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  1. Jul 26, 2008
  2. Jul 11, 2008
  3. Jul 04, 2008
  4. Jul 03, 2008
  5. Jun 20, 2008
  6. Apr 28, 2008
  7. Mar 12, 2008
  8. Feb 23, 2008
  9. Feb 22, 2008
    • Christophe Geuzaine's avatar
      · d9c6ef4d
      Christophe Geuzaine authored
      api cleanup: use ByTag consistently (emphasises slowness of lookup)
      d9c6ef4d
    • Christophe Geuzaine's avatar
      *** empty log message *** · d2680e0a
      Christophe Geuzaine authored
      d2680e0a
    • Christophe Geuzaine's avatar
      · daa83a3d
      Christophe Geuzaine authored
      * revert last commit from laurent
      * new getNumElements() et getElement() functions in GEdge/Face/Region to
        simplify access to mesh
      daa83a3d
    • Laurent Van Migroet's avatar
      Added · fb7edb96
      Laurent Van Migroet authored
      getTypeOfElements  and addThisTypeOfElement
      to GEntities
      
      added
      getTypeOfElements  from Gentities and Physical Groups in GModel
      fb7edb96
  10. Feb 21, 2008
  11. Feb 17, 2008
  12. Jan 21, 2008
    • Christophe Geuzaine's avatar
      · 3e41822d
      Christophe Geuzaine authored
      API cleanup: removed unused functions
      3e41822d
  13. Jan 20, 2008
    • Christophe Geuzaine's avatar
      · b4ac26b0
      Christophe Geuzaine authored
      make parser embeddable in code with other parser (yy->gmsh_yy)
      more work on headers
      fixed lots of gcc warnings
      b4ac26b0
  14. Jan 19, 2008
    • Christophe Geuzaine's avatar
      · a86ef74c
      Christophe Geuzaine authored
      start reducing header pollution (removed Gmsh.h + cleaned up GModel & co)
      a86ef74c
  15. May 07, 2007
  16. May 04, 2007
  17. Jan 22, 2007
    • Christophe Geuzaine's avatar
      · 4c118edf
      Christophe Geuzaine authored
      - fixed missing return value in OCCVertex::reparamOnFace
      
      - added code to highlight orphan entities (dave's idea)
      
      - added gui for incomplete second order elements
      
      - removed ugly static variables in 1d algo
      
      - made sure we remove all 2d order vertices before generating new ones
      4c118edf
  18. Dec 16, 2006
    • Christophe Geuzaine's avatar
      · a21bf3ba
      Christophe Geuzaine authored
      fix interactive modification of mesh attributes
      a21bf3ba
  19. Nov 29, 2006
  20. Nov 27, 2006
  21. Nov 20, 2006
  22. Nov 16, 2006
  23. Nov 15, 2006
  24. Oct 12, 2006
  25. Aug 26, 2006
  26. Aug 25, 2006
  27. Aug 18, 2006
    • Christophe Geuzaine's avatar
      · faac0070
      Christophe Geuzaine authored
      - added 'Delete' button in visibility browser so that we can easily remove
        physicals and partitions from a model
      
      - slightly changed the behaviour of "Save all (discard physicals)" in the msh
        format: now we really discard the physicals, and set the physical-region
        tag to 0 in the msh file. This is the most natural thing to do: this
        way when on reads a msh file, we get the correct information back.
      faac0070
  28. Aug 15, 2006
  29. Aug 13, 2006
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