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Commit ef11b5cc authored by Christophe Geuzaine's avatar Christophe Geuzaine
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upgrade gl2ps to 1.2.0
parent 347c87ea
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// $Id: CreateFile.cpp,v 1.58 2004-05-08 00:19:47 geuzaine Exp $
// $Id: CreateFile.cpp,v 1.59 2004-05-09 19:00:11 geuzaine Exp $
//
// Copyright (C) 1997-2004 C. Geuzaine, J.-F. Remacle
//
......@@ -254,7 +254,7 @@ void CreateOutputFile(char *name, int format)
pssort = (CTX.print.eps_quality == 1) ? GL2PS_SIMPLE_SORT : GL2PS_BSP_SORT;
psoptions =
GL2PS_SIMPLE_LINE_OFFSET | GL2PS_SILENT |
GL2PS_SIMPLE_LINE_OFFSET | GL2PS_SILENT | GL2PS_NO_BLENDING |
(CTX.print.eps_occlusion_culling ? GL2PS_OCCLUSION_CULL : 0) |
(CTX.print.eps_best_root ? GL2PS_BEST_ROOT : 0) |
(CTX.print.eps_background ? GL2PS_DRAW_BACKGROUND : 0) |
......
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/* $Id: gl2ps.h,v 1.52 2003-11-16 16:49:37 geuzaine Exp $ */
/* $Id: gl2ps.h,v 1.53 2004-05-09 19:00:11 geuzaine Exp $ */
/*
* GL2PS, an OpenGL to PostScript Printing Library
* Copyright (C) 1999-2003 Christophe Geuzaine <geuz@geuz.org>
* Copyright (C) 1999-2004 Christophe Geuzaine <geuz@geuz.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of either:
......@@ -39,12 +39,17 @@
#include <stdlib.h>
#include <math.h>
/* To generate a Windows dll, define GL2PSDLL at compile time */
/* To generate a Windows dll, you should define GL2PSDLL at compile
time */
#ifdef WIN32
#if defined (WIN32) || defined(_WIN32)
/* Shut up warning due to bad windows header file */
# if defined(_MSC_VER)
# pragma warning(disable:4115)
# endif
# include <windows.h>
# ifdef GL2PSDLL
# ifdef GL2PSDLL_EXPORTS
# if defined(GL2PSDLL)
# if defined(GL2PSDLL_EXPORTS)
# define GL2PSDLL_API __declspec(dllexport)
# else
# define GL2PSDLL_API __declspec(dllimport)
......@@ -56,17 +61,17 @@
# define GL2PSDLL_API
#endif
#ifdef __APPLE__
#if defined(__APPLE__)
# include <OpenGL/gl.h>
#else
# include <GL/gl.h>
#endif
/* Support for compressed PDF */
/* Support for compressed PostScript/PDF */
#if defined(HAVE_ZLIB) || defined(HAVE_LIBZ) || defined(GL2PS_HAVE_ZLIB)
# include <zlib.h>
# ifndef GL2PS_HAVE_ZLIB
# if !defined(GL2PS_HAVE_ZLIB)
# define GL2PS_HAVE_ZLIB
# endif
#endif
......@@ -74,8 +79,8 @@
/* Version number */
#define GL2PS_MAJOR_VERSION 1
#define GL2PS_MINOR_VERSION 1
#define GL2PS_PATCH_VERSION 2
#define GL2PS_MINOR_VERSION 2
#define GL2PS_PATCH_VERSION 0
#define GL2PS_VERSION (GL2PS_MAJOR_VERSION + \
0.01 * GL2PS_MINOR_VERSION + \
......@@ -94,6 +99,16 @@
#define GL2PS_SIMPLE_SORT 2
#define GL2PS_BSP_SORT 3
/* Message levels and error codes */
#define GL2PS_SUCCESS 0
#define GL2PS_INFO 1
#define GL2PS_WARNING 2
#define GL2PS_ERROR 3
#define GL2PS_NO_FEEDBACK 4
#define GL2PS_OVERFLOW 5
#define GL2PS_UNINITIALIZED 6
/* Options for gl2psBeginPage */
#define GL2PS_NONE 0
......@@ -108,41 +123,14 @@
#define GL2PS_NO_PIXMAP (1<<8)
#define GL2PS_USE_CURRENT_VIEWPORT (1<<9)
#define GL2PS_COMPRESS (1<<10)
#define GL2PS_NO_BLENDING (1<<11)
/* Arguments for gl2psEnable/gl2psDisable */
#define GL2PS_POLYGON_OFFSET_FILL 1
#define GL2PS_POLYGON_BOUNDARY 2
#define GL2PS_LINE_STIPPLE 3
/* Magic numbers */
#define GL2PS_EPSILON 5.0e-3F
#define GL2PS_DEPTH_FACT 1000.0F
#define GL2PS_SIMPLE_OFFSET 0.05F
#define GL2PS_SIMPLE_OFFSET_LARGE 1.0F
#define GL2PS_ZERO(arg) (fabs(arg)<1.e-20)
#define GL2PS_FIXED_XREF_ENTRIES 7
/* Message levels and error codes */
#define GL2PS_SUCCESS 0
#define GL2PS_INFO 1
#define GL2PS_WARNING 2
#define GL2PS_ERROR 3
#define GL2PS_NO_FEEDBACK 4
#define GL2PS_OVERFLOW 5
#define GL2PS_UNINITIALIZED 6
/* Primitive types */
#define GL2PS_NOTYPE -1
#define GL2PS_TEXT 1
#define GL2PS_POINT 2
#define GL2PS_LINE 3
#define GL2PS_QUADRANGLE 4
#define GL2PS_TRIANGLE 5
