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Larry Price
gmsh
Commits
e3ffa980
Commit
e3ffa980
authored
15 years ago
by
Éric Béchet
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Solver/FuncGradDisc.h
+201
-0
201 additions, 0 deletions
Solver/FuncGradDisc.h
Solver/FuncHeaviside.h
+49
-0
49 additions, 0 deletions
Solver/FuncHeaviside.h
with
250 additions
and
0 deletions
Solver/FuncGradDisc.h
0 → 100644
+
201
−
0
View file @
e3ffa980
//
// Description : Heaviside function based on level set discontinuity description
//
//
// Author: <Boris Sedji>, 01/2010
//
// Copyright: See COPYING file that comes with this distribution
//
//
#ifndef _FUNCGRADDISC_H_
#define _FUNCGRADDISC_H_
#include
"simpleFunction.h"
#include
"DILevelset.h"
#include
"MVertex.h"
#include
"GModel.h"
//#include "gLevelSetMesh.cpp"
class
FuncGradDisc
:
public
simpleFunctionOnElement
<
double
>
{
private
:
gLevelset
*
_ls
;
GModel
*
_pModel
;
public
:
FuncGradDisc
(
gLevelset
*
ls
,
GModel
*
pModel
){
_ls
=
ls
;
_pModel
=
pModel
;
}
double
operator
()
(
double
x
,
double
y
,
double
z
)
const
{
// --- F2 --- //
MElement
*
e
=
getElement
();
SPoint3
p
(
x
,
y
,
z
);
if
(
e
->
getParent
())
e
=
e
->
getParent
();
int
numV
=
e
->
getNumVertices
();
double
xyz
[
3
]
=
{
x
,
y
,
z
};
double
uvw
[
3
];
e
->
xyz2uvw
(
xyz
,
uvw
);
double
val
[
30
];
e
->
getShapeFunctions
(
uvw
[
0
],
uvw
[
1
],
uvw
[
2
],
val
);
double
f
=
0
;
for
(
int
i
=
0
;
i
<
numV
;
i
++
)
{
//std::cout<<"val[i] :" << val[i] << "\n";
//std::cout<<"ls(i) :" << (*_ls)(e->getVertex(i)->x(),e->getVertex(i)->y(),e->getVertex(i)->z()) << "\n";
f
=
f
+
std
::
abs
((
*
_ls
)(
e
->
getVertex
(
i
)
->
x
(),
e
->
getVertex
(
i
)
->
y
(),
e
->
getVertex
(
i
)
->
z
()))
*
val
[
i
];
}
f
=
f
-
std
::
abs
((
*
_ls
)(
x
,
y
,
z
));
//std::cout<<"val f :" << f << "\n";
return
f
;
// --- F1 --- //
// SPoint3 p(x,y,z);
// if (e->getParent()) e = e->getParent();
// int numV = e->getNumVertices();
// double xyz[3] = {x,y,z};
// double uvw[3];
// e->xyz2uvw(xyz,uvw);
// double val[30];
// e->getShapeFunctions(uvw[0], uvw[1], uvw[2], val);
// double f = 0;
// for (int i = 0;i<numV;i++)
// {
// f = f + (*_ls)(e->getVertex(i)->x(),e->getVertex(i)->y(),e->getVertex(i)->z())*val[i];
// }
// f = std::abs(f);
// return f;
}
void
gradient
(
double
x
,
double
y
,
double
z
,
double
&
dfdx
,
double
&
dfdy
,
double
&
dfdz
)
const
{
// ---- F2 ---- //
MElement
*
e
=
getElement
();
SPoint3
p
(
x
,
y
,
z
);
if
(
e
->
getParent
())
e
=
e
->
getParent
();
int
numV
=
e
->
getNumVertices
();
double
xyz
[
3
]
=
{
x
,
y
,
z
};
double
uvw
[
3
];
e
->
xyz2uvw
(
xyz
,
uvw
);
double
gradsuvw
[
256
][
3
];
e
->
getGradShapeFunctions
(
uvw
[
0
],
uvw
[
1
],
uvw
[
2
],
gradsuvw
);
double
jac
[
3
][
3
];
double
invjac
[
3
][
3
];
double
dNdx
;
double
dNdy
;
double
dNdz
;
const
double
detJ
=
e
->
getJacobian
(
