- Jan 06, 2006
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Christophe Geuzaine authored
- new button under the graphic window to temporarily disable mouse selection (speeds-up redrawing of very large models + permits to rotate/zoom-in a model in selection mode even when the whole screen is full of selectable entities--e.g. a surface mesh) - new "lasso" selection mode (to select entities using the same kind of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in selection mode; the shortcuts are the same as for the lasso zoom) - it is now possible to unselect entities using the middle mouse button (only for the creation of physicals at the moment; not sure if it's useful in the other cases) - new button in visibility browser to invert the current selection (very useful e.g. when multiple physical entities are associated with a given elementary entity, in order to "peel" away the model when adding new physicals; cf. philou) - changed meaning of Escape shortcut (cancel lasso or toggle mouse selection) + restore standard fltk Escape handling for all dialog windows - updated copyright string - new mesh label mode (coordinates); all label types are now also available for mesh vertices - added option in 'Print Option' dialog to disable printing of help strings - added a comment string with the date when creating a new file - new snapping grid for adding points in the GUI
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Christophe Geuzaine authored
- new button under the graphic window to temporarily disable mouse selection (speeds-up redrawing of very large models + permits to rotate/zoom-in a model in selection mode even when the whole screen is full of selectable entities--e.g. a surface mesh) - new "lasso" selection mode (to select entities using the same kind of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in selection mode; the shortcuts are the same as for the lasso zoom) - it is now possible to unselect entities using the middle mouse button (only for the creation of physicals at the moment; not sure if it's useful in the other cases) - new button in visibility browser to invert the current selection (very useful e.g. when multiple physical entities are associated with a given elementary entity, in order to "peel" away the model when adding new physicals; cf. philou) - changed meaning of Escape shortcut (cancel lasso or toggle mouse selection) + restore standard fltk Escape handling for all dialog windows - updated copyright string - new mesh label mode (coordinates); all label types are now also available for mesh vertices - added option in 'Print Option' dialog to disable printing of help strings - added a comment string with the date when creating a new file - new snapping grid for adding points in the GUI
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- Dec 28, 2005
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Christophe Geuzaine authored
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- Dec 22, 2005
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Christophe Geuzaine authored
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Christophe Geuzaine authored
Removed all compile-time depdencies on byte ordering (big- or little- endianness). Replaced them with run-time conversions where necessary (only for packing/unpacking of colors into unsigned ints). Performance hit should be negligeable, but this will allow to compile Universal Binaries on Mac in a single step (instead of having to compile the PPC/big-endian and the i386/little-endian separately, which wouls be a royal pain in the butt).
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- Dec 21, 2005
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
change default browser on non-Win/Mac to firefox
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Christophe Geuzaine authored
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Christophe Geuzaine authored
print external and direct msgs in blue
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Christophe Geuzaine authored
forgot scaling
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Christophe Geuzaine authored
added radial gradient ;-)
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- Dec 20, 2005
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Christophe Geuzaine authored
don't print the stupid category headers if in 'diff' mode
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Christophe Geuzaine authored
upgrade to latset gl2ps
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- Dec 19, 2005
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Christophe Geuzaine authored
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Christophe Geuzaine authored
better z-clipping planes for perspective proj (should also work for objects far off the z=0 plane now)
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Christophe Geuzaine authored
make depend
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Dec 18, 2005
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Christophe Geuzaine authored
InitRenderModel should be called before InitPosition (to have fixed light positions)
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Christophe Geuzaine authored
added small slider window to choose the z-clipping factor in real time. FLTK is really awesome :-)
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Christophe Geuzaine authored
better perspective projection handling (around cog+new icon in gui)
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Dec 17, 2005
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Christophe Geuzaine authored
fix lasso zoom drawing
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Christophe Geuzaine authored
refactored Opengl_Window.handle() should behave exactly like the old version, but now it is at least (somewhat) readable and ready to be generalized for more complicated projection matrices
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Christophe Geuzaine authored
add line elements in octree + little nicer Probe drawing
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- Dec 16, 2005
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Christophe Geuzaine authored
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Christophe Geuzaine authored
avoid repeated error msgs
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Christophe Geuzaine authored
print option dialogs now also show up when saving files "by extension"
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Christophe Geuzaine authored
cleanup+add comments so that students can understand what's going on with the projection stuff. (still need to cleanup the zooming in handle() to use gluUnproject() instead of the ad-hock stuff that only works for an orthographic proj)
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Christophe Geuzaine authored
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Christophe Geuzaine authored
little hack to draw a gradient in the background. Nice for flashy presentations ;-)
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- Dec 14, 2005
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Christophe Geuzaine authored
better label for "save all"
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- Dec 13, 2005
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Christophe Geuzaine authored
bug fix when using "rough algo" to create the mean plane: the normal was computed with reserve orientation compared to the normal case.
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Christophe Geuzaine authored
better accuracy for normals
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Christophe Geuzaine authored
- Ctrl+w should close windows on non-Mac and non-Windows archs - Escape should close dialogs on all archs
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- Dec 11, 2005
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Jean-François Remacle authored
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- Dec 09, 2005
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Christophe Geuzaine authored
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- Dec 08, 2005
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Christophe Geuzaine authored
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