- Apr 21, 2004
-
-
Christophe Geuzaine authored
document second order simplices
-
Christophe Geuzaine authored
- order 2 doc is done - order 2 drawing is fone
-
- Apr 20, 2004
-
-
Christophe Geuzaine authored
added drawing code for faces of haxahedra, prisms and pyramids
-
Christophe Geuzaine authored
removed the Mesh.Solid option: it's not necessary anymore
-
Christophe Geuzaine authored
added drawing code for faces of 2nd order tets
-
Christophe Geuzaine authored
Damn, "Palette" is defined in the Carbon API. Change it to "PaletteContinuous".
-
Christophe Geuzaine authored
- allow to draw geometry tangents/normals even if the actual lines/surfaces are not - cleaned up draw_nonplane_surface
-
Christophe Geuzaine authored
fixed (?) log scale for continuous maps (and maps where we don't check for IntervalsType: scalar points, etc.)
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
restructured our rather liberal use of POLYGON_OFFSET_FILL (much better now: it doesn't interfere with the glut primitives anymore)
-
- Apr 19, 2004
-
-
Christophe Geuzaine authored
simplified Draw_Simplex_Surface
-
Christophe Geuzaine authored
use slightly larger arrows by default (60 pixels instead of 50)
-
Christophe Geuzaine authored
more small cosmetic tweaks: - don't display the big axes by default anymore (they're not as useful as they used to be, since we compute the rotations around the pseudo cog instead of the origin) - set the default opengl font size to 12 (instead of 11) - add some space between the scales and the labels (10 pixels instead of 5)
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
increase geom line width even more (2 pixels)
-
Christophe Geuzaine authored
Refined mesh drawing code: - draw surface element edges and/or faces - draw volume element edges and/or faces - consistent color choices between surface and volume elements - wider geometry lines - better defaults
-
Christophe Geuzaine authored
better positioning of text labels on mesh and geometry
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
better test to check when to abort parsing
-
Christophe Geuzaine authored
- define edges_XXX only once - draw slightly larger/visible mesh points - make t1.geo/t2.geo faster
-
- Apr 18, 2004
-
-
Christophe Geuzaine authored
- Added nice little buttons in the mesh menu to choose between 1st and 2nd order interactively - Added 2nd order mesh stats in the GUI
-
Christophe Geuzaine authored
- converted 2D_Recombine and SecondOrder to the EdgesContainer class - removed the quadrangle hak and the ugly EdgesInVolume global from 3D_Coherence
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
nicer layout of mesh color pane
-
Christophe Geuzaine authored
copy & paste buglet
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
- Fixed second order mesh generation in 3D (on simplices only at the moment). - In prevision of the extension to hexas, prisms and pyramids, all elements are now derived from a new Element base class, which will be used in the generalization of Edge/EdgesContainer in the future.
-
Christophe Geuzaine authored
Improved xytouv() and xyztouv() by trying different initial guesses in the newton algo (before relaxing). Should be more robust than what we did before.
-
Christophe Geuzaine authored
added new constructor with no arguments in prevision of Degre2 cleanup
-
Christophe Geuzaine authored
Fixed computation of vertex->u param in curve extrusion
-
Christophe Geuzaine authored
- Fixed drawing of 2nd order triangles and tets - Restored drawing of 2nd odrer vertices in different color
-
Christophe Geuzaine authored
cleanuip (removed duplicate code) + new function u() to get the abscissa more easily
-
Christophe Geuzaine authored
better progname
-
- Apr 15, 2004
-
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
another example where the simple projection scheme fails
-
Christophe Geuzaine authored
add comments
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
final tweaks
-