uvw
[
0
],
uvw
[
1
],
uvw
[
2
],
jac
);
inv3x3
(
jac
,
invjac
);
dfdx
=
0
;
dfdy
=
0
;
dfdz
=
0
;
if
((
*
_ls
)(
x
,
y
,
z
)
>
0
)
{
for
(
int
i
=
0
;
i
<
numV
;
i
++
)
{
dNdx
=
invjac
[
0
][
0
]
*
gradsuvw
[
i
][
0
]
+
invjac
[
0
][
1
]
*
gradsuvw
[
i
][
1
]
+
invjac
[
0
][
2
]
*
gradsuvw
[
i
][
2
];
dNdy
=
invjac
[
1
][
0
]
*
gradsuvw
[
i
][
0
]
+
invjac
[
1
][
1
]
*
gradsuvw
[
i
][
1
]
+
invjac
[
1
][
2
]
*
gradsuvw
[
i
][
2
];
dNdz
=
invjac
[
2
][
0
]
*
gradsuvw
[
i
][
0
]
+
invjac
[
2
][
1
]
*
gradsuvw
[
i
][
1
]
+
invjac
[
2
][
2
]
*
gradsuvw
[
i
][
2
];
dfdx
=
dfdx
+
std
::
abs
((
*
_ls
)(
e
->
getVertex
(
i
)
->
x
(),
e
->
getVertex
(
i
)
->
y
(),
e
->
getVertex
(
i
)
->
z
()))
*
dNdx
;
dfdx
=
dfdx
-
(
*
_ls
)(
e
->
getVertex
(
i
)
->
x
(),
e
->
getVertex
(
i
)
->
y
(),
e
->
getVertex
(
i
)
->
z
())
*
dNdx
;
dfdy
=
dfdy
+
std
::
abs
((
*
_ls
)(
e
->
getVertex
(
i
)
->
x
(),
e
->
getVertex
(
i
)
->
y
(),
e
->
getVertex
(
i
)
->
z
()))
*
dNdy
;
dfdy
=
dfdy
-
(
*
_ls
)(
e
->
getVertex
(
i
)
->
x
(),
e
->
getVertex
(
i
)
->
y
(),
e
->
getVertex
(
i
)
->
z
())
*
dNdy
;
dfdz
=
dfdz
+
std
::
abs
((
*
_ls
)(
e
->
getVertex
(
i
)
->
x
(),
e
->
getVertex
(
i
)
->
y
(),
e
->
getVertex
(
i
)
->
z
()))
*
dNdz
;
dfdz
=
dfdz
-
(
*
_ls
)(
e
->
getVertex
(
i
)
->
x
(),
e
->
getVertex
(
i
)
->
y
(),
e
->
getVertex
(
i
)
->
z
())
*
dNdz
;
}
}
else
{
for
(
int
i
=
0
;
i
<
numV
;
i
++
)
{
dNdx
=
invjac
[
0
][
0
]
*
gradsuvw
[
i
][
0
]
+
invjac
[
0
][
1
]
*
gradsuvw
[
i
][
1
]
+
invjac
[
0
][
2
]
*
gradsuvw
[
i
][
2
];
dNdy
=
invjac
[
1
][
0
]
*
gradsuvw
[
i
][
0
]
+
invjac
[
1
][
1
]
*
gradsuvw
[
i
][
1
]
+
invjac
[
1
][
2
]
*
gradsuvw
[
i
][
2
];
dNdz
=
invjac
[
2
][
0
]
*
gradsuvw
[
i
][
0
]
+
invjac
[
2
][
1
]
*
gradsuvw
[
i
][
1
]
+
invjac
[
2
][
2
]
*
gradsuvw
[
i
][
2
];
dfdx
=
dfdx
+
std
::
abs
((
*
_ls
)(
e
->
getVertex
(
i
)
->
x
(),
e
->
getVertex
(
i
)
->
y
(),
e
->
getVertex
(
i
)
->
z
()))
*
dNdx
;
dfdx
=
dfdx
+
(
*
_ls
)(
e
->
getVertex
(
i
)
->
x
(),
e
->
getVertex
(
i
)
->
y
(),
e
->
getVertex
(
i
)
->
z
())
*
dNdx
;
dfdy
=
dfdy
+
std
::
abs
((
*
_ls
)(
e
->
getVertex
(
i
)
->
x
(),
e
->
getVertex
(
i
)
->
y
(),
e
->
getVertex
(
i
)
->
z
()))
*
dNdy
;
dfdy
=
dfdy
+
(
*
_ls
)(
e
->
getVertex
(
i
)
->
x
(),
e
->
getVertex
(
i
)
->
y
(),
e
->
getVertex
(
i
)
->
z
())
*
dNdy
;
dfdz
=
dfdz
+
std
::
abs
((
*
_ls
)(
e
->
getVertex
(
i
)
->
x
(),
e
->
getVertex
(
i
)
->
y
(),
e
->
getVertex
(
i
)
->
z
()))
*
dNdz
;
dfdz
=
dfdz
+
(
*
_ls
)(
e
->
getVertex
(
i
)
->
x
(),
e
->
getVertex
(
i
)
->
y
(),
e
->
getVertex
(
i
)
->
z
())
*
dNdz
;
}
}
}
// ---- F1 ------ //
//
// SPoint3 p(x,y,z);
// if (e->getParent()) e = e->getParent();
// int numV = e->getNumVertices();
// double xyz[3] = {x,y,z};
// double uvw[3];
// e->xyz2uvw(xyz,uvw);
// double gradsuvw[256][3];
// e->getGradShapeFunctions(uvw[0],uvw[1],uvw[2],gradsuvw);
