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  1. Jan 01, 2013
  2. Jan 21, 2012
  3. May 29, 2011
  4. Mar 17, 2011
  5. Apr 21, 2010
  6. Feb 10, 2010
  7. Aug 14, 2009
    • Christophe Geuzaine's avatar
      - replaced old Makefiles/configure system with CMake · 4d6f33e4
      Christophe Geuzaine authored
      - moved GUI to FlGui + added experimental QGui to test Qt
      
      - fixed most MSVC and gcc compiler warnings
      
      - converted some remaining tabs to whitespace (that's why the patch is
        so large; please try to remember to indent with 2 spaces and not
        tabs when you commit stuff to CVS)
      
      - merged modified patch from Konstantinos Poulios to allow saving
        physical/partition as element tags in mesh formats that don't
        support them natively
      4d6f33e4
  8. Jan 31, 2009
  9. Dec 29, 2008
    • Christophe Geuzaine's avatar
      - (c) update · 0b598844
      Christophe Geuzaine authored
      - fix bb computation to avoid model jumping around when adding points in z=0 plane
      - pass interpol matrices as ref
      0b598844
  10. Jul 11, 2008
  11. Mar 20, 2008
  12. Mar 19, 2008
  13. Mar 18, 2008
  14. Feb 17, 2008
  15. Sep 11, 2007
    • Christophe Geuzaine's avatar
      · cb7d85b2
      Christophe Geuzaine authored
      upgraded all plugins to work with the new post-pro.
      
      This is done "cheaply" for now, by only using old-style list-based datasets.
      Taking advantage of the abstraction (so that we can use the plugins on all
      datasets) will require more work. The hooks for transparent data translation
      are in place, but the actual translation has not been implemented yet.
      cb7d85b2
  16. Nov 27, 2006
  17. Aug 19, 2006
    • Christophe Geuzaine's avatar
      · 3306d60d
      Christophe Geuzaine authored
      - rewrote selection code to use dynamic arrays, so that we should never
      overflow the selection buffer again (even on huuuuge models)
      - cleanup some leftovers "useing namespace std"
      3306d60d
  18. Jan 06, 2006
    • Christophe Geuzaine's avatar
      airport work: · 421196e0
      Christophe Geuzaine authored
      - new button under the graphic window to temporarily disable mouse
        selection (speeds-up redrawing of very large models + permits to
        rotate/zoom-in a model in selection mode even when the whole screen
        is full of selectable entities--e.g. a surface mesh)
      
      - new "lasso" selection mode (to select entities using the same kind
        of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in
        selection mode; the shortcuts are the same as for the lasso zoom)
      
      - it is now possible to unselect entities using the middle mouse button
        (only for the creation of physicals at the moment; not sure if it's
        useful in the other cases)
      
      - new button in visibility browser to invert the current selection
        (very useful e.g. when multiple physical entities are associated
        with a given elementary entity, in order to "peel" away the model
        when adding new physicals; cf. philou)
      
      - changed meaning of Escape shortcut (cancel lasso or toggle mouse
        selection) + restore standard fltk Escape handling for all dialog
        windows
      
      - updated copyright string
      
      - new mesh label mode (coordinates); all label types are now also
        available for mesh vertices
      
      - added option in 'Print Option' dialog to disable printing of help
        strings
      
      - added a comment string with the date when creating a new file
      
      - new snapping grid for adding points in the GUI
      421196e0
  19. Jan 03, 2005
    • Christophe Geuzaine's avatar
      · 48b550d8
      Christophe Geuzaine authored
      Generalized the Levelset routines so that we can compute isovolumes with
      all levelset-based plugins. This allows to extract either side of a
      levelset (i.e., a half space with CutPlane, the interior/exterior of
      a sphere with CutSphere, or the isovolume inside an isosurface with
      CutMap).
      48b550d8
  20. Jan 01, 2005
  21. Nov 26, 2004
  22. Nov 09, 2004
  23. Feb 07, 2004
  24. Nov 22, 2003
    • Christophe Geuzaine's avatar
      · a5fd349a
      Christophe Geuzaine authored
      The new levelset stuff is too powerful ;-)
      
      - don't cut the timestep in the levelset view if the timestep is
        used to get the field value. I think this makes it less confusing
        (and matches the behaviour of JF's old 'iField' option).
      
      - rename the 'TimeStep' option to 'dTimeStep', also to avoid
        confusing people about which view the time step refers to.
      a5fd349a
  25. Nov 21, 2003
    • Christophe Geuzaine's avatar
      · dbe79270
      Christophe Geuzaine authored
      Big Levelset rewrite (+ cleanup of all other plugins).
      
      Not finished yet, but I need to commit this now so that I can use it
      with the boss tomorrow at work.
      
      This version should compile and have all the old features working,
      plus some extras (levelsets of scalar/vector/tensor 1D, 2D and
      3D simplectic views).
      
      JF: 'Plugin(XX).Save' is now deprecated. Use 'Save View[XX] "filename"'
      instead.
      dbe79270
  26. Mar 21, 2003
    • Christophe Geuzaine's avatar
      · fb423350
      Christophe Geuzaine authored
      Fix whitespace in copyright headers
      fb423350
  27. Jan 23, 2003
  28. May 20, 2002
  29. May 18, 2002
  30. Aug 11, 2001
  31. Aug 09, 2001
  32. Jul 26, 2001
  33. Mar 19, 2001
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