- Aug 30, 2009
-
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
Encapsulate toolkit-dependent global drawing functions in new drawContextGlobal class, and add a static drawContextGlobal to drawContext, with a default version that does nothing. This allows to have a completely virtualized drawing system: we can now ship a library with a fully working graphic system, indepedent of the widget toolkit. A client code just needs to subclass drawContextGlobal to get working graphics (see e.g. api_demos/mainAntTweakBar.cpp)
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
- pretty print code
-
- Aug 29, 2009
-
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
set better default char length (avg of existing line ele sizes) in addOCCMeshConstraints
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
never ever change the immutable vertex numbers: otherwise we cannot use our algorithms from outside with prescribed boundary meshes -> use MVertex::_index instead (renamed setNum to forceNum to make sure we don't use setNum by mistake)
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
- Aug 28, 2009
-
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
enhence statreport
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
make Show/Hide work with GModel entities
-
Christophe Geuzaine authored
fix crash in remeshUnrecoveredEdges
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
- Aug 27, 2009
-
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
remove "return" added in orientMeshGFace in revision 1.183 this fixes the surface mesh orientation problem (wrong in 2.4.0)
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
fix crash in remeshUnrecoveredEdges
-
Christophe Geuzaine authored
fix cl comp pb for embedded verts
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
rewrote gmsh2DMeshGenerator to make it thread-safe *** PLEASE TEST THAT THE 2D MESH GENERATORS BEHAVE EXACTLY AS BEFORE ***
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
fix warnings
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-
Christophe Geuzaine authored
-