- Jan 23, 2007
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Christophe Geuzaine authored
simplify selection colors (keep only one) and add 3 highlight colors
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- Jan 22, 2007
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Christophe Geuzaine authored
- fixed missing return value in OCCVertex::reparamOnFace - added code to highlight orphan entities (dave's idea) - added gui for incomplete second order elements - removed ugly static variables in 1d algo - made sure we remove all 2d order vertices before generating new ones
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- Jan 20, 2007
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Christophe Geuzaine authored
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- Jan 19, 2007
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Christophe Geuzaine authored
- fixed infinite loop in edge loop creation (when the loop is wrong, just print a message and abort) - introduced options to control healing of OCC models
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- Jan 18, 2007
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Christophe Geuzaine authored
removed gobal meshSize in GMODEL: for now use CTX.lc, which is correctly updated when multiple files are merged
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Christophe Geuzaine authored
fix logic for 3d delaunay
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Christophe Geuzaine authored
- added exception to GPL for triangle/tetgen - fixed some command line switches - added option to antialiasing OpenGL rendering
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- Jan 17, 2007
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Jean-François Remacle authored
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Christophe Geuzaine authored
hybrid extruded/unstructured from ruth
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Christophe Geuzaine authored
- new option Geometry.Tolerance (or -tol on the command line) to set the tolerance for the old CAD engine, for OCC healing and for STL import - removed more unused options
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- Jan 16, 2007
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Christophe Geuzaine authored
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Jean-François Remacle authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- reimplemented subdivision of extruded meshes - fix indent + unused var + gcc warnings all over the place
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- Jan 12, 2007
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Christophe Geuzaine authored
better names for mesh algo #defines
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Christophe Geuzaine authored
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Jean-François Remacle authored
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Jean-François Remacle authored
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Christophe Geuzaine authored
removed most unused, untested or non-working stuff in old CAD code
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- Jan 10, 2007
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Christophe Geuzaine authored
- bug fix: need to create temporary bounding box and compute CTX.lc *during* parsing step until we fill the new db on the fly (Some geo transforms in the parser use CTX.lc for tolerences. But CTX.lc was always equal to 1 since we only do a SetBoundingBox on GModel after parsing!) - cleanup spline interpol (remove duplicate code)
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- Jan 09, 2007
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Christophe Geuzaine authored
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- Jan 08, 2007
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Christophe Geuzaine authored
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- Jan 07, 2007
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Christophe Geuzaine authored
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Christophe Geuzaine authored
cleaned up InterpolateSurface/Curve (get the negative curve dircetly in InterpolateCurve) reintroduced fix for transfinite mesh on 3-sided transfinite surfaces: the problem was still there
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- Jan 06, 2007
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Christophe Geuzaine authored
fixed interpolation of ruled surfaces created by extrusion fixed interpolation of trimmed ruled surfaces
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- Dec 24, 2006
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Jean-François Remacle authored
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- Dec 21, 2006
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Christophe Geuzaine authored
fix gcc warnings
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- removed ugly fix in transf mesh of tri surf - use MFaceVertex params in boundary mesh if available - cleanup intro chapter in docs
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Jean-François Remacle authored
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Jean-François Remacle authored
are more correct)
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- Dec 20, 2006
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Jean-François Remacle authored
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- Dec 19, 2006
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Christophe Geuzaine authored
fix err msg
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- Dec 18, 2006
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Christophe Geuzaine authored
revert last patch (the behaviour is a bit more complex than that, since we actually really discrard the physical definitions when we do "save all"), and just use better wording instead
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Christophe Geuzaine authored
reverse gui logic for "save_all" (IMHO much easier to understand this way)
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Christophe Geuzaine authored
Added basic support for physicals in all mesh formats that ignored physicals before (stl, vrml, mesh, bdf, pos). This way we can use the physical mechanism to only save parts of the mesh (like we do it now for msh and unv files). Next step will be to add an option to only mesh the physicals (and their dependencies). This is very useful for large models and/or for debugging.
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Christophe Geuzaine authored
pp
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- Dec 17, 2006
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Christophe Geuzaine authored
better mousewheel interaction
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Christophe Geuzaine authored
free vol mesh befire surf mesh
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