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  1. Mar 17, 2011
  2. Feb 10, 2010
  3. Feb 08, 2010
  4. Aug 15, 2009
  5. Jun 28, 2009
  6. Dec 29, 2008
    • Christophe Geuzaine's avatar
      - (c) update · 0b598844
      Christophe Geuzaine authored
      - fix bb computation to avoid model jumping around when adding points in z=0 plane
      - pass interpol matrices as ref
      0b598844
  7. Aug 21, 2008
  8. Jul 11, 2008
  9. May 04, 2008
    • Christophe Geuzaine's avatar
      * replaced old Msg function with message class inspired from what we · 26ff0c6f
      Christophe Geuzaine authored
        did in high
      * added mesh generation error log summary
      * removed Parallel subdir (this is now handled by the message class)
      * removed Box subdir and consolidated batch processing in a single
        routine
      * made List_T into a class
      * reduced dependencies in Pview*.h so we can eventually add the post-pro
        interface to the public API
      26ff0c6f
  10. Mar 20, 2008
  11. Mar 18, 2008
  12. Feb 17, 2008
  13. Sep 18, 2007
    • Christophe Geuzaine's avatar
      · d3b32db3
      Christophe Geuzaine authored
      - don't use vertex arrays for quads anymore (they are wrong for non-plane
      quad faces): just use triangles everywhere
      
      - removed _links in PView
      
      - various small cleanups
      d3b32db3
  14. Sep 15, 2007
    • Christophe Geuzaine's avatar
      · 7f110855
      Christophe Geuzaine authored
      - fix crash in Plugin(MakeSimplex)
      - fix main bbox computation when one view has an empty bbox
      7f110855
  15. Sep 11, 2007
    • Christophe Geuzaine's avatar
      · cb7d85b2
      Christophe Geuzaine authored
      upgraded all plugins to work with the new post-pro.
      
      This is done "cheaply" for now, by only using old-style list-based datasets.
      Taking advantage of the abstraction (so that we can use the plugins on all
      datasets) will require more work. The hooks for transparent data translation
      are in place, but the actual translation has not been implemented yet.
      cb7d85b2
  16. Sep 04, 2007
  17. May 04, 2007
  18. Nov 27, 2006
  19. Jan 06, 2006
    • Christophe Geuzaine's avatar
      airport work: · 421196e0
      Christophe Geuzaine authored
      - new button under the graphic window to temporarily disable mouse
        selection (speeds-up redrawing of very large models + permits to
        rotate/zoom-in a model in selection mode even when the whole screen
        is full of selectable entities--e.g. a surface mesh)
      
      - new "lasso" selection mode (to select entities using the same kind
        of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in
        selection mode; the shortcuts are the same as for the lasso zoom)
      
      - it is now possible to unselect entities using the middle mouse button
        (only for the creation of physicals at the moment; not sure if it's
        useful in the other cases)
      
      - new button in visibility browser to invert the current selection
        (very useful e.g. when multiple physical entities are associated
        with a given elementary entity, in order to "peel" away the model
        when adding new physicals; cf. philou)
      
      - changed meaning of Escape shortcut (cancel lasso or toggle mouse
        selection) + restore standard fltk Escape handling for all dialog
        windows
      
      - updated copyright string
      
      - new mesh label mode (coordinates); all label types are now also
        available for mesh vertices
      
      - added option in 'Print Option' dialog to disable printing of help
        strings
      
      - added a comment string with the date when creating a new file
      
      - new snapping grid for adding points in the GUI
      421196e0
  20. Mar 14, 2005
    • Christophe Geuzaine's avatar
      · 728e911c
      Christophe Geuzaine authored
      decompose hexa so that the edges match on each pair of opposite faces
      728e911c
  21. Jan 13, 2005
    • Christophe Geuzaine's avatar
      · 5b890ab5
      Christophe Geuzaine authored
      - renamed "Duplicate View" into "Alias View" (suggested by Philippe;
        less confusing since "Duplicate" implies that we actually copy the
        data, which is not what we are doing)
      
      - added general "on the fly" tranformation matrix option. This allows
        for very efficient visualization of aliased datasets with
        non-destructive rotations, symmetries, etc.
      5b890ab5
  22. Jan 03, 2005
    • Christophe Geuzaine's avatar
      · 48b550d8
      Christophe Geuzaine authored
      Generalized the Levelset routines so that we can compute isovolumes with
      all levelset-based plugins. This allows to extract either side of a
      levelset (i.e., a half space with CutPlane, the interior/exterior of
      a sphere with CutSphere, or the isovolume inside an isosurface with
      CutMap).
      48b550d8
  23. Jan 01, 2005
  24. Dec 31, 2004
    • Christophe Geuzaine's avatar
      · 9dd6e35d
      Christophe Geuzaine authored
      Small aesthetic changes:
      
      - Only 'title-capitalize' window titles and menus; the rest should be
        capitalized like normal english sentences
      
      - The window title should be exactly the same as the menu item
        (without the ellipsis character if there is one)
      9dd6e35d
  25. Nov 25, 2004
    • Christophe Geuzaine's avatar
      · 09149e34
      Christophe Geuzaine authored
      This patch fixes an old design flaw in the post-processing module,
      namely that we used a list of Post_View objects instead of a list of
      pointers to Post_View objects in CTX.post.list.
      
