- Jun 12, 2004
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Christophe Geuzaine authored
- couple of aesthetic changes in Options->General - tentative fix of home directory problem on Windows95/98
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- Jun 08, 2004
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Christophe Geuzaine authored
nice line extrusion example from jonasforssell@yahoo.se
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Christophe Geuzaine authored
explain the new Layer region stuff
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Christophe Geuzaine authored
- made Layer's region numbeing behaviour consistent between lines/surfaces/volumes - force mesh.changed when we modify surface_edges/faces display
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Christophe Geuzaine authored
add @. after color specs in Fl_Browser: otherwise strings that start with a digit don't get printed
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- Jun 07, 2004
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Christophe Geuzaine authored
fix bug in UNV format introduced in 1.53 (BEAM/BEAM2 require special case in print_record)
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- Jun 04, 2004
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Christophe Geuzaine authored
1.53 release
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Christophe Geuzaine authored
change force_buffer_flush prototype
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Christophe Geuzaine authored
comment to explain the blending modes
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Christophe Geuzaine authored
quick hack to implement "fake transparency" as in xpost
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- Jun 02, 2004
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Christophe Geuzaine authored
Test if we have OpenGL 1.2 to use GL_RESCALE_NORMAL. If not, use the more expensive GL_NORMALIZE. Thanks Dave!
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Christophe Geuzaine authored
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Christophe Geuzaine authored
disable the perspective button for now
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- Jun 01, 2004
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Christophe Geuzaine authored
forgot to set the default bitmap
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Christophe Geuzaine authored
added small button to switch between perspective and orthographic projection modes
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Christophe Geuzaine authored
removed the "simplices only" remark for the 2nd elts option
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Christophe Geuzaine authored
slightly better computation of the z-scaling in lasso zoom to avoid normal clamping
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Christophe Geuzaine authored
added a couple of debug msgs to track how many elts we have in the vertex arrays
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Christophe Geuzaine authored
fix for the "per time step" min/max
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- fixed out of bound access in OctreePost for multi-step views - added dView option to StreamLines plugin to interpolate an arbitrary scalar view on the stream lines
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Christophe Geuzaine authored
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Christophe Geuzaine authored
make install-mac
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- May 31, 2004
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Christophe Geuzaine authored
- set VectorType to Displacement in Plugin(StreamLines) - shout when a plugin option/name does not exist
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Christophe Geuzaine authored
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Christophe Geuzaine authored
removed old unused options
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Christophe Geuzaine authored
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Christophe Geuzaine authored
set mesh.changed=1 after a Read_Mesh()
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- May 30, 2004
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Christophe Geuzaine authored
BoundingBox
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Christophe Geuzaine authored
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Christophe Geuzaine authored
new BoundingBox command to force the computation of the bounding box (useful when there is no geometry and we don't include/merge any views)
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Christophe Geuzaine authored
- don't call glNormal unnecessarily - do The Right Thing (TM) with the light position, i.e., set it *before* we multiply by the modelview matrix. It's much easier to achieve predictable lighting results like this: (-1,0,0) simply means "light from the left", (0,1,0) means "light from the top", (0,0,1) means "light from the front", etc.
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Christophe Geuzaine authored
- fixed orientation of boundary of post tet - added new LightTwoSide option: with this turned off, we achieve roughly the same performance as SceneViewer on large data sets, i.e., around 1 million triangles (SceneViwer is the "industry standard" OpenGL viewer from SGI). Nice... ;-)
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Christophe Geuzaine authored
force view->Changed when we change the light setting
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- May 29, 2004
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Christophe Geuzaine authored
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Christophe Geuzaine authored
- generalized vertex arrays to handle quads - added missing Ellispe ... Plane ... in parser
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Christophe Geuzaine authored
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Christophe Geuzaine authored
simplified vertex array logic
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