Skip to content
GitLab
Explore
Sign in
Register
Primary navigation
Search or go to…
Project
gmsh
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Wiki
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Model registry
Operate
Environments
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
GitLab community forum
Contribute to GitLab
Provide feedback
Terms and privacy
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Larry Price
gmsh
Commits
d5f0ffd9
Commit
d5f0ffd9
authored
8 years ago
by
PA Beaufort
Browse files
Options
Downloads
Patches
Plain Diff
crossField :-)
parent
cda67987
No related branches found
No related tags found
No related merge requests found
Changes
2
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
Geo/discreteFace.cpp
+341
-7
341 additions, 7 deletions
Geo/discreteFace.cpp
Geo/discreteFace.h
+3
-3
3 additions, 3 deletions
Geo/discreteFace.h
with
344 additions
and
10 deletions
Geo/discreteFace.cpp
+
341
−
7
View file @
d5f0ffd9
...
...
@@ -13,6 +13,13 @@
#include
"OS.h"
#include
<stack>
#include
<queue>
#include
<complex>
// #include <cmath>
#if defined(HAVE_PETSC)
#include
"linearSystemPETSc.h"
#endif
#include
"MPoint.h"
...
...
@@ -22,6 +29,57 @@ extern "C" {
}
#endif
static
inline
double
getAlpha
(
MTriangle
*
tri
,
int
edj
){
double
alpha
;
if
(
edj
==
0
)
alpha
=
0.
;
else
{
MVertex
*
v0
,
*
v1
,
*
v2
;
v0
=
tri
->
getVertex
(
0
);
v1
=
tri
->
getVertex
(
1
);
v2
=
tri
->
getVertex
(
2
);
SVector3
a
(
v1
->
x
()
-
v0
->
x
(),
v1
->
y
()
-
v0
->
y
(),
v1
->
z
()
-
v0
->
z
());
SVector3
b
(
v2
->
x
()
-
v0
->
x
(),
v2
->
y
()
-
v0
->
y
(),
v2
->
z
()
-
v0
->
z
());
SVector3
n
=
crossprod
(
a
,
b
);
n
.
normalize
();
v0
=
tri
->
getEdge
(
0
).
getSortedVertex
(
0
);
v1
=
tri
->
getEdge
(
0
).
getSortedVertex
(
1
);
SVector3
U
(
v1
->
x
()
-
v0
->
x
(),
v1
->
y
()
-
v0
->
y
(),
v1
->
z
()
-
v0
->
z
());
U
.
normalize
();
SVector3
V
=
crossprod
(
n
,
U
);
V
.
normalize
();
v0
=
tri
->
getEdge
(
edj
).
getSortedVertex
(
0
);
v1
=
tri
->
getEdge
(
edj
).
getSortedVertex
(
1
);
SVector3
e
(
v1
->
x
()
-
v0
->
x
(),
v1
->
y
()
-
v0
->
y
(),
v1
->
z
()
-
v0
->
z
());
e
.
normalize
();
alpha
=
std
::
atan2
(
dot
(
e
,
V
),
dot
(
e
,
U
));
}
return
alpha
;
}
static
inline
void
crouzeixRaviart
(
const
std
::
vector
<
double
>
&
U
,
std
::
vector
<
double
>
&
F
){
F
.
resize
(
3
);
double
xsi
[
3
]
=
{
0.
,
1.
,
0.
};
double
eta
[
3
]
=
{
0.
,
0.
,
1.
};
for
(
int
i
=
0
;
i
<
3
;
i
++
)
F
[
i
]
=
U
[
0
]
*
(
1.
-
2.
*
eta
[
i
])
+
U
[
1
]
*
(
2.
*
(
xsi
[
i
]
+
eta
[
i
])
-
1.
)
+
U
[
2
]
*
(
1
-
2.
*
xsi
[
i
]);
}
discreteFace
::
discreteFace
(
GModel
*
model
,
int
num
)
:
GFace
(
model
,
num
)
{
Surface
*
s
=
Create_Surface
(
num
,
MSH_SURF_DISCRETE
);
...
...
@@ -113,8 +171,12 @@ void discreteFace::createGeometry()
{
checkAndFixOrientation
();
#if defined(HAVE_SOLVER) && defined(HAVE_ANN)
int
order
=
1
;
int
order
=
2
;
int
nPart
=
2
;
double
eta
=
5
/
(
2.
*
3.14
);
if
(
!
_atlas
.
empty
())
return
;
...
...
@@ -127,6 +189,8 @@ void discreteFace::createGeometry()
std
::
vector
<
MElement
*>
tem
(
triangles
.
begin
(),
triangles
.
end
());
triangulation
*
init
=
new
triangulation
(
-
1
,
tem
,
this
);
allEdg2Tri
=
init
->
ed2tri
;
/*
toSplit.push(init);
if((toSplit.top())->genus()!=0 || (toSplit.top())->aspectRatio() > eta ||
(toSplit.top())->seamPoint){
...
...
