- Feb 25, 2006
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- usleep takes microseconds - work on c solver interf
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- Feb 24, 2006
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Christophe Geuzaine authored
"pure windows" version (without cygwin) is almost there: the solver interface now works quite nicely using native Windodiows sockets and the timers work too. There are still some bugs with binary files and user-created functions in the parser.
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
add button in GUI to choose if we should always listen to incomming connections requests
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- Feb 22, 2006
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Christophe Geuzaine authored
characteristic lenghts, that would lead to HUGE meshes (this is one of the most common causes for erroneous bug reports on the mailing list)
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- Feb 15, 2006
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Christophe Geuzaine authored
- recompute min/max in view after adaptation - cleanup superfluous resets of TimeStepMin/Max
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- Feb 13, 2006
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Christophe Geuzaine authored
fixing orientation of adaptive triangles and quads
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- Feb 01, 2006
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Christophe Geuzaine authored
I borked the smooth plugin with my cleanups: this fixes it
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- Jan 29, 2006
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Christophe Geuzaine authored
better export mesh as post-pro view
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- Jan 28, 2006
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Christophe Geuzaine authored
removed the STEP parser: it's unusable, it makes the parser bigger, and it introduces conflicts in the syntax.
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Christophe Geuzaine authored
Rewrote the background mesh code to use the new post-pro octree instead of the old brick stuff. It's 100x faster ;-)
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Christophe Geuzaine authored
make the bgmesh work with quads
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Christophe Geuzaine authored
set bg gradient by default
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Christophe Geuzaine authored
better averaging
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Christophe Geuzaine authored
make depend
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Christophe Geuzaine authored
many fixes in ReadImg (non-square images now work; no default resize; no default scale change, etc.)
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- Jan 27, 2006
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Christophe Geuzaine authored
- added little routine to save a post-pro view as a mesh file - moved all post-pro I/O routines in a separate file
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- Jan 26, 2006
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Christophe Geuzaine authored
reorder 2D algo menu to match #define numbers (dave)
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- Jan 23, 2006
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Christophe Geuzaine authored
don't draw mesh nodes by default
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- Jan 18, 2006
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Christophe Geuzaine authored
add (undocumented) shortcut to disable nouse hovering (speeds up drawing while still allowing to select by clicking)
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- Jan 17, 2006
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Christophe Geuzaine authored
fix bunch of gcc4 warnings
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- Jan 14, 2006
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Christophe Geuzaine authored
mini fixes + pretty print
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Christophe Geuzaine authored
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Christophe Geuzaine authored
rewrote the smooth normal routines: - the averaging is now done by clusters, which is much better for geometries that have sharp edges (it's a little slower, but the visual results are much better) - there is now only a single smooth normal container in the mesh (instead of one per surface)
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- Jan 11, 2006
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Christophe Geuzaine authored
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- Jan 06, 2006
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Christophe Geuzaine authored
- new button under the graphic window to temporarily disable mouse selection (speeds-up redrawing of very large models + permits to rotate/zoom-in a model in selection mode even when the whole screen is full of selectable entities--e.g. a surface mesh) - new "lasso" selection mode (to select entities using the same kind of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in selection mode; the shortcuts are the same as for the lasso zoom) - it is now possible to unselect entities using the middle mouse button (only for the creation of physicals at the moment; not sure if it's useful in the other cases) - new button in visibility browser to invert the current selection (very useful e.g. when multiple physical entities are associated with a given elementary entity, in order to "peel" away the model when adding new physicals; cf. philou) - changed meaning of Escape shortcut (cancel lasso or toggle mouse selection) + restore standard fltk Escape handling for all dialog windows - updated copyright string - new mesh label mode (coordinates); all label types are now also available for mesh vertices - added option in 'Print Option' dialog to disable printing of help strings - added a comment string with the date when creating a new file - new snapping grid for adding points in the GUI
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- Dec 22, 2005
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Christophe Geuzaine authored
Removed all compile-time depdencies on byte ordering (big- or little- endianness). Replaced them with run-time conversions where necessary (only for packing/unpacking of colors into unsigned ints). Performance hit should be negligeable, but this will allow to compile Universal Binaries on Mac in a single step (instead of having to compile the PPC/big-endian and the i386/little-endian separately, which wouls be a royal pain in the butt).
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- Dec 21, 2005
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Christophe Geuzaine authored
change default browser on non-Win/Mac to firefox
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Christophe Geuzaine authored
added radial gradient ;-)
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- Dec 20, 2005
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Christophe Geuzaine authored
don't print the stupid category headers if in 'diff' mode
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- Dec 19, 2005
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Christophe Geuzaine authored
better z-clipping planes for perspective proj (should also work for objects far off the z=0 plane now)
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Christophe Geuzaine authored
make depend
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- Dec 18, 2005
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Christophe Geuzaine authored
better perspective projection handling (around cog+new icon in gui)
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- Dec 17, 2005
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Christophe Geuzaine authored
refactored Opengl_Window.handle() should behave exactly like the old version, but now it is at least (somewhat) readable and ready to be generalized for more complicated projection matrices
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- Dec 16, 2005
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Christophe Geuzaine authored
little hack to draw a gradient in the background. Nice for flashy presentations ;-)
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