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  1. Feb 10, 2010
  2. Sep 06, 2009
    • Christophe Geuzaine's avatar
      · 3f05f04a
      Christophe Geuzaine authored
      refactored the solver code (new GmshRemote class to handle all remote
      executions, including solvers)
      3f05f04a
    • Christophe Geuzaine's avatar
      · 76e60165
      Christophe Geuzaine authored
      made client startup non blocking + prepare SINFO refactoring
      76e60165
  3. Aug 14, 2009
    • Christophe Geuzaine's avatar
      - replaced old Makefiles/configure system with CMake · 4d6f33e4
      Christophe Geuzaine authored
      - moved GUI to FlGui + added experimental QGui to test Qt
      
      - fixed most MSVC and gcc compiler warnings
      
      - converted some remaining tabs to whitespace (that's why the patch is
        so large; please try to remember to indent with 2 spaces and not
        tabs when you commit stuff to CVS)
      
      - merged modified patch from Konstantinos Poulios to allow saving
        physical/partition as element tags in mesh formats that don't
        support them natively
      4d6f33e4
  4. Apr 28, 2009
  5. Feb 24, 2009
  6. Feb 07, 2009
  7. Jan 31, 2009
  8. Jan 30, 2009
    • Christophe Geuzaine's avatar
      52884f9b
    • Christophe Geuzaine's avatar
      · 676a4194
      Christophe Geuzaine authored
      moved all string options to std::string
      
      *****************************************************************
      WARNING: this has the potential to break things in subtle ways...
               PLEASE TEST AND REPORT ANY WEIRDNESSES
      *****************************************************************
      676a4194
  9. Jan 15, 2009
  10. Jan 06, 2009
  11. Jan 03, 2009
    • Christophe Geuzaine's avatar
      allow tiling of graphic window (File->Split Window) · 99cff6b1
      Christophe Geuzaine authored
      added File->Clear + changed behaviour of File->New (now just adds a
      new model)
      
      allow smaller fonts for palettes (test with "-deltafontsize")
      
      use display list for 3d arrows (approx. 2x speedup on my laptop for
      large vector views) and spheres
      
      removed static quadrics (wrong when \exists multiple gl contexts),
      replaced with correct(?) init in drawContext
      99cff6b1
  12. Dec 29, 2008
  13. Dec 03, 2008
  14. Dec 01, 2008
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