- May 13, 2004
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Christophe Geuzaine authored
quick generalization of Plugin(Extract): we can now extract arbitrary combinations of the field's components
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- May 12, 2004
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- removed context.default_plugin - changed the main so that we load the plugins *before* we set the options (this way you can save your favourite plugin options in .gmsh-options, too)
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- only save the options that differ from the default values (unless we explicitly ask to save everything) - tweak the auto doc routines
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Christophe Geuzaine authored
- added hacked version of the GNU matheval library to evaluate parsed functions efficiently ("a la getdp", but faster): I added a new directory (gmsh/MathEval) with that code, as well as a new configure option and a new define (HAVE_MATH_EVAL) - generalized the plugin option code to accept arbitrary string options - new plugin Plugin(Evaluate) that can evaluate arbitrary functions on scalar views (useful for example to create background meshes) PS: Everything (octree + function evaluation) is now in place to write a general plugin that can make any operation between arbitrary views...
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- May 08, 2004
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Christophe Geuzaine authored
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- May 07, 2004
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Christophe Geuzaine authored
Small corrections for ONFILE background meshes: - should now work reliably interactively (and not only the first time the view is applied as a background mesh) - fixed some memory leaks
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- May 05, 2004
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Christophe Geuzaine authored
1.52
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- Apr 26, 2004
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Christophe Geuzaine authored
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- Apr 24, 2004
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Christophe Geuzaine authored
pretty print
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Christophe Geuzaine authored
- cleaned up the octree code (renamed some files, added copyright notices, indented everything) - backported JF's doc from the texinfo file into the c++ code (the documentation is actually generated automatically by Gmsh with "gmsh -doc"!) - replaced nPoints with nPointsU and nPointsV in CutGrid - fixed a couple of printfs + removed some unused variables
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Christophe Geuzaine authored
- added new General.GraphicsFont option - added GUI stuff for font selection, quadric subdivisions, selected lines - improved Graph2D's handling of fonts - removed Print.EpsFont and Print.EpsFontSize options
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- Apr 22, 2004
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Jean-François Remacle authored
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Christophe Geuzaine authored
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- Apr 21, 2004
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Christophe Geuzaine authored
doc -convert
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Christophe Geuzaine authored
"gmsh -convert file file" now also translates meshes into the newest format (in addition to parsed->binary post-processing views)
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Christophe Geuzaine authored
modify alt+shift+l to match the old behaviour
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Christophe Geuzaine authored
document second order simplices
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- Apr 20, 2004
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Christophe Geuzaine authored
fixed (?) log scale for continuous maps (and maps where we don't check for IntervalsType: scalar points, etc.)
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- Apr 19, 2004
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Christophe Geuzaine authored
Refined mesh drawing code: - draw surface element edges and/or faces - draw volume element edges and/or faces - consistent color choices between surface and volume elements - wider geometry lines - better defaults
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Christophe Geuzaine authored
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- Apr 18, 2004
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- Fixed second order mesh generation in 3D (on simplices only at the moment). - In prevision of the extension to hexas, prisms and pyramids, all elements are now derived from a new Element base class, which will be used in the generalization of Edge/EdgesContainer in the future.
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- Apr 14, 2004
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Christophe Geuzaine authored
lena->lenna
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Apr 13, 2004
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Christophe Geuzaine authored
wording
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- Apr 09, 2004
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Christophe Geuzaine authored
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- Apr 08, 2004
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Christophe Geuzaine authored
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- Apr 01, 2004
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Christophe Geuzaine authored
removed obsolete (and wrong) description of the physical entity numbering requirements.
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- Mar 30, 2004
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Christophe Geuzaine authored
- Simplified the bounding box computation. It is now computed as follows (after each include/merge/open): 1. If there is a geometry (i.e., at least one geometrical point), the bounding box is taken as the box enclosing all the geometrical points; 2. If there is no geometry but there is a mesh (i.e., at least one mesh vertex), the bounding box is taken as the box enclosing all the mesh vertices; 3. If there is no geometry and no mesh, but there are some post-processing views, the bounding box is taken as the box enclosing all the primitives of the last post-processing view. This should fix the weird things that sometimes happen when we animate scenes that do not contain any geometrical entities. - Deprecated MergeWithBoundingBox() - Removed Replot() - Removed the "Last_NumberOfPoints" hack in the parser - Removed CTX.expose
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- Mar 27, 2004
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Christophe Geuzaine authored
use full url in "back" links
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- Mar 25, 2004
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Christophe Geuzaine authored
merged small patch from prudhomm@mit.edu
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- Mar 17, 2004
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Christophe Geuzaine authored
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- Mar 13, 2004
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Christophe Geuzaine authored
pretty print
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Christophe Geuzaine authored
Added automatic documentation generation for plugins
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- Mar 07, 2004
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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