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changed default hover+selection mode as follows: - by default, mouse hover+selection is ON for the geometry, but only mouse selection is ON for the mesh - with Shift+Escape, one can activate "full" selection mode, i.e., also allow mouse hover for the mesh I've disabled the hover over mesh stuff due to slow performance on both of the Windows machines I have access to over here. With these new settings I get interactive performance (about 4 frames per second) when visualization a 6 million tetrahedra mesh, with all the edges inside visible, lights turned on, etc. This takes about 600Mb of RAM.
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- Common/DefaultOptions.h 2 additions, 2 deletionsCommon/DefaultOptions.h
- Common/Options.cpp 5 additions, 5 deletionsCommon/Options.cpp
- Fltk/Callbacks.cpp 7 additions, 5 deletionsFltk/Callbacks.cpp
- Fltk/GUI.cpp 2 additions, 2 deletionsFltk/GUI.cpp
- Fltk/Opengl.cpp 2 additions, 2 deletionsFltk/Opengl.cpp
- Fltk/Opengl_Window.cpp 4 additions, 3 deletionsFltk/Opengl_Window.cpp
- Graphics/Draw.cpp 12 additions, 11 deletionsGraphics/Draw.cpp
- Graphics/Draw.h 1 addition, 1 deletionGraphics/Draw.h
- Graphics/Post.cpp 1 addition, 4 deletionsGraphics/Post.cpp
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