@@ -158,11 +222,7 @@ void discreteFace::createGeometry()
updateTopology(toParam);
for(unsigned int i=0; i<toParam.size(); i++){
/*
char name[256];
sprintf(name,"map%d.pos",i);
toParam[i]->print(name,i);
*/
fillHoles(toParam[i]);
//sprintf(name,"mapFilled%d.pos",i);
//toParam[i]->print(name, toParam[i]->idNum);
...
...
@@ -175,7 +235,8 @@ void discreteFace::createGeometry()
df->replaceEdges(toParam[i]->my_GEdges);
_atlas.push_back(df);
}
*/
crossField
();
#endif
}
...
...
@@ -708,6 +769,279 @@ void discreteFace::addTriangle(triangulation* trian, MTriangle* t)
#endif
}
void
discreteFace
::
complex_crossField
()
{
// COMPLEX linear system
linearSystem
<
std
::
complex
<
double
>
>
*
lsys
;
#ifdef HAVE_PETSC
lsys
=
new
linearSystemPETSc
<
std
::
complex
<
double
>
>
;
#else
Msg
::
Fatal
(
"Petsc is required (we do need complex in discreteFace::crossField())"
);
#endif
std
::
complex
<
double
>
i1
(
0
,
1
);
dofManager
<
std
::
complex
<
double
>
>
myAssembler
(
lsys
);
std
::
map
<
MEdge
,
int
,
Less_Edge
>
ed2key
;
for
(
unsigned
int
i
=
0
;
i
<
triangles
.
size
();
i
++
){
MTriangle
*
tri
=
triangles
[
i
];
for
(
int
j
=
0
;
j
<
3
;
j
++
){
MEdge
ed
=
tri
->
getEdge
(
j
);
std
::
vector
<
int
>
iTri
=
allEdg2Tri
[
ed
];
int
mini
=
iTri
[
0
];
if
(
iTri
.
size
()
>
1
)
mini
=
iTri
[
0
]
<
iTri
[
1
]
?
iTri
[
0
]
:
iTri
[
1
];
else
{
double
alpha
=
getAlpha
(
tri
,
j
);
printf
(
"CL: ed[%f,%f]--[%f,%f]
\t
theta: %f
\n
"
,
ed
.
getSortedVertex
(
0
)
->
x
(),
ed
.
getSortedVertex
(
0
)
->
y
(),
ed
.
getSortedVertex
(
1
)
->
x
(),
ed
.
getSortedVertex
(
1
)
->
y
(),
alpha
*
180.
/
M_PI
);
myAssembler
.
fixDof
(
3
*
mini
+
j
,
0
,
std
::
complex
<
double
>
(
std
::
exp
(
-
4.
*
i1
*
alpha
)));
// #tocheck
}
int
num
,
s
;
triangles
[
mini
]
->
getEdgeInfo
(
ed
,
num
,
s
);
myAssembler
.
numberDof
(
3
*
mini
+
num
,
0
);
ed2key
[
ed
]
=
3
*
mini
+
num
;
}
// end for j
}
// end for unsigned int i
double
grad
[
3
][
3
]
=
{{
0.
,
-
2.
,
0.
},{
2.
,
2.
,
0.
},{
-
2.
,
0.
,
0.
}};
for
(
unsigned
int
i
=
0
;
i
<
triangles
.
size
();
i
++
){
MTriangle
*
tri
=
triangles
[
i
];
double
jac
[
3
][
3
];
double
invjac
[
3
][
3
];
double
dJac
=
tri
->
getJacobian
(
0.
,
0.
,
0.
,
jac
);
inv3x3
(
jac
,
invjac
);
for
(
int
j
=
0
;
j
<
3
;
j
++
){
double
alpha_j
=
getAlpha
(
tri
,
j
);
std
::
complex
<
double
>
ej
(
std
::
exp
(
4.
*
i1
*
alpha_j
));
Dof
R
(
ed2key
[
tri
->
getEdge
(
j
)],
0
);
for
(
int
k
=
0
;
k
<
3
;
k
++
){
double
alpha_k
=
getAlpha
(
tri
,
k
);
std
::
complex
<
double
>
ek
(
std
::
exp
(
-
4.
*
i1
*
alpha_k
));
std
::
complex
<
double
>
K_jk
=
0.
;
for
(
int
l
=
0
;
l
<
3
;
l
++
)
for
(
int
jj
=
0
;
jj
<
3
;
jj
++
)
for
(
int
kk
=
0
;
kk
<
3
;
kk
++
)
K_jk
+=
grad
[
j
][
jj
]
*
invjac
[
l
][
jj
]
*
invjac
[
l
][
kk
]
*
grad
[
k
][
kk
];
K_jk
*=
ej
*
ek
*
dJac
/
2.
