- Jan 01, 2013
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Christophe Geuzaine authored
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- Jan 21, 2012
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Christophe Geuzaine authored
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- Mar 17, 2011
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Christophe Geuzaine authored
is then available to the plugin) -- for Koen
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- Feb 10, 2010
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Christophe Geuzaine authored
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- Feb 08, 2010
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Feb 02, 2010
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Christophe Geuzaine authored
in a force field (should be generalized e.g. for Lorentz force, but that a TODO ;-)
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- Aug 31, 2009
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Christophe Geuzaine authored
stuff, like plugin drawing
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- Aug 30, 2009
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Christophe Geuzaine authored
Encapsulate toolkit-dependent global drawing functions in new drawContextGlobal class, and add a static drawContextGlobal to drawContext, with a default version that does nothing. This allows to have a completely virtualized drawing system: we can now ship a library with a fully working graphic system, indepedent of the widget toolkit. A client code just needs to subclass drawContextGlobal to get working graphics (see e.g. api_demos/mainAntTweakBar.cpp)
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- Aug 17, 2009
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Christophe Geuzaine authored
re-committing work from last two days after server crash: - refactored old Geo code (new/delete) - moved DrawPlugin to Plugin - move from matheval to mathex - move from Flu_Tree_Browser to Fl_Tree - fixed crash in Triangulate plugin
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- Aug 15, 2009
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Christophe Geuzaine authored
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- Aug 14, 2009
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Christophe Geuzaine authored
- moved GUI to FlGui + added experimental QGui to test Qt - fixed most MSVC and gcc compiler warnings - converted some remaining tabs to whitespace (that's why the patch is so large; please try to remember to indent with 2 spaces and not tabs when you commit stuff to CVS) - merged modified patch from Konstantinos Poulios to allow saving physical/partition as element tags in mesh formats that don't support them natively
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- Jun 28, 2009
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Christophe Geuzaine authored
- replaced old 2nd order views with new adaptive stuff (still missing some function spaces for quads/hexas)
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- Jan 31, 2009
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Christophe Geuzaine authored
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- Jan 30, 2009
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Christophe Geuzaine authored
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- Jan 08, 2009
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Christophe Geuzaine authored
HAVE_XXX defines. This fixes three longstanding problems: - the API was hard to use because some headers had HAVE_XXX ifdefs, so that cient codes had to know how the lib was compiled to compile themselves - we had to do make clean after each ./configure, which erased too much (e.g. most of contrib) - make depend could include unwanted stuff since it redefined FLAGS
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- Dec 29, 2008
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Christophe Geuzaine authored
- fix bb computation to avoid model jumping around when adding points in z=0 plane - pass interpol matrices as ref
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- Dec 07, 2008
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Christophe Geuzaine authored
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- Dec 01, 2008
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Christophe Geuzaine authored
There's no new functionality for now: PLEASE TEST THAT EVERYTHING WORKS AS IT USED TO BEFORE.
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- Nov 29, 2008
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Christophe Geuzaine authored
multi-window & multi-coordinate system drawing. There's no new functionality for now: PLEASE TEST THAT EVERYTHING WORKS AS IT USED TO BEFORE.
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- Aug 21, 2008
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Christophe Geuzaine authored
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- Jul 11, 2008
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Christophe Geuzaine authored
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- May 04, 2008
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Christophe Geuzaine authored
did in high * added mesh generation error log summary * removed Parallel subdir (this is now handled by the message class) * removed Box subdir and consolidated batch processing in a single routine * made List_T into a class * reduced dependencies in Pview*.h so we can eventually add the post-pro interface to the public API
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- Apr 06, 2008
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Christophe Geuzaine authored
integer tags per step data - ported Eigenvectors and StreamLines plugins to the new post-pro API
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- Mar 20, 2008
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Christophe Geuzaine authored
untabify
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- Feb 17, 2008
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Christophe Geuzaine authored
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- Sep 15, 2007
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Christophe Geuzaine authored
fix
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- Sep 11, 2007
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Christophe Geuzaine authored
upgraded all plugins to work with the new post-pro. This is done "cheaply" for now, by only using old-style list-based datasets. Taking advantage of the abstraction (so that we can use the plugins on all datasets) will require more work. The hooks for transparent data translation are in place, but the actual translation has not been implemented yet.
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- Sep 10, 2007
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Christophe Geuzaine authored
moving to new post-processing database *** WARNING *** do not upgrade if you need plugins or adaptive views: these have not been ported (yet) to the new database *** WARNING ***
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- Aug 29, 2007
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Christophe Geuzaine authored
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- May 21, 2007
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Christophe Geuzaine authored
additional patch from oshima@eng.niigata-u.ac.jp
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- May 19, 2007
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Christophe Geuzaine authored
2nd part of streamline patch from oshima@eng.niigata-u.ac.jp
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Christophe Geuzaine authored
select time step
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- May 04, 2007
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Christophe Geuzaine authored
new gui for plugins (much better IMHO!)
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- Nov 27, 2006
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Christophe Geuzaine authored
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- Jan 06, 2006
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Christophe Geuzaine authored
- new button under the graphic window to temporarily disable mouse selection (speeds-up redrawing of very large models + permits to rotate/zoom-in a model in selection mode even when the whole screen is full of selectable entities--e.g. a surface mesh) - new "lasso" selection mode (to select entities using the same kind of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in selection mode; the shortcuts are the same as for the lasso zoom) - it is now possible to unselect entities using the middle mouse button (only for the creation of physicals at the moment; not sure if it's useful in the other cases) - new button in visibility browser to invert the current selection (very useful e.g. when multiple physical entities are associated with a given elementary entity, in order to "peel" away the model when adding new physicals; cf. philou) - changed meaning of Escape shortcut (cancel lasso or toggle mouse selection) + restore standard fltk Escape handling for all dialog windows - updated copyright string - new mesh label mode (coordinates); all label types are now also available for mesh vertices - added option in 'Print Option' dialog to disable printing of help strings - added a comment string with the date when creating a new file - new snapping grid for adding points in the GUI
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- Mar 04, 2005
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Christophe Geuzaine authored
add element size computation
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- Mar 02, 2005
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Christophe Geuzaine authored
- generalized the octree code to make it work with all the element types, and not only with triangles/tets (and fixed a couple of copy & paste bugs in the process...) - modified all depending plugins to take advantage of this
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- Jan 09, 2005
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Christophe Geuzaine authored
- generalized Plugin(CutGrid): * now works also for lines/points (i.e., when nPointsU and/or nPointV == 1) * new option ConnectPoints - new Plugin(Eigenvalues) - don't force color in Draw_PlaneInBoundingBox
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