- Jan 21, 2014
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Christophe Geuzaine authored
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- Jan 01, 2013
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Christophe Geuzaine authored
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- Jan 21, 2012
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Christophe Geuzaine authored
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- Dec 22, 2011
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Emilie Marchandise authored
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- Nov 26, 2011
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Christophe Geuzaine authored
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- May 02, 2011
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Jonathan Lambrechts authored
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- Mar 26, 2011
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Christophe Geuzaine authored
- fixed MED node ordering - polished 64 bit Cocoa Mac OS X FLTK version - updated copyright
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- Nov 03, 2010
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Jean-François Remacle authored
better quad meshing
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- Feb 10, 2010
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Christophe Geuzaine authored
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- Jan 22, 2009
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Christophe Geuzaine authored
* point not found should NOT be an error in the octree
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- Jan 21, 2009
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Christophe Geuzaine authored
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Jean-François Remacle authored
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- Jan 10, 2009
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Christophe Geuzaine authored
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- Dec 29, 2008
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Christophe Geuzaine authored
- fix bb computation to avoid model jumping around when adding points in z=0 plane - pass interpol matrices as ref
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- Nov 14, 2008
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Christophe Geuzaine authored
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- Jul 11, 2008
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Christophe Geuzaine authored
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- May 04, 2008
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Christophe Geuzaine authored
did in high * added mesh generation error log summary * removed Parallel subdir (this is now handled by the message class) * removed Box subdir and consolidated batch processing in a single routine * made List_T into a class * reduced dependencies in Pview*.h so we can eventually add the post-pro interface to the public API
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- Mar 20, 2008
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Christophe Geuzaine authored
untabify
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- Feb 17, 2008
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Christophe Geuzaine authored
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- Sep 04, 2007
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Jean-François Remacle authored
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- Nov 27, 2006
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Christophe Geuzaine authored
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- Jan 28, 2006
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Christophe Geuzaine authored
Rewrote the background mesh code to use the new post-pro octree instead of the old brick stuff. It's 100x faster ;-)
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- Jan 06, 2006
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Christophe Geuzaine authored
- new button under the graphic window to temporarily disable mouse selection (speeds-up redrawing of very large models + permits to rotate/zoom-in a model in selection mode even when the whole screen is full of selectable entities--e.g. a surface mesh) - new "lasso" selection mode (to select entities using the same kind of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in selection mode; the shortcuts are the same as for the lasso zoom) - it is now possible to unselect entities using the middle mouse button (only for the creation of physicals at the moment; not sure if it's useful in the other cases) - new button in visibility browser to invert the current selection (very useful e.g. when multiple physical entities are associated with a given elementary entity, in order to "peel" away the model when adding new physicals; cf. philou) - changed meaning of Escape shortcut (cancel lasso or toggle mouse selection) + restore standard fltk Escape handling for all dialog windows - updated copyright string - new mesh label mode (coordinates); all label types are now also available for mesh vertices - added option in 'Print Option' dialog to disable printing of help strings - added a comment string with the date when creating a new file - new snapping grid for adding points in the GUI
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- Jun 20, 2005
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Christophe Geuzaine authored
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- Jan 01, 2005
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Christophe Geuzaine authored
copyright update
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- Apr 24, 2004
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Christophe Geuzaine authored
added comment about unknown origin of the code
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Christophe Geuzaine authored
pretty print
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Christophe Geuzaine authored
- cleaned up the octree code (renamed some files, added copyright notices, indented everything) - backported JF's doc from the texinfo file into the c++ code (the documentation is actually generated automatically by Gmsh with "gmsh -doc"!) - replaced nPoints with nPointsU and nPointsV in CutGrid - fixed a couple of printfs + removed some unused variables
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