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Commit f9107096 authored by Bastien Gorissen's avatar Bastien Gorissen
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Remove old smoothing code

parent 8e594ae0
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...@@ -24,7 +24,6 @@ CenterlineField.cpp ...@@ -24,7 +24,6 @@ CenterlineField.cpp
BoundaryLayers.cpp BoundaryLayers.cpp
BDS.cpp BDS.cpp
HighOrder.cpp HighOrder.cpp
highOrderSmoother.cpp
highOrderTools.cpp highOrderTools.cpp
meshPartition.cpp meshPartition.cpp
meshRefine.cpp meshRefine.cpp
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...@@ -19,16 +19,12 @@ typedef std::map<std::pair<MVertex*, MVertex*>, std::vector<MVertex*> > edgeCont ...@@ -19,16 +19,12 @@ typedef std::map<std::pair<MVertex*, MVertex*>, std::vector<MVertex*> > edgeCont
// are the high order representation of the face // are the high order representation of the face
typedef std::map<MFace, std::vector<MVertex*>, Less_Face> faceContainer; typedef std::map<MFace, std::vector<MVertex*>, Less_Face> faceContainer;
class highOrderSmoother;
void SetOrder1(GModel *m); void SetOrder1(GModel *m);
void SetOrderN(GModel *m, int order, bool linear=true, bool incomplete=false); void SetOrderN(GModel *m, int order, bool linear=true, bool incomplete=false);
MTriangle* setHighOrder(MTriangle *t, GFace *gf, MTriangle* setHighOrder(MTriangle *t, GFace *gf,
edgeContainer &edgeVertices, edgeContainer &edgeVertices,
faceContainer &faceVertices, faceContainer &faceVertices,
bool linear, bool incomplete, int nPts = 1, bool linear, bool incomplete, int nPts = 1);
highOrderSmoother *displ2D = 0,
highOrderSmoother *displ3D = 0);
void checkHighOrderTriangles(const char* cc, GModel *m, void checkHighOrderTriangles(const char* cc, GModel *m,
std::vector<MElement*> &bad, double &minJGlob); std::vector<MElement*> &bad, double &minJGlob);
......
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