- Jun 09, 2005
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Christophe Geuzaine authored
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- Apr 06, 2005
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Christophe Geuzaine authored
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- Apr 04, 2005
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Christophe Geuzaine authored
added small warning in automatically generated opt_* files
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- Apr 01, 2005
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Christophe Geuzaine authored
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- Mar 21, 2005
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Christophe Geuzaine authored
add line stippling for 2d plots
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- Mar 14, 2005
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Christophe Geuzaine authored
new option to control a view's axes color
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- Mar 13, 2005
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Christophe Geuzaine authored
added a 5th axes mode: "Ruler" to help measure distances between any two points
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- Mar 12, 2005
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
a little more work on the axes stuff: enable global axes for the geometry and the mesh, too. We can finally get rid of the ugly old "moving axes" bit. (+ reverted changes in unproject: need to be more careful since unproject can be called outside Draw())
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Christophe Geuzaine authored
- added an option to force the size/position of the 3D grids/axes - cleaned-up the whole size/position thing of 2D/3D grids: it's much more consistent now (and the GUI is nicer) - rewrote the algorithm for automatic positionning of 2D graphs (now they rescale with the window, which is much nicer--and far more practical)
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- Mar 11, 2005
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Christophe Geuzaine authored
- the grid options now also apply to 3D views (this way we can finally get accurate size info for any data set; and the info is updated in real-time for gemeotry transformations & displacement maps) - new option to specify the size of the moving axes - generalized text align code (we now support the 9 modes that TeX does)
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- Mar 09, 2005
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Christophe Geuzaine authored
change sign of levelset so that the iso-volume is more natural
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- Mar 02, 2005
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Christophe Geuzaine authored
- generalized the octree code to make it work with all the element types, and not only with triangles/tets (and fixed a couple of copy & paste bugs in the process...) - modified all depending plugins to take advantage of this
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- Jan 17, 2005
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Christophe Geuzaine authored
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- Jan 13, 2005
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Christophe Geuzaine authored
- renamed "Duplicate View" into "Alias View" (suggested by Philippe; less confusing since "Duplicate" implies that we actually copy the data, which is not what we are doing) - added general "on the fly" tranformation matrix option. This allows for very efficient visualization of aliased datasets with non-destructive rotations, symmetries, etc.
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- Jan 08, 2005
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Christophe Geuzaine authored
- removed all the crappy STL code and rewrote it using JF's POLY_rep class - generalized POLY_rep so that we can use the polygonal discretization as a surface mesh, and mesh in 3D afterwards. I.e., we can now take an input triangulation (a single surface in STL format, multiple surfaces in STL format, one or more surfaces defined using the new "Discrete Surface" commands), and generate a 3D mesh that uses it. We could in theory even mix triangulated and "normal" surfaces in the same geometry, but nothing is done at the moment to ensure that the mesh at the interfaces would match (if it does, it actually works very nicely) - new STL mesh output format to export a surface mesh as a STL file - added an option to the GEO output routine to save the surface mesh as discrete surfaces associated with the geometrical surfaces - added STL and Text output formats for post-processing views (the text output allows for example to exploit plugin-generated data in gnuplot) - generalized Plugin(Evaluate): * can loop automatically over all the timestep and/or components * can do operations using data from an external view - if the 2 views are based on the same grid, the plugin does the evaluation very efficiently - if the 2 views are based on differenet grids, the plugin automatically interpolates the external view data onto the grid of the current view - added new Rand() function in MathEval - default colormap is now # 2 (the Matlab "Jet" colormap)
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- Dec 28, 2004
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Christophe Geuzaine authored
update docs
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- Dec 27, 2004
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Christophe Geuzaine authored
fixed typos + option file location for new Min/Max options
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- Dec 26, 2004
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Christophe Geuzaine authored
- new "Delete Empty Views" command - new View.MinX, View.MinY, View.MinZ, View.MaxX, View.MaxY, View.MaxZ options - added example on how to do simple volume visualization
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- Dec 24, 2004
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Christophe Geuzaine authored
add color options for elements in views (requested by Philippe a long time ago)
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Christophe Geuzaine authored
power law for the alpha channel
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Christophe Geuzaine authored
typo
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Christophe Geuzaine authored
add all remaining colormap parameters as options
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- Dec 07, 2004
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Christophe Geuzaine authored
- Moved all the Raise[][] stuff out of the drawing routines, and into Graphics/Post.cpp - New 'generalized raise' mode (can use arbitrary expressions, possibly with external data sources, to raise/offset views dynamically). Original patch by Nicolas Tardieu. Merci Nico!
