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  1. Feb 08, 2010
  2. Feb 04, 2010
  3. Feb 02, 2010
  4. Jan 29, 2010
  5. Jan 20, 2010
  6. Jan 06, 2010
  7. Dec 15, 2009
  8. Nov 19, 2009
    • Matti Pellika's avatar
      · 87e70f11
      Matti Pellika authored
      Some code cleanup & added comments.
      
      87e70f11
  9. Nov 04, 2009
    • Bruno Seny's avatar
      - make Solver module optional · 236135e5
      Bruno Seny authored
      - invert #define logic (HAVE_MESH, HAVE_POST, HAVE_SOLVER, ... instead of HAVE_NO_MESH,
        HAVE_NO_POST, HAVE_NO_SOLVER)
      236135e5
  10. Nov 02, 2009
  11. Oct 25, 2009
  12. Oct 23, 2009
  13. Oct 12, 2009
  14. Oct 01, 2009
    • Christophe Geuzaine's avatar
      · f1c6102a
      Christophe Geuzaine authored
      finished up first pass at remote view management:
      
      * interactive stuff is now almost feature-complete (including
        multi-step, axes and adaptive refinement)
      
      * plugins can now be executed on remote views
      
      * renamed GmshRemote->ConnectionManager & GmshDaemon->GmshRemote
      f1c6102a
  15. Sep 20, 2009
  16. Sep 19, 2009
  17. Sep 18, 2009
    • Claudine Bon's avatar
      · 5c94ec7e
      Claudine Bon authored
      Plugin/Triangulate.cpp
      Post/PView.cpp
      Post/PViewDataRemote.h : Change for compilation on SunOS
      
      CMakeLists.txt : Change mkl libraries on windows
      5c94ec7e
  18. Sep 17, 2009
  19. Sep 11, 2009
  20. Sep 02, 2009
  21. Aug 31, 2009
  22. Aug 30, 2009
    • Christophe Geuzaine's avatar
      *** empty log message *** · 4bc04624
      Christophe Geuzaine authored
      4bc04624
    • Christophe Geuzaine's avatar
      · 9d3a0f24
      Christophe Geuzaine authored
      Encapsulate toolkit-dependent global drawing functions in new
      drawContextGlobal class, and add a static drawContextGlobal to
      drawContext, with a default version that does nothing.
      
      This allows to have a completely virtualized drawing system: we can
      now ship a library with a fully working graphic system, indepedent of
      the widget toolkit. A client code just needs to subclass
      drawContextGlobal to get working graphics (see
      e.g. api_demos/mainAntTweakBar.cpp)
      9d3a0f24
  23. Aug 24, 2009
    • Christophe Geuzaine's avatar
      · d3c83604
      Christophe Geuzaine authored
      extractVolume could miss some full (sub)elements for non-simplices
      d3c83604
    • Matti Pellika's avatar
      · 71295301
      Matti Pellika authored
      Improved reduction algorithm when generators of highest dimension are
      present.
      Added Betti number computation using coreduction to the UI.
      Added support to quadrangles (not yet to prisms, hexaherdons or pyramids
      due to unresolved issues).
      Bugfixes.
      71295301
  24. Aug 20, 2009
  25. Aug 17, 2009
    • Christophe Geuzaine's avatar
      · aa7961ad
      Christophe Geuzaine authored
      re-committing work from last two days after server crash:
      
      - refactored old Geo code (new/delete)
      - moved DrawPlugin to Plugin
      - move from matheval to mathex
      - move from Flu_Tree_Browser to Fl_Tree
      - fixed crash in Triangulate plugin
      aa7961ad
  26. Aug 15, 2009
  27. Aug 14, 2009
    • Christophe Geuzaine's avatar
      - replaced old Makefiles/configure system with CMake · 4d6f33e4
      Christophe Geuzaine authored
      - moved GUI to FlGui + added experimental QGui to test Qt
      
      - fixed most MSVC and gcc compiler warnings
      
      - converted some remaining tabs to whitespace (that's why the patch is
        so large; please try to remember to indent with 2 spaces and not
        tabs when you commit stuff to CVS)
      
      - merged modified patch from Konstantinos Poulios to allow saving
        physical/partition as element tags in mesh formats that don't
        support them natively
      4d6f33e4
  28. Jul 16, 2009
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