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  1. Jan 07, 2009
  2. Dec 29, 2008
    • Christophe Geuzaine's avatar
      - (c) update · 0b598844
      Christophe Geuzaine authored
      - fix bb computation to avoid model jumping around when adding points in z=0 plane
      - pass interpol matrices as ref
      0b598844
  3. Dec 01, 2008
  4. Nov 25, 2008
  5. Nov 20, 2008
  6. Oct 25, 2008
  7. Sep 26, 2008
  8. Aug 26, 2008
  9. Aug 13, 2008
  10. Aug 06, 2008
  11. Jun 28, 2008
  12. Jun 20, 2008
  13. Apr 01, 2008
  14. Feb 23, 2008
  15. Feb 17, 2008
  16. Nov 08, 2007
  17. Oct 14, 2007
  18. Oct 02, 2007
  19. Sep 15, 2007
  20. Jul 11, 2007
  21. May 04, 2007
    • Christophe Geuzaine's avatar
      · e77731f7
      Christophe Geuzaine authored
      new gui for plugins (much better IMHO!)
      e77731f7
  22. Mar 18, 2007
    • Christophe Geuzaine's avatar
      · a4779ae8
      Christophe Geuzaine authored
      - tentative fix for the "mysterious" crashes on Windows:
      
        I think that the problem comes from the new recursive tetra
        classification, where we probably overflow the stack on Windows. The
        fix is to request a larger initial stack size through the linker.
      
      - added option to control label saving in unrolled geo files
      
      - only test for neg jacobians for 2D/plane meshes for now
      
      - fixed several compiler warnings
      a4779ae8
  23. Feb 16, 2007
    • Christophe Geuzaine's avatar
      · c502aa73
      Christophe Geuzaine authored
      added General.MinX, General.MaxX, etc. so that we can easily get the
      min/max of a model (useful e.g. to create a box around an imported
      STEP model)
      
      added example of mixed step/geo model
      c502aa73
  24. Feb 04, 2007
  25. Jan 30, 2007
  26. Jan 26, 2007
    • Christophe Geuzaine's avatar
      · f78a08a8
      Christophe Geuzaine authored
      - nicer display of second order elements (don't draw internal edges)
      - nicer display of second order vertices (color like in 1.65)
      f78a08a8
  27. Jan 23, 2007
    • Christophe Geuzaine's avatar
      · a0fa9e8f
      Christophe Geuzaine authored
      simplify selection colors (keep only one) and add 3 highlight colors
      a0fa9e8f
  28. Jan 17, 2007
    • Christophe Geuzaine's avatar
      · 2dfb9307
      Christophe Geuzaine authored
      - new option Geometry.Tolerance (or -tol on the command line) to set the
      tolerance for the old CAD engine, for OCC healing and for STL import
      
      - removed more unused options
      2dfb9307
  29. Dec 03, 2006
  30. Nov 30, 2006
  31. Nov 27, 2006
  32. Sep 24, 2006
    • Christophe Geuzaine's avatar
      · 62ca8c2f
      Christophe Geuzaine authored
      spec fltk theme with -theme + minor tweaks
      62ca8c2f
  33. Sep 08, 2006
    • Christophe Geuzaine's avatar
      · a906fa8c
      Christophe Geuzaine authored
      added full support for incomplete second order elements (8-node quad,
      20-node hexa, 15-node prism and 13-node pyramid):
      
      - second order generation algorithm can now be told to generate either
        complete or incomplete elements
      
      - MSH I/O routines can deal with all elements
      
      - UNV I/O routines now support all the elements in the I-deas spec (I did
        my best to follow the spec for the ordering of the nodes, but I might have
        made some mistakes: PLEASE TEST IF YOU HAVE ACCESS TO A CODE OTHER THAN
        GMSH THAT CAN READ/WRITE UNV FILES)
      a906fa8c
  34. Aug 27, 2006
  35. Aug 19, 2006
  36. Aug 17, 2006
  37. Aug 16, 2006
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