//
// double jac[3][3];
// double invjac[3][3];
// double dNdx;
// double dNdy;
// double dNdz;
// const double detJ = e->getJacobian(uvw[0], uvw[1], uvw[2], jac);
// inv3x3(jac, invjac);
//
// dfdx = 0;
// dfdy = 0;
// dfdz = 0;
//
// if ((*_ls)(x,y,z)>0)
// {
// for (int i = 0;i<numV;i++)
// {
// dNdx = invjac[0][0] * gradsuvw[i][0] + invjac[0][1] * gradsuvw[i][1] + invjac[0][2] * gradsuvw[i][2];
// dNdy = invjac[1][0] * gradsuvw[i][0] + invjac[1][1] * gradsuvw[i][1] + invjac[1][2] * gradsuvw[i][2];
// dNdz = invjac[2][0] * gradsuvw[i][0] + invjac[2][1] * gradsuvw[i][1] + invjac[2][2] * gradsuvw[i][2];
//
// dfdx = dfdx + (*_ls)(e->getVertex(i)->x(),e->getVertex(i)->y(),e->getVertex(i)->z())*dNdx;
// dfdy = dfdy + (*_ls)(e->getVertex(i)->x(),e->getVertex(i)->y(),e->getVertex(i)->z())*dNdy;
// dfdz = dfdz + (*_ls)(e->getVertex(i)->x(),e->getVertex(i)->y(),e->getVertex(i)->z())*dNdz;
// }
// }else
// {
// for (int i = 0;i<numV;i++)
// {
// dNdx = invjac[0][0] * gradsuvw[i][0] + invjac[0][1] * gradsuvw[i][1] + invjac[0][2] * gradsuvw[i][2];
// dNdy = invjac[1][0] * gradsuvw[i][0] + invjac[1][1] * gradsuvw[i][1] + invjac[1][2] * gradsuvw[i][2];
// dNdz = invjac[2][0] * gradsuvw[i][0] + invjac[2][1] * gradsuvw[i][1] + invjac[2][2] * gradsuvw[i][2];
//
// dfdx = dfdx - (*_ls)(e->getVertex(i)->x(),e->getVertex(i)->y(),e->getVertex(i)->z())*dNdx;
// dfdy = dfdy - (*_ls)(e->getVertex(i)->x(),e->getVertex(i)->y(),e->getVertex(i)->z())*dNdy;
// dfdz = dfdz - (*_ls)(e->getVertex(i)->x(),e->getVertex(i)->y(),e->getVertex(i)->z())*dNdz;
// }
// }
// }
};
#endif
This diff is collapsed.
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Solver/FuncHeaviside.h
0 → 100644
+
49
−
0
View file @
e3ffa980
//
// Description : Heaviside function based on level set discontinuity description
//
//
// Author: <Boris Sedji>, 01/2010
//
// Copyright: See COPYING file that comes with this distribution
//
//
#ifndef _FUNCHEAVISIDE_H_
#define _FUNCHEAVISIDE_H_
#include
"simpleFunction.h"
#include
"DILevelset.h"
class
FuncHeaviside
:
public
simpleFunctionOnElement
<
double
>
{
private
:
gLevelset
*
_ls
;
public
:
FuncHeaviside
(
gLevelset
*
ls
){
_ls
=
ls
;
}
virtual
double
operator
()
(
double
x
,
double
y
,
double
z
)
const
{
if
(
_ls
->
isInsideDomain
(
x
,
y
,
z
)){
return
1
;
}
else
{
return
-
1
;
}
}
virtual
double
operator
()
(
double
x
,
double
y
,
double
z
,
MElement
*
e
)
const
{
if
(
_ls
->
isInsideDomain
(
x
,
y
,
z
)){
return
1
;
}
else
{
return
-
1
;
}
}
virtual
void
gradient
(
double
x
,
double
y
,
double
z
,
double
&
dfdx
,
double
&
dfdy
,
double
&
dfdz
)
const
{
dfdx
=
dfdy
=
dfdz
=
0.0
;
}
virtual
void
gradient
(
double
x
,
double
y
,
double
z
,
double
&
dfdx
,
double
&
dfdy
,
double
&
dfdz
,
MElement
*
e
)
const
{
dfdx
=
dfdy
=
dfdz
=
0.0
;
}
};
#endif
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