make negative physical entities behave like they're supposed to
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- Geo/MElement.cpp 11 additions, 25 deletionsGeo/MElement.cpp
- Geo/fourierModel.cpp 71 additions, 40 deletionsGeo/fourierModel.cpp
- Geo/fourierModel.h 4 additions, 3 deletionsGeo/fourierModel.h
- Geo/gmshModel.cpp 7 additions, 6 deletionsGeo/gmshModel.cpp
- Numeric/Numeric.h 0 additions, 1 deletionNumeric/Numeric.h
- Numeric/gsl_brent.cpp 2 additions, 1 deletionNumeric/gsl_brent.cpp
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