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  1. Jan 06, 2006
    • Christophe Geuzaine's avatar
      airport work: · 421196e0
      Christophe Geuzaine authored
      - new button under the graphic window to temporarily disable mouse
        selection (speeds-up redrawing of very large models + permits to
        rotate/zoom-in a model in selection mode even when the whole screen
        is full of selectable entities--e.g. a surface mesh)
      
      - new "lasso" selection mode (to select entities using the same kind
        of lasso as the lasso zoom: just Ctrl+click, then drag the mouse in
        selection mode; the shortcuts are the same as for the lasso zoom)
      
      - it is now possible to unselect entities using the middle mouse button
        (only for the creation of physicals at the moment; not sure if it's
        useful in the other cases)
      
      - new button in visibility browser to invert the current selection
        (very useful e.g. when multiple physical entities are associated
        with a given elementary entity, in order to "peel" away the model
        when adding new physicals; cf. philou)
      
      - changed meaning of Escape shortcut (cancel lasso or toggle mouse
        selection) + restore standard fltk Escape handling for all dialog
        windows
      
      - updated copyright string
      
      - new mesh label mode (coordinates); all label types are now also
        available for mesh vertices
      
      - added option in 'Print Option' dialog to disable printing of help
        strings
      
      - added a comment string with the date when creating a new file
      
      - new snapping grid for adding points in the GUI
      421196e0
  2. Jan 01, 2005
  3. Nov 25, 2004
    • Christophe Geuzaine's avatar
      · 09149e34
      Christophe Geuzaine authored
      This patch fixes an old design flaw in the post-processing module,
      namely that we used a list of Post_View objects instead of a list of
      pointers to Post_View objects in CTX.post.list.
      
      This had many annoying consequences, in particular the fact that we
      needed to be extra careful every time the list was reallocated (as
      pointers to the list elements would become invalid).
      
      I tried very hard to change the code everywhere it should be changed,
      but I might have missed something. Please let me know if you see
      anything suspicious (like a crash when you duplicate/remove/combine/...
      post-processing views).
      09149e34
  4. Sep 16, 2004
    • Christophe Geuzaine's avatar
      · 34a7daef
      Christophe Geuzaine authored
      - the main menu is now scrollable when there are more than 25
      buttons and it can handle an arbitrary number of buttons (this removes
      the "100 views max in the GUI" limitation)
      
      - the view number is now also displayed in the menu (to make it easier
      to find the view when one has many many views)
      
      - added "Remove empty views" menu item
      34a7daef
  5. May 16, 2004
    • Christophe Geuzaine's avatar
      · eea4af4c
      Christophe Geuzaine authored
      secured most of the list_pointer accesses
      eea4af4c
  6. Mar 13, 2004
    • Christophe Geuzaine's avatar
      · 929fb2e7
      Christophe Geuzaine authored
      Added automatic documentation generation for plugins
      929fb2e7
    • Christophe Geuzaine's avatar
      · de2d629f
      Christophe Geuzaine authored
      - better file names for views created by plugins
      - use the file name as a guess for view_save_{ascii,binary}
      de2d629f
  7. Feb 07, 2004
  8. Feb 05, 2004
    • Christophe Geuzaine's avatar
      · 014dd509
      Christophe Geuzaine authored
      Fixed (or added a FIXME comment) when a post.list reallocation
      could lead to problems
      014dd509
  9. Feb 03, 2004
    • Christophe Geuzaine's avatar
      · 25d2b6b9
      Christophe Geuzaine authored
      small changes to copy the time values (instead of relying on EndView
      to just add the time step number)
      25d2b6b9
  10. Nov 24, 2003
    • Christophe Geuzaine's avatar
      · 4264f673
      Christophe Geuzaine authored
      Make Skin a little bit more efficient by allocating/copying the values
      only if the face is not found in the tree
      4264f673
  11. Nov 23, 2003
    • Christophe Geuzaine's avatar
      · 8473756a
      Christophe Geuzaine authored
      Generalization to all kinds of elements and field types
      8473756a
  12. Nov 21, 2003
    • Christophe Geuzaine's avatar
      · dbe79270
      Christophe Geuzaine authored
      Big Levelset rewrite (+ cleanup of all other plugins).
      
      Not finished yet, but I need to commit this now so that I can use it
      with the boss tomorrow at work.
      
      This version should compile and have all the old features working,
      plus some extras (levelsets of scalar/vector/tensor 1D, 2D and
      3D simplectic views).
      
      JF: 'Plugin(XX).Save' is now deprecated. Use 'Save View[XX] "filename"'
      instead.
      dbe79270
  13. Nov 14, 2003
    • Christophe Geuzaine's avatar
      · 9e2d5798
      Christophe Geuzaine authored
      Reworked the help strings for all the plugins. Easier to understand,
      now, Sean? :-)
      9e2d5798
  14. Mar 21, 2003
    • Christophe Geuzaine's avatar
      · fb423350
      Christophe Geuzaine authored
      Fix whitespace in copyright headers
      fb423350
  15. Mar 01, 2003
    • Christophe Geuzaine's avatar
      · 486e791b
      Christophe Geuzaine authored
      Indented all source files using utils/gmshindent
      486e791b
  16. Jan 23, 2003
  17. May 20, 2002
  18. May 18, 2002
  19. Oct 29, 2001
  20. Oct 03, 2001
  21. Aug 28, 2001
  22. Aug 11, 2001
  23. Aug 06, 2001
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