuzaine's avatar
      · fb423350
      Christophe Geuzaine authored
      Fix whitespace in copyright headers
      fb423350
  13. Mar 02, 2003
  14. Mar 01, 2003
    • Christophe Geuzaine's avatar
      · 486e791b
      Christophe Geuzaine authored
      Indented all source files using utils/gmshindent
      486e791b
  15. Feb 25, 2003
  16. Feb 12, 2003
    • Christophe Geuzaine's avatar
      · 1d0408c9
      Christophe Geuzaine authored
      Clean up VERSION_FLAGS and OS_FLAGS (use HAVE_FLTK instead of _FLTK,
      remove _BLACKBOX, etc.)
      1d0408c9
  17. Jan 23, 2003
  18. Nov 08, 2002
    • Christophe Geuzaine's avatar
      · 0e3acf49
      Christophe Geuzaine authored
      Introduce OpenGL display lists for drawing meshes. Does not seem to
      work much faster on my machine, though.
      0e3acf49
  19. Nov 05, 2002
  20. Oct 25, 2002
  21. Oct 24, 2002
  22. Sep 24, 2002
  23. May 20, 2002
  24. May 18, 2002
  25. Apr 24, 2002
  26. Mar 31, 2002
  27. Jan 21, 2002
  28. Jan 03, 2002
  29. Dec 06, 2001
  30. Nov 19, 2001
  31. Oct 29, 2001
  32. Sep 05, 2001
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