#define GL2PS_PIXMAP 6
#define GL2PS_BLEND 4
/* Text alignment */
......@@ -156,19 +144,6 @@
#define GL2PS_TEXT_TL 8
#define GL2PS_TEXT_TR 9
/* BSP tree primitive comparison */
#define GL2PS_COINCIDENT 1
#define GL2PS_IN_FRONT_OF 2
#define GL2PS_IN_BACK_OF 3
#define GL2PS_SPANNING 4
/* 2D BSP tree primitive comparison */
#define GL2PS_POINT_COINCIDENT 0
#define GL2PS_POINT_INFRONT 1
#define GL2PS_POINT_BACK 2
/* Pass through options */
#define GL2PS_BEGIN_POLYGON_OFFSET_FILL 1
......@@ -179,105 +154,14 @@
#define GL2PS_END_LINE_STIPPLE 6
#define GL2PS_SET_POINT_SIZE 7
#define GL2PS_SET_LINE_WIDTH 8
#define GL2PS_BEGIN_BLEND 9
#define GL2PS_END_BLEND 10
#define GL2PS_SRC_BLEND 11
#define GL2PS_DST_BLEND 12
typedef GLfloat GL2PSrgba[4];
typedef GLfloat GL2PSxyz[3];
typedef GLfloat GL2PSplane[4];
typedef struct _GL2PSbsptree2d GL2PSbsptree2d;
struct _GL2PSbsptree2d {
GL2PSplane plane;
GL2PSbsptree2d *front, *back;
};
typedef struct {
GLint nmax, size, incr, n;
char *array;
} GL2PSlist;
typedef struct _GL2PSbsptree GL2PSbsptree;
struct _GL2PSbsptree {
GL2PSplane plane;
GL2PSlist *primitives;
GL2PSbsptree *front, *back;
};
typedef struct {
GL2PSxyz xyz;
GL2PSrgba rgba;
} GL2PSvertex;
typedef GL2PSvertex GL2PStriangle[3];
typedef struct {
GLshort fontsize;
char *str, *fontname;
GLint alignment;
} GL2PSstring;
typedef struct {
GLsizei width, height;
GLenum format, type;
GLfloat *pixels;
} GL2PSimage;
typedef struct {
GLshort type, numverts;
char boundary, dash, culled;
GLfloat width, depth;
GL2PSvertex *verts;
union {
GL2PSstring *text;
GL2PSimage *image;
} data;
} GL2PSprimitive;
typedef struct {
#ifdef GL2PS_HAVE_ZLIB
Bytef *dest, *src, *start;
uLongf destLen, srcLen;
#else
int dummy;
#endif
} GL2PScompress;
typedef struct {
/* general */
GLint format, sort, options, colorsize, colormode, buffersize;
const char *title, *producer, *filename;
GLboolean boundary;
GLfloat *feedback, offset[2], lastlinewidth;
GLint viewport[4];
GL2PSrgba *colormap, lastrgba, threshold;
GL2PSlist *primitives;
FILE *stream;
GL2PScompress *compress;
/* BSP-specific */
GLint maxbestroot;
/* occlusion culling-specific */
GLboolean zerosurfacearea;
GL2PSbsptree2d *imagetree;
GL2PSprimitive *primitivetoadd;
/* PDF-specific */
int cref[GL2PS_FIXED_XREF_ENTRIES];
int streamlength;
GL2PSlist *tlist, *tidxlist, *ilist, *slist;
int lasttype, consec_cnt, consec_inner_cnt;
int line_width_diff, line_rgb_diff, last_line_finished, last_triangle_finished;
} GL2PScontext;
/* private prototypes */
GLint gl2psPrintPrimitives(void);
/* public functions */
#ifdef __cplusplus
#if defined(__cplusplus)
extern "C" {
#endif
......@@ -290,7 +174,8 @@ GL2PSDLL_API GLint gl2psBeginPage(const char *title, const char *producer,
GL2PSDLL_API GLint gl2psEndPage(void);
GL2PSDLL_API GLint gl2psBeginViewport(GLint viewport[4]);
GL2PSDLL_API GLint gl2psEndViewport(void);
GL2PSDLL_API GLint gl2psText(const char *str, const char *fontname, GLshort fontsize);
GL2PSDLL_API GLint gl2psText(const char *str, const char *fontname,
GLshort fontsize);
GL2PSDLL_API GLint gl2psDrawPixels(GLsizei width, GLsizei height,
GLint xorig, GLint yorig,
GLenum format, GLenum type, const void *pixels);
......@@ -298,12 +183,13 @@ GL2PSDLL_API GLint gl2psEnable(GLint mode);
GL2PSDLL_API GLint gl2psDisable(GLint mode);
GL2PSDLL_API GLint gl2psPointSize(GLfloat value);
GL2PSDLL_API GLint gl2psLineWidth(GLfloat value);
GL2PSDLL_API GLint gl2psBlendFunc(GLenum sfactor, GLenum dfactor);
/* Undocumented */
GL2PSDLL_API GLint gl2psTextOpt(const char *str, const char *fontname, GLshort fontsize,
GLint align, GL2PSrgba color);
GL2PSDLL_API GLint gl2psTextOpt(const char *str, const char *fontname,
GLshort fontsize, GLint align, GL2PSrgba color);
#ifdef __cplusplus
#if defined(__cplusplus)
};
#endif
......
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