- May 29, 2013
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Christophe Geuzaine authored
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Gaetan Bricteux authored
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- Apr 10, 2013
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Gilles Marckmann authored
Add gamepad use to navigate into the model. Compiles on MS-Windows but still not works (to be done).
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- Jan 01, 2013
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Christophe Geuzaine authored
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- Dec 03, 2012
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Christophe Geuzaine authored
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- Nov 11, 2012
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Jean-François Remacle authored
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- Nov 06, 2012
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Christophe Geuzaine authored
Major work on GUI : removed much-hated "menu window" & merged onelab tree in graphic window. Gmsh now requires FLTK 1.3. (Additional changes: fixed crash when de-minimizing opengl window on mac os ; refactored Msg::StatusBar)
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- Jul 31, 2012
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Christophe Geuzaine authored
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- Jan 21, 2012
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Christophe Geuzaine authored
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- Jan 11, 2012
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Christophe Geuzaine authored
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- Mar 26, 2011
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Christophe Geuzaine authored
- fixed MED node ordering - polished 64 bit Cocoa Mac OS X FLTK version - updated copyright
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- Jan 11, 2011
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Christophe Geuzaine authored
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- Dec 17, 2010
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Gilles Marckmann authored
Camera mode is avaiable with camera aperture tuning stereo is available on stereo device only, otherwise the program makes a segmentation fault with a openGL message : "Insufficient GL support new gl windows for stereovision0x9477658 Erreur de segmentation"
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- Dec 02, 2010
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Gilles Marckmann authored
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- Nov 30, 2010
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Gilles Marckmann authored
not work yet. Commented lines have been commit for CYAN/RED stereo but this kind of stereo mode is not convincing.
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- Nov 28, 2010
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Christophe Geuzaine authored
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- Nov 26, 2010
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Gilles Marckmann authored
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- Nov 20, 2010
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Christophe Geuzaine authored
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- Nov 16, 2010
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Jonathan Lambrechts authored
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- Oct 28, 2010
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Christophe Geuzaine authored
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- Oct 27, 2010
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Christophe Geuzaine authored
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- Oct 22, 2010
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Gilles Marckmann authored
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Gilles Marckmann authored
utils/api_demos/mainGlut : - introduction of a class Camera to use function glulookat() instead of rotation matrix in openGL viewport. - A special implementation of the Trackball for stereo mode to be consistent with other code (Abaqus, Catia, ...) - adaptation of Drawcontext in Camera mode (works for mainGlut but to be validated in gmsh
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- Jul 26, 2010
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Christophe Geuzaine authored
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- Feb 10, 2010
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Christophe Geuzaine authored
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- Nov 09, 2009
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Christophe Geuzaine authored
with other toolkits than fltk
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- Aug 30, 2009
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Christophe Geuzaine authored
Encapsulate toolkit-dependent global drawing functions in new drawContextGlobal class, and add a static drawContextGlobal to drawContext, with a default version that does nothing. This allows to have a completely virtualized drawing system: we can now ship a library with a fully working graphic system, indepedent of the widget toolkit. A client code just needs to subclass drawContextGlobal to get working graphics (see e.g. api_demos/mainAntTweakBar.cpp)
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- Aug 14, 2009
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Christophe Geuzaine authored
- moved GUI to FlGui + added experimental QGui to test Qt - fixed most MSVC and gcc compiler warnings - converted some remaining tabs to whitespace (that's why the patch is so large; please try to remember to indent with 2 spaces and not tabs when you commit stuff to CVS) - merged modified patch from Konstantinos Poulios to allow saving physical/partition as element tags in mesh formats that don't support them natively
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- Jun 28, 2009
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Christophe Geuzaine authored
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- Jun 27, 2009
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Christophe Geuzaine authored
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- Jun 01, 2009
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Christophe Geuzaine authored
drawing code from another widget toolkit)
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- Mar 18, 2009
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Christophe Geuzaine authored
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- Mar 11, 2009
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Christophe Geuzaine authored
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- Mar 09, 2009
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Christophe Geuzaine authored
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- Mar 08, 2009
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Christophe Geuzaine authored
- simplified background drawing (+added option to use jpeg/png image) - better default clipping planes
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- Jan 31, 2009
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Christophe Geuzaine authored
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