- Mar 05, 2004
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Christophe Geuzaine authored
New raster ("bitmap") PS/EPS/PDF output
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Christophe Geuzaine authored
-D_BIG_ENDIAN conflicts on SunOS -> changed our last -D_XXX definitions to -DHAVE_XXX
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Christophe Geuzaine authored
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- Mar 04, 2004
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Christophe Geuzaine authored
make nightly
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Christophe Geuzaine authored
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Christophe Geuzaine authored
Small fix to respect the parser volume color settings
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
Fixed problem with GLU in recent cygwin distributions
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- Mar 03, 2004
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Christophe Geuzaine authored
I forgot to commit these last week: it's just the beginning of some cleanup of the old 2D algorithm (removed non-functional voronoi insertion, fixed a couple of memory leaks, added some comments, etc.)
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Christophe Geuzaine authored
added some FIXME comments
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Christophe Geuzaine authored
- added a couple of keywords - removed adapation stuff in the intro
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Christophe Geuzaine authored
Fixed '//' with EOF before '\n' bug
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- Mar 02, 2004
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Christophe Geuzaine authored
removed border=0 attrbute so that the page actually validates
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- Mar 01, 2004
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Christophe Geuzaine authored
simplified Draw_Cylinder
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Christophe Geuzaine authored
small copy & paste bug (we tested Tree_Nbr(Points) twice instead of Tree_Nbr(Points) and Tree_Nbr(Vertices))
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Christophe Geuzaine authored
better shift+a: show the menu window *after* the opengl window
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- Feb 29, 2004
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Christophe Geuzaine authored
fuck, missed an #ifdef USE_FLTK for the non-gui version
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Christophe Geuzaine authored
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- Feb 28, 2004
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Christophe Geuzaine authored
typo
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Christophe Geuzaine authored
The fltk folks finally fixed the ctrl+n/ctrl+p/... bug, so we can use ctrl+n for new file now.
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Christophe Geuzaine authored
Change the pronunciation joke. "People" take it far too seriously :-)
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Christophe Geuzaine authored
missed this one
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Christophe Geuzaine authored
And more airplane work! - merged STL patch from Nicolas Tardieu. This patch permits to create an real elementary surface for each STL face. Until we have some code to directly remesh the STL data (which would be much nicer and cheaper), this is very useful. We can finally use STL representations to create meshable volume models. Thanks Nicolas ! - new option to color the mesh by physical entities (if an element belongs to multiple physicals, we use the first one) - additional cleanup of the mesh drawing code - big cleanup of the geometry creation section in the parser: * removed horrible Geo/DataBase.cpp * fixed all List-related memory leaks (a lot!) * added tests to check if we don't try to recreate existing entities (this should prevent many weird bugs due to incorrect input files) - fixed LineLoop/EdgeLoop memory leaks - many small fixes all over the place
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- Feb 22, 2004
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Christophe Geuzaine authored
test view_numer < #list for shift+w
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- Feb 21, 2004
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Christophe Geuzaine authored
use the 3d arrows by default
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- Feb 20, 2004
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Christophe Geuzaine authored
- Added shortcut (shift+w) to access the options of the current view - minor tweaks for earlier commit (made 3D arrows the default in non-postpro things, etc.)
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Christophe Geuzaine authored
fixed couple of warnings
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Christophe Geuzaine authored
More "airplane" work... - rewrote the way we handle lights: glEnable(GL_LIGHTING) is now used at the lowest level, where it belongs. This fixes many lighting glitches, and should make the whole stuff much more predictable; - simplified the display modes for geometry and mesh: the choice between wireframe/solid is now independent of the choice of lighting/no lighting (and there is a new "Enable lighting" option for the geometry, too--even if it does only affect things like normals/tangents at the moment); - brand new code to draw really nice (shaded) 3D arrows + 3 options that fully parameterize them (they can degenerate into pyramids, cones, w/ or w/o stems, etc.); - new options so that we can also use the new arrows outside the post-processing module (e.g. for tangents/normals). - "alt+d" now simply switches between solid and wireframe mode; - new shortcut "alt+w" to switch the lighting mode for all the modules (geo/mesh + all post views) at once.
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- Feb 09, 2004
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Christophe Geuzaine authored
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- Feb 07, 2004
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Christophe Geuzaine authored
bring option docos up-to-date
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Christophe Geuzaine authored
Update copyright notice
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Christophe Geuzaine authored
fix about window position
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Christophe Geuzaine authored
Save position of solver and context windows
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- Feb 06, 2004
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Christophe Geuzaine authored
Create temporary and error files in home directory to avoid file permission issues (most notably on Mac OS X, when launching Gmush from the Finder)
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- Feb 05, 2004
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Christophe Geuzaine authored
Fixed (or added a FIXME comment) when a post.list reallocation could lead to problems
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Christophe Geuzaine authored
better -convert
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Christophe Geuzaine authored
better -convert
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Christophe Geuzaine authored
Added "append" argument to WriteView (so that "gmsh -convert file file" can handle all the views in the input file and not only the first one).
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Christophe Geuzaine authored
Fixed another race condition problem in combine_timestep (when removing the original views)
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