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  1. Jul 03, 2005
    • Christophe Geuzaine's avatar
      · 53dd6207
      Christophe Geuzaine authored
      compile tetgen by default so we get feedback on machine-specific problems
      53dd6207
  2. Jun 27, 2005
    • Christophe Geuzaine's avatar
      · d9907389
      Christophe Geuzaine authored
      New plugin to compute the modulus and the phase of a complex-valued field
      in-place, in one simple step. One could already do this with Plugin(Evaluate),
      but it was a little bit cumbersome.
      d9907389
  3. Jun 25, 2005
  4. Jun 12, 2005
  5. Jun 11, 2005
  6. Jun 10, 2005
    • Christophe Geuzaine's avatar
      · 10f659ca
      Christophe Geuzaine authored
      Removed the last bits of the "Discrete Surface/Line" stuff.
      
      Gmsh can now simply read a .msh file, and use it as the boundary mesh
      of a 3D mesh. For an example on how to do this, cf.
      demos/sphere-discrete.geo.
      
      This complements nicely the STL remeshing stuff: Gmsh can now
      for example very easily be used to extrude surface meshes that
      come from other tools.
      10f659ca
  7. Jun 09, 2005
  8. Jun 08, 2005
    • Christophe Geuzaine's avatar
      · 36e46b67
      Christophe Geuzaine authored
      fixed small bug when drawing the boundary of a prism for a time step > 1
      36e46b67
    • Christophe Geuzaine's avatar
      · 1415c64b
      Christophe Geuzaine authored
      replaced ExportLCField with ExportMeshStatistics (lc + gamma, eta, rho + elem num)
      1415c64b
  9. Jun 06, 2005
  10. Jun 04, 2005
  11. May 27, 2005
  12. May 24, 2005
  13. May 21, 2005
    • Christophe Geuzaine's avatar
      · 128301bf
      Christophe Geuzaine authored
      optimize 2d iso plots with vertex arrays
      128301bf
    • Christophe Geuzaine's avatar
      · 7bb653e9
      Christophe Geuzaine authored
      2 big optimizations for meshes that contain a lot of line elements:
      
      - speed up Read_Mesh (by introducing temp tree in curves)
      - use vertex arrays for lines in mesh drawing code
      7bb653e9
  14. May 13, 2005
    • Christophe Geuzaine's avatar
      · c46977ee
      Christophe Geuzaine authored
      removed remaining Discrete Line/Surface stuff
      c46977ee
  15. May 12, 2005
    • Christophe Geuzaine's avatar
      · b9f14ff4
      Christophe Geuzaine authored
      add entries about Visibility, Clipping and Transparency
      b9f14ff4
  16. Apr 25, 2005
  17. Apr 22, 2005
  18. Apr 19, 2005
  19. Apr 13, 2005
  20. Apr 06, 2005
  21. Apr 04, 2005
  22. Apr 01, 2005
  23. Mar 26, 2005
    • Christophe Geuzaine's avatar
      · b436ca26
      Christophe Geuzaine authored
      doc 2nd order elements
      b436ca26
    • Christophe Geuzaine's avatar
      *** empty log message *** · 45a25250
      Christophe Geuzaine authored
      45a25250
    • Christophe Geuzaine's avatar
      · 9b1c1063
      Christophe Geuzaine authored
      - Generalized the "View" parser so that we can add new elements more easily
        (the code is *much* shorter, but unfortunately about 10-15% slower)
      
      - Upgraded all post-pro file formats to handle curved (second order)
        elements: SL2, VL2, TL2, ST2, VT2, ... The new version number for the
        postpro files is 1.4
      
      - Added code to automatically split the curved elements into linear
        elements when the view is created. WARNING: this is only a temporary
        solution: weshould generalize Adaptive_Post_View to handle these curved
        elements.
      9b1c1063
  24. Mar 24, 2005
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