"README.txt" did not exist on "6c798358c7d4fd4effd578feec5c3c7eaf45a6a4"
- Jun 22, 2012
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Christophe Geuzaine authored
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- Feb 21, 2012
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Christophe Geuzaine authored
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- Jan 21, 2012
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Christophe Geuzaine authored
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- Mar 26, 2011
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Christophe Geuzaine authored
- fixed MED node ordering - polished 64 bit Cocoa Mac OS X FLTK version - updated copyright
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- Apr 28, 2010
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Gaetan Bricteux authored
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- Feb 10, 2010
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Christophe Geuzaine authored
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- Aug 14, 2009
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Christophe Geuzaine authored
- moved GUI to FlGui + added experimental QGui to test Qt - fixed most MSVC and gcc compiler warnings - converted some remaining tabs to whitespace (that's why the patch is so large; please try to remember to indent with 2 spaces and not tabs when you commit stuff to CVS) - merged modified patch from Konstantinos Poulios to allow saving physical/partition as element tags in mesh formats that don't support them natively
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- Apr 15, 2009
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Jean-François Remacle authored
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- Jan 21, 2009
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Christophe Geuzaine authored
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Jean-François Remacle authored
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- Dec 29, 2008
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Christophe Geuzaine authored
- fix bb computation to avoid model jumping around when adding points in z=0 plane - pass interpol matrices as ref
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- Nov 14, 2008
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Christophe Geuzaine authored
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- Oct 25, 2008
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Christophe Geuzaine authored
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- Oct 21, 2008
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Ruth Sabariego authored
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- Jul 11, 2008
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Christophe Geuzaine authored
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- Jul 10, 2008
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Christophe Geuzaine authored
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- May 12, 2008
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Christophe Geuzaine authored
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- May 04, 2008
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Christophe Geuzaine authored
did in high * added mesh generation error log summary * removed Parallel subdir (this is now handled by the message class) * removed Box subdir and consolidated batch processing in a single routine * made List_T into a class * reduced dependencies in Pview*.h so we can eventually add the post-pro interface to the public API
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- Mar 20, 2008
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Christophe Geuzaine authored
untabify
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- Feb 17, 2008
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Christophe Geuzaine authored
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- May 04, 2007
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Christophe Geuzaine authored
new gui for plugins (much better IMHO!)
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- Nov 27, 2006
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Christophe Geuzaine authored
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- Jan 28, 2006
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Christophe Geuzaine authored
Rewrote the background mesh code to use the new post-pro octree instead of the old brick stuff. It's 100x faster ;-)
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- Jan 06, 2006
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Christophe Geuzaine authored
- new button under the graphic window to temporarily disable mouse selection (speeds-up redrawing of very large models + permits to rotate/zoom-in a model in selection mode even when the whole screen is full of selectable entities--e.g. a surface mesh) - new "lasso" selection mode (to select entities using the same kind of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in selection mode; the shortcuts are the same as for the lasso zoom) - it is now possible to unselect entities using the middle mouse button (only for the creation of physicals at the moment; not sure if it's useful in the other cases) - new button in visibility browser to invert the current selection (very useful e.g. when multiple physical entities are associated with a given elementary entity, in order to "peel" away the model when adding new physicals; cf. philou) - changed meaning of Escape shortcut (cancel lasso or toggle mouse selection) + restore standard fltk Escape handling for all dialog windows - updated copyright string - new mesh label mode (coordinates); all label types are now also available for mesh vertices - added option in 'Print Option' dialog to disable printing of help strings - added a comment string with the date when creating a new file - new snapping grid for adding points in the GUI
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- Oct 28, 2005
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Christophe Geuzaine authored
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Jean-François Remacle authored
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- Oct 27, 2005
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Jean-François Remacle authored
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- Mar 04, 2005
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Christophe Geuzaine authored
add element size computation
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- Mar 02, 2005
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Christophe Geuzaine authored
- generalized the octree code to make it work with all the element types, and not only with triangles/tets (and fixed a couple of copy & paste bugs in the process...) - modified all depending plugins to take advantage of this
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- Jan 12, 2005
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Christophe Geuzaine authored
new plugins: Gradient, Curl and Divergence
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- Jan 01, 2005
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Christophe Geuzaine authored
copyright update
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- Dec 22, 2004
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Christophe Geuzaine authored
fixed "gcc -pedantic" warnings
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- Dec 13, 2004
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Christophe Geuzaine authored
add an elementFactory to simplify the tests + new "getNode" fcts
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- Nov 26, 2004
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Christophe Geuzaine authored
- fixed CTX.post.list error in new plugins - cleanup integrateLevelsetPositive in Integrate.cpp - re-indent
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- Nov 14, 2004
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Christophe Geuzaine authored
older versions of g++ don't like static members in inline fcts...
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- Nov 13, 2004
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Christophe Geuzaine authored
- First draft (pretty much untested!) of new "Integrate" plugin to * integrate scalar fields over all the elements in a view * integrate the circulation of vector fields along line elements * integrate the flux of vector fields across surface elements Used with Plugin(DisplacementRaise) and Plugin(Evaluate) this permits for example to compute the area/volume of deformed configurations; and, with Plugin(CutPlane)+Plugin(Skin), the perimeter of deformed sections. Another interesting application is to use it on a vector field with Plugin(CutPlane), in order to compute fluxes across arbitrary cross-sections. - Added "connectPoints" option to Plugin(CutParametric) so that we can feed its output to Plugin(Integrate) - Added Normals and Tangents options to visualize the orientation of elements in post-processing views - Added "swapOrientation" in Plugin(Transform) to change the orientation of the elements (in place) (+ moved the transformation routines from the view class into the plugin) - fixed #defines in some of the plugin header files
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