- Apr 05, 2017
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Christophe Geuzaine authored
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- Jan 03, 2017
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Christophe Geuzaine authored
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- Jan 06, 2016
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Christophe Geuzaine authored
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- Jan 05, 2016
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Christophe Geuzaine authored
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- Feb 22, 2015
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Christophe Geuzaine authored
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- Feb 07, 2014
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Christophe Geuzaine authored
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- Jan 01, 2013
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Christophe Geuzaine authored
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- Jan 21, 2012
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Christophe Geuzaine authored
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- Mar 17, 2011
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Christophe Geuzaine authored
is then available to the plugin) -- for Koen
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- Feb 10, 2010
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Christophe Geuzaine authored
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- Feb 08, 2010
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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- Aug 31, 2009
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Christophe Geuzaine authored
stuff, like plugin drawing
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- Aug 30, 2009
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Christophe Geuzaine authored
Encapsulate toolkit-dependent global drawing functions in new drawContextGlobal class, and add a static drawContextGlobal to drawContext, with a default version that does nothing. This allows to have a completely virtualized drawing system: we can now ship a library with a fully working graphic system, indepedent of the widget toolkit. A client code just needs to subclass drawContextGlobal to get working graphics (see e.g. api_demos/mainAntTweakBar.cpp)
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- Aug 17, 2009
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Christophe Geuzaine authored
re-committing work from last two days after server crash: - refactored old Geo code (new/delete) - moved DrawPlugin to Plugin - move from matheval to mathex - move from Flu_Tree_Browser to Fl_Tree - fixed crash in Triangulate plugin
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- Aug 15, 2009
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Christophe Geuzaine authored
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- Aug 14, 2009
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Christophe Geuzaine authored
- moved GUI to FlGui + added experimental QGui to test Qt - fixed most MSVC and gcc compiler warnings - converted some remaining tabs to whitespace (that's why the patch is so large; please try to remember to indent with 2 spaces and not tabs when you commit stuff to CVS) - merged modified patch from Konstantinos Poulios to allow saving physical/partition as element tags in mesh formats that don't support them natively
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- Jan 31, 2009
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Christophe Geuzaine authored
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- Jan 30, 2009
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Christophe Geuzaine authored
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- Jan 08, 2009
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Christophe Geuzaine authored
HAVE_XXX defines. This fixes three longstanding problems: - the API was hard to use because some headers had HAVE_XXX ifdefs, so that cient codes had to know how the lib was compiled to compile themselves - we had to do make clean after each ./configure, which erased too much (e.g. most of contrib) - make depend could include unwanted stuff since it redefined FLAGS
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- Jan 03, 2009
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Christophe Geuzaine authored
added File->Clear + changed behaviour of File->New (now just adds a new model) allow smaller fonts for palettes (test with "-deltafontsize") use display list for 3d arrows (approx. 2x speedup on my laptop for large vector views) and spheres removed static quadrics (wrong when \exists multiple gl contexts), replaced with correct(?) init in drawContext
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- Dec 29, 2008
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Christophe Geuzaine authored
- fix bb computation to avoid model jumping around when adding points in z=0 plane - pass interpol matrices as ref
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- Dec 07, 2008
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Christophe Geuzaine authored
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- Dec 03, 2008
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Christophe Geuzaine authored
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- Dec 01, 2008
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Christophe Geuzaine authored
workaround faulty fltk installs (e.g. in current Debian or Ubuntu)
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Christophe Geuzaine authored
There's no new functionality for now: PLEASE TEST THAT EVERYTHING WORKS AS IT USED TO BEFORE.
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- Nov 29, 2008
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Christophe Geuzaine authored
multi-window & multi-coordinate system drawing. There's no new functionality for now: PLEASE TEST THAT EVERYTHING WORKS AS IT USED TO BEFORE.
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- Aug 21, 2008
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Christophe Geuzaine authored
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- Jul 11, 2008
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Christophe Geuzaine authored
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- Jun 05, 2008
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Claudine Bon authored
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- Apr 05, 2008
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Christophe Geuzaine authored
ported Warp, SphericalRaise and Eigenvalues plugins to the new post-pro API
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- Mar 20, 2008
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Christophe Geuzaine authored
untabify
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- Feb 17, 2008
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Christophe Geuzaine authored
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- Sep 11, 2007
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Christophe Geuzaine authored
upgraded all plugins to work with the new post-pro. This is done "cheaply" for now, by only using old-style list-based datasets. Taking advantage of the abstraction (so that we can use the plugins on all datasets) will require more work. The hooks for transparent data translation are in place, but the actual translation has not been implemented yet.
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- May 04, 2007
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Christophe Geuzaine authored
new gui for plugins (much better IMHO!)
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- Nov 27, 2006
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Christophe Geuzaine authored
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- Jan 06, 2006
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Christophe Geuzaine authored
- new button under the graphic window to temporarily disable mouse selection (speeds-up redrawing of very large models + permits to rotate/zoom-in a model in selection mode even when the whole screen is full of selectable entities--e.g. a surface mesh) - new "lasso" selection mode (to select entities using the same kind of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in selection mode; the shortcuts are the same as for the lasso zoom) - it is now possible to unselect entities using the middle mouse button (only for the creation of physicals at the moment; not sure if it's useful in the other cases) - new button in visibility browser to invert the current selection (very useful e.g. when multiple physical entities are associated with a given elementary entity, in order to "peel" away the model when adding new physicals; cf. philou) - changed meaning of Escape shortcut (cancel lasso or toggle mouse selection) + restore standard fltk Escape handling for all dialog windows - updated copyright string - new mesh label mode (coordinates); all label types are now also available for mesh vertices - added option in 'Print Option' dialog to disable printing of help strings - added a comment string with the date when creating a new file - new snapping grid for adding points in the GUI
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- Jan 09, 2005
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Christophe Geuzaine authored
- generalized Plugin(CutGrid): * now works also for lines/points (i.e., when nPointsU and/or nPointV == 1) * new option ConnectPoints - new Plugin(Eigenvalues) - don't force color in Draw_PlaneInBoundingBox
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- Jan 08, 2005
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Christophe Geuzaine authored
- removed all the crappy STL code and rewrote it using JF's POLY_rep class - generalized POLY_rep so that we can use the polygonal discretization as a surface mesh, and mesh in 3D afterwards. I.e., we can now take an input triangulation (a single surface in STL format, multiple surfaces in STL format, one or more surfaces defined using the new "Discrete Surface" commands), and generate a 3D mesh that uses it. We could in theory even mix triangulated and "normal" surfaces in the same geometry, but nothing is done at the moment to ensure that the mesh at the interfaces would match (if it does, it actually works very nicely) - new STL mesh output format to export a surface mesh as a STL file - added an option to the GEO output routine to save the surface mesh as discrete surfaces associated with the geometrical surfaces - added STL and Text output formats for post-processing views (the text output allows for example to exploit plugin-generated data in gnuplot) - generalized Plugin(Evaluate): * can loop automatically over all the timestep and/or components * can do operations using data from an external view - if the 2 views are based on the same grid, the plugin does the evaluation very efficiently - if the 2 views are based on differenet grids, the plugin automatically interpolates the external view data onto the grid of the current view - added new Rand() function in MathEval - default colormap is now # 2 (the Matlab "Jet" colormap)
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