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  1. Apr 19, 2005
  2. Apr 15, 2005
  3. Apr 13, 2005
  4. Apr 12, 2005
    • Christophe Geuzaine's avatar
      · 74b3cfc3
      Christophe Geuzaine authored
      - fixed a couple of warnings
      
      - JF: bds.classify crashes in recur_tag on simple examples (demos/sphere-stl.stl)
      74b3cfc3
  5. Apr 11, 2005
  6. Apr 06, 2005
    • Christophe Geuzaine's avatar
      *** empty log message *** · 66de7cbe
      Christophe Geuzaine authored
      66de7cbe
    • Christophe Geuzaine's avatar
      · 36d4e7f0
      Christophe Geuzaine authored
      small script to test handling of many (e.g. 5000) views
      36d4e7f0
    • Christophe Geuzaine's avatar
      · a131e83b
      Christophe Geuzaine authored
      Changed the initial allocation from
          liste->nmax = ((n - 1) / liste->incr + 1) * liste->incr,
      which does not allow us to allocate lists smaller than iste->incr, to
          liste->nmax = n;
      
      With this change, when we do "List_Create(1, N, sizeof(blah))", we
      initially only allocate sizeof(blah) instead of N*sizeof(blah).
      a131e83b
    • Christophe Geuzaine's avatar
      · 749e1550
      Christophe Geuzaine authored
      fixed memory leak introduced when I added support for curved elements
      749e1550
    • Christophe Geuzaine's avatar
      *** empty log message *** · ba55ac39
      Christophe Geuzaine authored
      ba55ac39
    • Christophe Geuzaine's avatar
      · 58a2fb6a
      Christophe Geuzaine authored
      - changed "View.ArrowLocation" into "View.GlyphLocation" (this way we can
        also use this option to display the numeric values at the nodes,
        instead of displaying always at the barycenter)
      
      - changed the numeric display of vectors (display the 3 omponents
        instead of the norm)
      58a2fb6a
  7. Apr 05, 2005
    • Christophe Geuzaine's avatar
      · f10ec9dd
      Christophe Geuzaine authored
      - allocate less memory during the initial alloc of the view lists (to
      reduce the amount of memory used when loading many views with only a
      few element types--about 150Mb for 4000 views)
      
      - better accuracy when creating points with the mouse
      f10ec9dd
  8. Apr 04, 2005
  9. Apr 01, 2005
  10. Mar 30, 2005
  11. Mar 26, 2005
    • Christophe Geuzaine's avatar
      · b436ca26
      Christophe Geuzaine authored
      doc 2nd order elements
      b436ca26
    • Christophe Geuzaine's avatar
      *** empty log message *** · 45a25250
      Christophe Geuzaine authored
      45a25250
    • Christophe Geuzaine's avatar
      · 9b1c1063
      Christophe Geuzaine authored
      - Generalized the "View" parser so that we can add new elements more easily
        (the code is *much* shorter, but unfortunately about 10-15% slower)
      
      - Upgraded all post-pro file formats to handle curved (second order)
        elements: SL2, VL2, TL2, ST2, VT2, ... The new version number for the
        postpro files is 1.4
      
      - Added code to automatically split the curved elements into linear
        elements when the view is created. WARNING: this is only a temporary
        solution: weshould generalize Adaptive_Post_View to handle these curved
        elements.
      9b1c1063
  12. Mar 25, 2005
  13. Mar 24, 2005
  14. Mar 23, 2005
    • Christophe Geuzaine's avatar
      · c24e3ab6
      Christophe Geuzaine authored
      add FAQ entry on multi-time-step views
      c24e3ab6
    • Christophe Geuzaine's avatar
      · d96ad1ec
      Christophe Geuzaine authored
      I think Gmsh is ready (performace-wise) to use FastRedraw=0 by default
      d96ad1ec
  15. Mar 22, 2005
    • Christophe Geuzaine's avatar
      · 9871e9aa
      Christophe Geuzaine authored
      polish
      9871e9aa
    • Christophe Geuzaine's avatar
      · b7c54dc3
      Christophe Geuzaine authored
      new rotate script + refactored the anim script into 2 separate files
      b7c54dc3
  16. Mar 21, 2005
  17. Mar 20, 2005
  18. Mar 18, 2005
  19. Mar 17, 2005
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