      This had many annoying consequences, in particular the fact that we
      needed to be extra careful every time the list was reallocated (as
      pointers to the list elements would become invalid).
      
      I tried very hard to change the code everywhere it should be changed,
      but I might have missed something. Please let me know if you see
      anything suspicious (like a crash when you duplicate/remove/combine/...
      post-processing views).
      09149e34
  26. Jul 14, 2004
    • Christophe Geuzaine's avatar
      · fd6e1492
      Christophe Geuzaine authored
      - Triangle now supports our background meshes
      
      - fixed memory leak in Optimize_Netgen (forgot to free the volume
        vertices) + added missing 2nd order reset
      
      - fixed a couple of typos in the docs
      fd6e1492
  27. Jun 16, 2004
    • Christophe Geuzaine's avatar
      · 69f6b98c
      Christophe Geuzaine authored
      reset the input lists (do not delete them)
      69f6b98c
  28. May 16, 2004
    • Christophe Geuzaine's avatar
      · eea4af4c
      Christophe Geuzaine authored
      secured most of the list_pointer accesses
      eea4af4c
  29. May 13, 2004
    • Christophe Geuzaine's avatar
      · c37c3ccc
      Christophe Geuzaine authored
      generalized Plugin(Evaluate) to work on any (even non-scalar) views
      c37c3ccc
  30. Mar 13, 2004
    • Christophe Geuzaine's avatar
      · 929fb2e7
      Christophe Geuzaine authored
      Added automatic documentation generation for plugins
      929fb2e7
  31. Feb 07, 2004
  32. Nov 29, 2003
    • Christophe Geuzaine's avatar
      · 33c329c7
      Christophe Geuzaine authored
      Fixed bug in DecomposeInSimplex (need to set deleted non-simplex lists
      to NULL)
      33c329c7
    • Christophe Geuzaine's avatar
      · c3399948
      Christophe Geuzaine authored
      - new DecomposeInSimplex plugin
      - new "Combine Views" command in the parser
      - cleaned up View::tranform and View::smooth (+small bug fix for SLs)
      - better check for transparency sorting
      - make depend
      - new View.AlphaChannel option to change the transparency
        globally for a given view (instead of having to change the colormap
        by hand every time)
      
      With all the above, we can now generate very nice (and correct)
      transparent iso-surfaces:
      
      Merge "../tutorial/view3.pos";
      
      minIso = 0;
      maxIso = 2;
      nbIso = 7;
      
      Plugin(CutMap).iView = 0;
      
      For i In {1:nbIso}
        Plugin(CutMap).A = (maxIso-minIso)/nbIso * i;
        Plugin(CutMap).Run;
      EndFor
      
      Delete View[0];
      Combine Views;
      
      For i In {1:nbIso}
        Delete View[0];
      EndFor
      
      Plugin(DecomposeInSimplex).iView = 0;
      Plugin(DecomposeInSimplex).Run;
      
      View[0].AlphaChannel = 0.6;
      c3399948
  33. Nov 23, 2003
    • Christophe Geuzaine's avatar
      · b2375136
      Christophe Geuzaine authored
      Say if the plugin is executed in-place or if it creates new views
      b2375136
  34. Nov 22, 2003
    • Christophe Geuzaine's avatar
      · 2cd02abe
      Christophe Geuzaine authored
      Generalization of the levelset plugin, take II.
      
      One can now compute cuts/maps of abritrary views (any dimension, any kind of
      element, any kind of field) + one can plot any other view on the resulting
      cut/map.
      2cd02abe
  35. Nov 21, 2003
    • Christophe Geuzaine's avatar
      · dbe79270
      Christophe Geuzaine authored
      Big Levelset rewrite (+ cleanup of all other plugins).
      
      Not finished yet, but I need to commit this now so that I can use it
      with the boss tomorrow at work.
      
      This version should compile and have all the old features working,
      plus some extras (levelsets of scalar/vector/tensor 1D, 2D and
      3D simplectic views).
      
      JF: 'Plugin(XX).Save' is now deprecated. Use 'Save View[XX] "filename"'
      instead.
      dbe79270
  36. Nov 14, 2003
    • Christophe Geuzaine's avatar
      · 9e2d5798
      Christophe Geuzaine authored
      Reworked the help strings for all the plugins. Easier to understand,
      now, Sean? :-)
      9e2d5798
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