- Oct 09, 2005
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Christophe Geuzaine authored
instead of drawing in immediate mode (in-between Draw() calls) in HighlightEntity, just redraw the whole scene. It's slower, but on modern machines it should be OK. This way we can deal with vertex arrays and mesh highlights easily. I will revert this change if too many people complain...
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Christophe Geuzaine authored
- made meshed curves/surfaces selectable with the mouse - better selection algorithm (use depth info to find the "closest" match)
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- Sep 26, 2005
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Christophe Geuzaine authored
re-add the WIN32 test (the add_fd code is not ready)
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Christophe Geuzaine authored
fix problem with redefinition of log2 on cygwin (Laurent told me that he had a warning on Mac 10.3 also)
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- Sep 25, 2005
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Sep 23, 2005
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Christophe Geuzaine authored
"./configure --disable-contrib" to compile a vanilla version of Gmsh without any external code
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- Sep 22, 2005
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Christophe Geuzaine authored
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Jean-François Remacle authored
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Christophe Geuzaine authored
forgot make depend in NR
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- Sep 21, 2005
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Christophe Geuzaine authored
We cannot distribute Metis until we ask permission to Karypis. JF: tu t'en charges ?
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
make depend
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Christophe Geuzaine authored
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Christophe Geuzaine authored
moving all external code to contrib subdirectory
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Jean-François Remacle authored
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- Sep 20, 2005
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Christophe Geuzaine authored
apply patch from the Debian people
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- Sep 15, 2005
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Christophe Geuzaine authored
mention the variables file at the end of the configuration process
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- Sep 11, 2005
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Christophe Geuzaine authored
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- Sep 07, 2005
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Jean-François Remacle authored
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Christophe Geuzaine authored
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Jean-François Remacle authored
use it now with -partition N for N partitions only works with tets and triangles output should be added (useless for now)
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- Sep 02, 2005
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Christophe Geuzaine authored
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Christophe Geuzaine authored
mention bug on Windows without Cygwin when reading binary post-pro files
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Christophe Geuzaine authored
explain #list[]
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Christophe Geuzaine authored
Fixed horrible performance of vertex array creation on Windows for very large post-pro views (> 1 millon triangles). The bottleneck is the memory reallocation, which is 100 (?) times slower than on Linux/Mac. Introduced some simple heuristics to estimate how many primitives will be displayed. A prepro pass (like for smooth normals) would be a more elegant solution.
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- Aug 31, 2005
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Christophe Geuzaine authored
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Christophe Geuzaine authored
use the autoconf uname
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Christophe Geuzaine authored
First batch of changes so that we can compile the code on windows without cygwin. With these changes gmsh compiles and runs cleanly without solver/jpeg/png/triangle/netgen/gsl support.
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Christophe Geuzaine authored
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- Aug 30, 2005
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Christophe Geuzaine authored
- clarify Combine commands - explain the funcdamental difference between post-pro options and post-pro plugins
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Christophe Geuzaine authored
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Christophe Geuzaine authored
note for fltk 1.1.7
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- Aug 29, 2005
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Christophe Geuzaine authored
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- Aug 26, 2005
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Laurent Stainier authored
with node ordering corresponding to positive orientation (volume). Test implemented for 1st and 2nd order elements, but only 1st order hexas have actually been tested!
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