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- Nov 13, 2004
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Christophe Geuzaine authored
- First draft (pretty much untested!) of new "Integrate" plugin to * integrate scalar fields over all the elements in a view * integrate the circulation of vector fields along line elements * integrate the flux of vector fields across surface elements Used with Plugin(DisplacementRaise) and Plugin(Evaluate) this permits for example to compute the area/volume of deformed configurations; and, with Plugin(CutPlane)+Plugin(Skin), the perimeter of deformed sections. Another interesting application is to use it on a vector field with Plugin(CutPlane), in order to compute fluxes across arbitrary cross-sections. - Added "connectPoints" option to Plugin(CutParametric) so that we can feed its output to Plugin(Integrate) - Added Normals and Tangents options to visualize the orientation of elements in post-processing views - Added "swapOrientation" in Plugin(Transform) to change the orientation of the elements (in place) (+ moved the transformation routines from the view class into the plugin) - fixed #defines in some of the plugin header files
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- Oct 26, 2004
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Christophe Geuzaine authored
forgot to update help strings
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- Oct 23, 2004
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Christophe Geuzaine authored
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- Oct 11, 2004
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Christophe Geuzaine authored
add an option to draw the post-processing scales horizontally + remove Post_View.TransparentScales (never really worked well anyway)
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- Sep 23, 2004
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Christophe Geuzaine authored
fix typo
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- Sep 16, 2004
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Christophe Geuzaine authored
- the main menu is now scrollable when there are more than 25 buttons and it can handle an arbitrary number of buttons (this removes the "100 views max in the GUI" limitation) - the view number is now also displayed in the menu (to make it easier to find the view when one has many many views) - added "Remove empty views" menu item
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- May 30, 2004
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Christophe Geuzaine authored
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- May 13, 2004
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Christophe Geuzaine authored
doc update for extract plugin
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- May 12, 2004
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Christophe Geuzaine authored
- only save the options that differ from the default values (unless we explicitly ask to save everything) - tweak the auto doc routines
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- Apr 24, 2004
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Christophe Geuzaine authored
- cleaned up the octree code (renamed some files, added copyright notices, indented everything) - backported JF's doc from the texinfo file into the c++ code (the documentation is actually generated automatically by Gmsh with "gmsh -doc"!) - replaced nPoints with nPointsU and nPointsV in CutGrid - fixed a couple of printfs + removed some unused variables
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- Feb 21, 2004
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Christophe Geuzaine authored
use the 3d arrows by default
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- Feb 20, 2004
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Christophe Geuzaine authored
More "airplane" work... - rewrote the way we handle lights: glEnable(GL_LIGHTING) is now used at the lowest level, where it belongs. This fixes many lighting glitches, and should make the whole stuff much more predictable; - simplified the display modes for geometry and mesh: the choice between wireframe/solid is now independent of the choice of lighting/no lighting (and there is a new "Enable lighting" option for the geometry, too--even if it does only affect things like normals/tangents at the moment); - brand new code to draw really nice (shaded) 3D arrows + 3 options that fully parameterize them (they can degenerate into pyramids, cones, w/ or w/o stems, etc.); - new options so that we can also use the new arrows outside the post-processing module (e.g. for tangents/normals). - "alt+d" now simply switches between solid and wireframe mode; - new shortcut "alt+w" to switch the lighting mode for all the modules (geo/mesh + all post views) at once.
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- Feb 07, 2004
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Christophe Geuzaine authored
bring option docos up-to-date
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- Dec 02, 2003
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Christophe Geuzaine authored
Better doc for Show/Hide
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- Nov 29, 2003
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Christophe Geuzaine authored
- new DecomposeInSimplex plugin - new "Combine Views" command in the parser - cleaned up View::tranform and View::smooth (+small bug fix for SLs) - better check for transparency sorting - make depend - new View.AlphaChannel option to change the transparency globally for a given view (instead of having to change the colormap by hand every time) With all the above, we can now generate very nice (and correct) transparent iso-surfaces: Merge "../tutorial/view3.pos"; minIso = 0; maxIso = 2; nbIso = 7; Plugin(CutMap).iView = 0; For i In {1:nbIso} Plugin(CutMap).A = (maxIso-minIso)/nbIso * i; Plugin(CutMap).Run; EndFor Delete View[0]; Combine Views; For i In {1:nbIso} Delete View[0]; EndFor Plugin(DecomposeInSimplex).iView = 0; Plugin(DecomposeInSimplex).Run; View[0].AlphaChannel = 0.6;
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