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Commit fd30a501 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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......@@ -66,10 +66,12 @@
#include <ShapeFix_Shape.hxx>
#include <ShapeFix_Wireframe.hxx>
#include <Standard_Version.hxx>
#include <TColgp_Array1OfPnt.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopTools_DataMapIteratorOfDataMapOfIntegerShape.hxx>
#include <TopTools_DataMapIteratorOfDataMapOfShapeInteger.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopoDS.hxx>
#include <gce_MakeCirc.hxx>
#include <gce_MakeElips.hxx>
......
......@@ -16,22 +16,28 @@
#if defined(HAVE_OCC)
#include <Standard_Version.hxx>
#include <gp_Pln.hxx>
#include <BRepBndLib.hxx>
#include <BRepLProp_SLProps.hxx>
#include <BRepMesh_FastDiscret.hxx>
#include <BRep_Builder.hxx>
#include <Bnd_Box.hxx>
#include <Geom_CylindricalSurface.hxx>
#include <Geom_ConicalSurface.hxx>
#include <GeomAPI_ProjectPointOnSurf.hxx>
#include <Geom_BSplineSurface.hxx>
#include <Geom_SphericalSurface.hxx>
#include <Geom_ToroidalSurface.hxx>
#include <Geom_SurfaceOfRevolution.hxx>
#include <Geom_BezierSurface.hxx>
#include <Geom_ConicalSurface.hxx>
#include <Geom_CylindricalSurface.hxx>
#include <Geom_Plane.hxx>
#include <GeomAPI_ProjectPointOnSurf.hxx>
#include <BRepMesh_FastDiscret.hxx>
#include <BRepBndLib.hxx>
#include <BRepLProp_SLProps.hxx>
#include <BRep_Builder.hxx>
#include <Geom_SphericalSurface.hxx>
#include <Geom_SurfaceOfRevolution.hxx>
#include <Geom_ToroidalSurface.hxx>
#include <Poly_Triangulation.hxx>
#include <Poly_Triangle.hxx>
#include <ShapeAnalysis.hxx>
#include <Standard_Version.hxx>
#include <TopExp_Explorer.hxx>
#include <TopoDS.hxx>
#include <gp_Pln.hxx>
#if ((OCC_VERSION_MAJOR == 6) && (OCC_VERSION_MINOR >= 6)) || (OCC_VERSION_MAJOR >= 7)
#if ((OCC_VERSION_MAJOR == 6) && (OCC_VERSION_MINOR < 8))
#include <BOPInt_Context.hxx>
......@@ -41,13 +47,10 @@
#include <BOPTools_AlgoTools2D.hxx>
#include <BOPTools_AlgoTools.hxx>
#else
#include <IntTools_Context.hxx>
#include <BOPTools_Tools2D.hxx>
#include <BOPTools_Tools3D.hxx>
#include <IntTools_Context.hxx>
#endif
#include <TopoDS.hxx>
#include <TopExp_Explorer.hxx>
#include <ShapeAnalysis.hxx>
OCCFace::OCCFace(GModel *m, TopoDS_Face _s, int num)
: GFace(m, num), s(_s)
......
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