- Dec 24, 2004
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Christophe Geuzaine authored
typo
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Christophe Geuzaine authored
add all remaining colormap parameters as options
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- Dec 07, 2004
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Christophe Geuzaine authored
- Moved all the Raise[][] stuff out of the drawing routines, and into Graphics/Post.cpp - New 'generalized raise' mode (can use arbitrary expressions, possibly with external data sources, to raise/offset views dynamically). Original patch by Nicolas Tardieu. Merci Nico!
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- Nov 13, 2004
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Christophe Geuzaine authored
- First draft (pretty much untested!) of new "Integrate" plugin to * integrate scalar fields over all the elements in a view * integrate the circulation of vector fields along line elements * integrate the flux of vector fields across surface elements Used with Plugin(DisplacementRaise) and Plugin(Evaluate) this permits for example to compute the area/volume of deformed configurations; and, with Plugin(CutPlane)+Plugin(Skin), the perimeter of deformed sections. Another interesting application is to use it on a vector field with Plugin(CutPlane), in order to compute fluxes across arbitrary cross-sections. - Added "connectPoints" option to Plugin(CutParametric) so that we can feed its output to Plugin(Integrate) - Added Normals and Tangents options to visualize the orientation of elements in post-processing views - Added "swapOrientation" in Plugin(Transform) to change the orientation of the elements (in place) (+ moved the transformation routines from the view class into the plugin) - fixed #defines in some of the plugin header files
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- Oct 26, 2004
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Christophe Geuzaine authored
forgot to update help strings
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- Oct 23, 2004
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Christophe Geuzaine authored
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- Oct 11, 2004
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Christophe Geuzaine authored
add an option to draw the post-processing scales horizontally + remove Post_View.TransparentScales (never really worked well anyway)
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- Sep 23, 2004
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Christophe Geuzaine authored
fix typo
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- Sep 16, 2004
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Christophe Geuzaine authored
- the main menu is now scrollable when there are more than 25 buttons and it can handle an arbitrary number of buttons (this removes the "100 views max in the GUI" limitation) - the view number is now also displayed in the menu (to make it easier to find the view when one has many many views) - added "Remove empty views" menu item
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- May 30, 2004
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Christophe Geuzaine authored
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- May 13, 2004
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Christophe Geuzaine authored
doc update for extract plugin
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- May 12, 2004
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Christophe Geuzaine authored
- only save the options that differ from the default values (unless we explicitly ask to save everything) - tweak the auto doc routines
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- Apr 24, 2004
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Christophe Geuzaine authored
- cleaned up the octree code (renamed some files, added copyright notices, indented everything) - backported JF's doc from the texinfo file into the c++ code (the documentation is actually generated automatically by Gmsh with "gmsh -doc"!) - replaced nPoints with nPointsU and nPointsV in CutGrid - fixed a couple of printfs + removed some unused variables
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- Feb 21, 2004
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Christophe Geuzaine authored
use the 3d arrows by default
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- Feb 20, 2004
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Christophe Geuzaine authored
More "airplane" work... - rewrote the way we handle lights: glEnable(GL_LIGHTING) is now used at the lowest level, where it belongs. This fixes many lighting glitches, and should make the whole stuff much more predictable; - simplified the display modes for geometry and mesh: the choice between wireframe/solid is now independent of the choice of lighting/no lighting (and there is a new "Enable lighting" option for the geometry, too--even if it does only affect things like normals/tangents at the moment); - brand new code to draw really nice (shaded) 3D arrows + 3 options that fully parameterize them (they can degenerate into pyramids, cones, w/ or w/o stems, etc.); - new options so that we can also use the new arrows outside the post-processing module (e.g. for tangents/normals). - "alt+d" now simply switches between solid and wireframe mode; - new shortcut "alt+w" to switch the lighting mode for all the modules (geo/mesh + all post views) at once.
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- Feb 07, 2004
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Christophe Geuzaine authored
bring option docos up-to-date
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- Dec 02, 2003
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Christophe Geuzaine authored
Better doc for Show/Hide
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- Nov 29, 2003
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Christophe Geuzaine authored
- new DecomposeInSimplex plugin - new "Combine Views" command in the parser - cleaned up View::tranform and View::smooth (+small bug fix for SLs) - better check for transparency sorting - make depend - new View.AlphaChannel option to change the transparency globally for a given view (instead of having to change the colormap by hand every time) With all the above, we can now generate very nice (and correct) transparent iso-surfaces: Merge "../tutorial/view3.pos"; minIso = 0; maxIso = 2; nbIso = 7; Plugin(CutMap).iView = 0; For i In {1:nbIso} Plugin(CutMap).A = (maxIso-minIso)/nbIso * i; Plugin(CutMap).Run; EndFor Delete View[0]; Combine Views; For i In {1:nbIso} Delete View[0]; EndFor Plugin(DecomposeInSimplex).iView = 0; Plugin(DecomposeInSimplex).Run; View[0].AlphaChannel = 0.6;
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- Nov 28, 2003
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Christophe Geuzaine authored
Set View.ShowTime=2 to show the time value even if the view contains a single time step..
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- Jun 23, 2003
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Christophe Geuzaine authored
Add DisplacementFactor option + rename ArrowScale->ArrowSize and ArrowType->VectorType
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- Apr 19, 2003
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Christophe Geuzaine authored
Corrections apres relecture / part 1
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- Apr 16, 2003
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Christophe Geuzaine authored
More work on chapters 1 and 2. Should be mostly OK now.
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- Apr 14, 2003
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Christophe Geuzaine authored
Added "gmsh -doc" to automatically generate the texinfo documentaion for all the options.
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