- Apr 23, 2004
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Christophe Geuzaine authored
refined arrow editor
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Jean-François Remacle authored
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Jean-François Remacle authored
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Christophe Geuzaine authored
adding test-case where 2nd order algo generates hanging nodes
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- Apr 22, 2004
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Jean-François Remacle authored
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Jean-François Remacle authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
Merged options->general->light panel into options->general->aspect. This is more consistent with what we do in options->geometry and options->mesh.
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- Apr 21, 2004
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Christophe Geuzaine authored
don't print the full progname on batch info line
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Christophe Geuzaine authored
doc -convert
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Christophe Geuzaine authored
"gmsh -convert file file" now also translates meshes into the newest format (in addition to parsed->binary post-processing views)
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Christophe Geuzaine authored
small fix to be more predictable
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Christophe Geuzaine authored
cleaner cut plane tests
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- added little GUI for mesh cutting plane - added option to draw the intersecting layer as surfaces
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Christophe Geuzaine authored
modify alt+shift+l to match the old behaviour
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Christophe Geuzaine authored
document second order simplices
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Christophe Geuzaine authored
- order 2 doc is done - order 2 drawing is fone
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- Apr 20, 2004
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Christophe Geuzaine authored
added drawing code for faces of haxahedra, prisms and pyramids
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Christophe Geuzaine authored
removed the Mesh.Solid option: it's not necessary anymore
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Christophe Geuzaine authored
added drawing code for faces of 2nd order tets
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Christophe Geuzaine authored
Damn, "Palette" is defined in the Carbon API. Change it to "PaletteContinuous".
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Christophe Geuzaine authored
- allow to draw geometry tangents/normals even if the actual lines/surfaces are not - cleaned up draw_nonplane_surface
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Christophe Geuzaine authored
fixed (?) log scale for continuous maps (and maps where we don't check for IntervalsType: scalar points, etc.)
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Christophe Geuzaine authored
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Christophe Geuzaine authored
restructured our rather liberal use of POLYGON_OFFSET_FILL (much better now: it doesn't interfere with the glut primitives anymore)
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- Apr 19, 2004
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Christophe Geuzaine authored
simplified Draw_Simplex_Surface
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Christophe Geuzaine authored
use slightly larger arrows by default (60 pixels instead of 50)
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Christophe Geuzaine authored
more small cosmetic tweaks: - don't display the big axes by default anymore (they're not as useful as they used to be, since we compute the rotations around the pseudo cog instead of the origin) - set the default opengl font size to 12 (instead of 11) - add some space between the scales and the labels (10 pixels instead of 5)
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Christophe Geuzaine authored
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Christophe Geuzaine authored
increase geom line width even more (2 pixels)
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Christophe Geuzaine authored
Refined mesh drawing code: - draw surface element edges and/or faces - draw volume element edges and/or faces - consistent color choices between surface and volume elements - wider geometry lines - better defaults
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Christophe Geuzaine authored
better positioning of text labels on mesh and geometry
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Christophe Geuzaine authored
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Christophe Geuzaine authored
better test to check when to abort parsing
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