- May 21, 2010
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Christophe Geuzaine authored
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- Feb 10, 2010
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Christophe Geuzaine authored
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- Feb 08, 2010
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Christophe Geuzaine authored
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- Nov 02, 2009
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Christophe Geuzaine authored
- simpler plugin script save
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Christophe Geuzaine authored
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- Oct 01, 2009
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Christophe Geuzaine authored
finished up first pass at remote view management: * interactive stuff is now almost feature-complete (including multi-step, axes and adaptive refinement) * plugins can now be executed on remote views * renamed GmshRemote->ConnectionManager & GmshDaemon->GmshRemote
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- Aug 31, 2009
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Christophe Geuzaine authored
stuff, like plugin drawing
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- Aug 30, 2009
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Christophe Geuzaine authored
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Christophe Geuzaine authored
Encapsulate toolkit-dependent global drawing functions in new drawContextGlobal class, and add a static drawContextGlobal to drawContext, with a default version that does nothing. This allows to have a completely virtualized drawing system: we can now ship a library with a fully working graphic system, indepedent of the widget toolkit. A client code just needs to subclass drawContextGlobal to get working graphics (see e.g. api_demos/mainAntTweakBar.cpp)
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- Aug 20, 2009
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Christophe Geuzaine authored
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- Aug 17, 2009
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Christophe Geuzaine authored
re-committing work from last two days after server crash: - refactored old Geo code (new/delete) - moved DrawPlugin to Plugin - move from matheval to mathex - move from Flu_Tree_Browser to Fl_Tree - fixed crash in Triangulate plugin
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- Aug 15, 2009
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Christophe Geuzaine authored
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- Jul 06, 2009
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Christophe Geuzaine authored
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- Jul 05, 2009
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Christophe Geuzaine authored
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- Apr 06, 2009
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Christophe Geuzaine authored
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- Jan 31, 2009
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Christophe Geuzaine authored
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- Dec 29, 2008
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Christophe Geuzaine authored
- fix bb computation to avoid model jumping around when adding points in z=0 plane - pass interpol matrices as ref
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- Jul 11, 2008
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Christophe Geuzaine authored
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- May 04, 2008
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Christophe Geuzaine authored
did in high * added mesh generation error log summary * removed Parallel subdir (this is now handled by the message class) * removed Box subdir and consolidated batch processing in a single routine * made List_T into a class * reduced dependencies in Pview*.h so we can eventually add the post-pro interface to the public API
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- Feb 17, 2008
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Christophe Geuzaine authored
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- Sep 24, 2007
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Christophe Geuzaine authored
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- Sep 11, 2007
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Christophe Geuzaine authored
upgraded all plugins to work with the new post-pro. This is done "cheaply" for now, by only using old-style list-based datasets. Taking advantage of the abstraction (so that we can use the plugins on all datasets) will require more work. The hooks for transparent data translation are in place, but the actual translation has not been implemented yet.
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- Sep 10, 2007
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Christophe Geuzaine authored
moving to new post-processing database *** WARNING *** do not upgrade if you need plugins or adaptive views: these have not been ported (yet) to the new database *** WARNING ***
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- May 07, 2007
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Jean-François Remacle authored
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- May 05, 2007
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Christophe Geuzaine authored
re-add SphericalRaise: it's easier than Warp (it's reversible!) to plot radiation patterns
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- May 04, 2007
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Christophe Geuzaine authored
- new alt+r shortcut to switch range modes
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- Jan 16, 2007
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Christophe Geuzaine authored
- reimplemented subdivision of extruded meshes - fix indent + unused var + gcc warnings all over the place
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- Nov 27, 2006
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Christophe Geuzaine authored
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- Aug 19, 2006
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Christophe Geuzaine authored
- rewrote selection code to use dynamic arrays, so that we should never overflow the selection buffer again (even on huuuuge models) - cleanup some leftovers "useing namespace std"
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- Aug 12, 2006
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Christophe Geuzaine authored
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- Apr 15, 2006
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Christophe Geuzaine authored
a new, more flexible plugin: Plugin(Warp)
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- Mar 15, 2006
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Christophe Geuzaine authored
new plugin to extract the geometry edges
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- Jan 28, 2006
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Christophe Geuzaine authored
new plugin ExtractElements to extract elements whose values are comprised in some interval
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- Jan 06, 2006
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Christophe Geuzaine authored
- new button under the graphic window to temporarily disable mouse selection (speeds-up redrawing of very large models + permits to rotate/zoom-in a model in selection mode even when the whole screen is full of selectable entities--e.g. a surface mesh) - new "lasso" selection mode (to select entities using the same kind of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in selection mode; the shortcuts are the same as for the lasso zoom) - it is now possible to unselect entities using the middle mouse button (only for the creation of physicals at the moment; not sure if it's useful in the other cases) - new button in visibility browser to invert the current selection (very useful e.g. when multiple physical entities are associated with a given elementary entity, in order to "peel" away the model when adding new physicals; cf. philou) - changed meaning of Escape shortcut (cancel lasso or toggle mouse selection) + restore standard fltk Escape handling for all dialog windows - updated copyright string - new mesh label mode (coordinates); all label types are now also available for mesh vertices - added option in 'Print Option' dialog to disable printing of help strings - added a comment string with the date when creating a new file - new snapping grid for adding points in the GUI
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- Jul 11, 2005
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Christophe Geuzaine authored
Please don't load solver plugins by default: for the vast majority of users, the structural solver options don't make any sense. Just add Solver.Plugins=1 in your option file if you need that stuff.
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- Jun 27, 2005
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Christophe Geuzaine authored
New plugin to compute the modulus and the phase of a complex-valued field in-place, in one simple step. One could already do this with Plugin(Evaluate), but it was a little bit cumbersome.
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- Apr 19, 2005
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Jean-François Remacle authored
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- Mar 18, 2005
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Christophe Geuzaine authored
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- Mar 17, 2005
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Christophe Geuzaine authored
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- Jan 12, 2005
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Christophe Geuzaine authored
new plugins: Gradient, Curl and Divergence
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