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Commit ec860930 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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Fixed edge swapping bug in 3D initial mesh

parent 94614c9b
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// $Id: 3D_Coherence.cpp,v 1.17 2001-08-24 06:58:19 geuzaine Exp $ // $Id: 3D_Coherence.cpp,v 1.18 2001-08-28 15:09:47 geuzaine Exp $
#include "Gmsh.h" #include "Gmsh.h"
#include "Numeric.h" #include "Numeric.h"
...@@ -17,7 +17,7 @@ static Face *TheFace; ...@@ -17,7 +17,7 @@ static Face *TheFace;
static List_T *Teti; static List_T *Teti;
List_T *Missing, *MissingF, *MissingS; List_T *Missing, *MissingF, *MissingS;
Tree_T *EdgesTree, *FacesTree, *swaps; Tree_T *EdgesTree, *FacesTree, *swaps, *touchedvertex;
int edges_quad[4][2] = { {0, 1}, int edges_quad[4][2] = { {0, 1},
{1, 2}, {1, 2},
...@@ -108,66 +108,21 @@ void find_quads (void *a, void *b){ ...@@ -108,66 +108,21 @@ void find_quads (void *a, void *b){
void swap_quads (void *a, void *b){ void swap_quads (void *a, void *b){
Edge *q; Edge *q;
int i, K;
Simplex *s1, *s2; Simplex *s1, *s2;
Vertex *temp[3], *kk[3];
q = (Edge *) a; q = (Edge *) a;
List_Read (q->Simplexes, 0, &s1); List_Read (q->Simplexes, 0, &s1);
List_Read (q->Simplexes, 1, &s2); List_Read (q->Simplexes, 1, &s2);
K = -1; if(Tree_Query(touchedvertex, &q->V[0])) return;
if(Tree_Query(touchedvertex, &q->V[1])) return;
for (i = 0; i < 3; i++){ if(Tree_Query(touchedvertex, &q->O[0])) return;
if (!compareVertex (&q->O[0], &s1->V[i])) if(Tree_Query(touchedvertex, &q->O[1])) return;
K = i;
temp[i] = s1->V[i];
}
/*
printf("s1 : %d %d %d ->",s1->V[0]->Num,s1->V[1]->Num,s1->V[2]->Num);
*/
kk[0] = q->O[0];
kk[1] = (K == 2) ? s1->V[0] : s1->V[K + 1];
kk[2] = q->O[1];
s1->V[0] = kk[0];
s1->V[1] = kk[1];
s1->V[2] = kk[2];
/*
printf("%d %d %d \n",s1->V[0]->Num,s1->V[1]->Num,s1->V[2]->Num);
*/
s1->F[0].V[0] = s1->V[0];
s1->F[0].V[1] = s1->V[1];
s1->F[0].V[2] = s1->V[2];
/*
printf("s2 : %d %d %d ->",s2->V[0]->Num,s2->V[1]->Num,s2->V[2]->Num);
*/
s2->V[0] = q->O[1];
s2->V[1] = (K == 0) ? temp[2] : temp[K - 1];
s2->V[2] = q->O[0];
/*
printf("%d %d %d \n",s2->V[0]->Num,s2->V[1]->Num,s2->V[2]->Num);
*/
s2->F[0].V[0] = s2->V[0];
s2->F[0].V[1] = s2->V[1];
s2->F[0].V[2] = s2->V[2];
qsort (s1->F[0].V, 3, sizeof (Vertex *), compareVertex);
qsort (s2->F[0].V, 3, sizeof (Vertex *), compareVertex);
List_Suppress (Missing, q, compareedge);
q->V[0] = q->O[0];
q->V[1] = q->O[1];
}
Tree_Add(touchedvertex, &q->V[0]);
void swap_quads2 (void *a, void *b){ Tree_Add(touchedvertex, &q->V[1]);
Edge *q; Tree_Add(touchedvertex, &q->O[0]);
Simplex *s1, *s2; Tree_Add(touchedvertex, &q->O[1]);
q = (Edge *) a;
List_Read (q->Simplexes, 0, &s1);
List_Read (q->Simplexes, 1, &s2);
if (memesens (s1->V[0], s1->V[1], s1->V[2], q->O[0], q->O[1], q->V[0])){ if (memesens (s1->V[0], s1->V[1], s1->V[2], q->O[0], q->O[1], q->V[0])){
s1->V[0] = q->O[0]; s1->V[0] = q->O[0];
...@@ -208,15 +163,20 @@ void swap_quads2 (void *a, void *b){ ...@@ -208,15 +163,20 @@ void swap_quads2 (void *a, void *b){
} }
void create_Quads (Volume * V){ int create_Quads (Volume * V){
int i; int i, n;
Surface *S; Surface *S;
swaps = Tree_Create (sizeof (Edge), compareedge); swaps = Tree_Create (sizeof (Edge), compareedge);
touchedvertex = Tree_Create (sizeof (Vertex*), compareVertex);
for (i = 0; i < List_Nbr (V->Surfaces); i++){ for (i = 0; i < List_Nbr (V->Surfaces); i++){
List_Read (V->Surfaces, i, &S); List_Read (V->Surfaces, i, &S);
Tree_Action (S->Edges, find_quads); Tree_Action (S->Edges, find_quads);
} }
Tree_Action (swaps, swap_quads2); Tree_Action (swaps, swap_quads);
n = Tree_Nbr(swaps);
Tree_Delete(swaps);
Tree_Delete(touchedvertex);
return n;
} }
void create_Fac (void *a, void *b){ void create_Fac (void *a, void *b){
...@@ -1144,7 +1104,7 @@ Simplex * Create_Simplex_MemeSens (Simplex * sold, Vertex * v1, Vertex * v2, Ver ...@@ -1144,7 +1104,7 @@ Simplex * Create_Simplex_MemeSens (Simplex * sold, Vertex * v1, Vertex * v2, Ver
} }
int Coherence (Volume * v, Mesh * m){ int Coherence (Volume * v, Mesh * m){
int i, j, k, Np, Nh; int i, j, k, Np, Nh, nb_swaps=0;
Surface *s; Surface *s;
//Vertex V1, V2, *ver1, *ver2 ; //Vertex V1, V2, *ver1, *ver2 ;
Face Face; Face Face;
...@@ -1161,11 +1121,13 @@ int Coherence (Volume * v, Mesh * m){ ...@@ -1161,11 +1121,13 @@ int Coherence (Volume * v, Mesh * m){
Remise_A_Zero (); Remise_A_Zero ();
create_Edges (v);
MissingEdges = Missing_Edges (v);
/* Edge Swapping */ /* Edge Swapping */
create_Quads (v); do{
create_Edges (v);
MissingEdges = Missing_Edges (v);
nb_swaps = create_Quads (v);
Msg(INFO, "Swapped %d edges", nb_swaps);
} while(nb_swaps);
/* Missing Edges */ /* Missing Edges */
create_Edges (v); create_Edges (v);
......
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