;
Dof
C
(
ed2key
[
tri
->
getEdge
(
k
)],
0
);
myAssembler
.
assemble
(
R
,
C
,
K_jk
);
}
// end for k
}
// end for j
}
// end for unsigned int
lsys
->
systemSolve
();
FILE
*
myfile
=
Fopen
(
"crossField.pos"
,
"w"
);
fprintf
(
myfile
,
"View
\"
cross
\"
{
\n
"
);
for
(
unsigned
int
i
=
0
;
i
<
triangles
.
size
();
i
++
){
fprintf
(
myfile
,
"VT("
);
MTriangle
*
tri
=
triangles
[
i
];
MEdge
ed
=
tri
->
getEdge
(
0
);
MVertex
*
v0
=
ed
.
getSortedVertex
(
0
),
*
v1
=
ed
.
getSortedVertex
(
1
);
SVector3
e
(
v1
->
x
()
-
v0
->
x
(),
v1
->
y
()
-
v0
->
y
(),
v1
->
z
()
-
v0
->
z
());
e
.
normalize
();
MEdge
ed1
=
tri
->
getEdge
(
1
);
MVertex
*
v10
=
ed1
.
getVertex
(
0
),
*
v11
=
ed1
.
getVertex
(
1
);
SVector3
e1
(
v11
->
x
()
-
v10
->
x
(),
v11
->
y
()
-
v10
->
y
(),
v11
->
z
()
-
v10
->
z
());
SVector3
n
=
crossprod
(
e
,
e1
);
n
.
normalize
();
SVector3
d
=
crossprod
(
e
,
n
);
d
.
normalize
();
std
::
vector
<
double
>
U
;
U
.
resize
(
3
);
std
::
vector
<
double
>
V
;
V
.
resize
(
3
);
for
(
int
j
=
0
;
j
<
3
;
j
++
){
fprintf
(
myfile
,
"%f,%f,%f"
,
tri
->
getVertex
(
j
)
->
x
(),
tri
->
getVertex
(
j
)
->
y
(),
tri
->
getVertex
(
j
)
->
z
());
if
(
j
<
2
)
fprintf
(
myfile
,
","
);
MEdge
ed
=
tri
->
getEdge
(
j
);
double
alpha
=
getAlpha
(
tri
,
j
);
std
::
complex
<
double
>
cross
,
Cross
(
std
::
exp
(
4.
*
i1
*
alpha
));
myAssembler
.
getDofValue
(
ed2key
[
ed
],
0
,
cross
);
// conjugate dof in the local edge basis
Cross
*=
std
::
conj
(
cross
);
// dof of the local tri basis
U
[
j
]
=
std
::
real
(
Cross
);
V
[
j
]
=
std
::
imag
(
Cross
);
printf
(
"sol: ed%d %f (tri) ~ %f (ed)
\n
"
,
j
,
std
::
atan2
(
V
[
j
],
U
[
j
])
*
180.
/
(
4.
*
M_PI
),(
std
::
atan2
(
-
std
::
imag
(
cross
),
std
::
real
(
cross
)))
*
180.
/
(
4.
*
M_PI
));
}
fprintf
(
myfile
,
")"
);
std
::
vector
<
double
>
Fu
,
Fv
;
crouzeixRaviart
(
U
,
Fu
);
crouzeixRaviart
(
V
,
Fv
);
fprintf
(
myfile
,
"{"
);
for
(
int
j
=
0
;
j
<
3
;
j
++
){
double
u
=
Fu
[
j
],
v
=
Fv
[
j
];
printf
(
"sol: ve%d (%f %f)
\n
"
,
j
,
u
,
v
);
fprintf
(
myfile
,
"%f,%f,%f"
,
u
*
e
.
x
()
+
v
*
d
.
x
(),
u
*
e
.
y
()
+
v
*
d
.
y
(),
u
*
e
.
z
()
+
v
*
d
.
z
());
if
(
j
<
2
)
fprintf
(
myfile
,
","
);
}
fprintf
(
myfile
,
"};
\n
"
);
}
fprintf
(
myfile
,
"};"
);
fclose
(
myfile
);
}
void
discreteFace
::
crossField
()
{
// linear system
linearSystem
<
double
>
*
lsys
;
#ifdef HAVE_PETSC
lsys
=
new
linearSystemPETSc
<
double
>
;
#else
Msg
::
Fatal
(
"Petsc is required "
);
#endif
dofManager
<
double
>
myAssembler
(
lsys
);
std
::
map
<
MEdge
,
int
,
Less_Edge
>
ed2key
;
for
(
unsigned
int
i
=
0
;
i
<
triangles
.
size
();
i
++
){
MTriangle
*
tri
=
triangles
[
i
];
for
(
int
j
=
0
;
j
<
3
;
j
++
){
MEdge
ed
=
tri
->
getEdge
(
j
);
std
::
vector
<
int
>
iTri
=
allEdg2Tri
[
ed
];
int
mini
=
iTri
[
0
];
if
(
iTri
.
size
()
>
1
)
mini
=
iTri
[
0
]
<
iTri
[
1
]
?
iTri
[
0
]
:
iTri
[
1
];
else
{
double
alpha
=
getAlpha
(
tri
,
j
);
printf
(
"CL: ed[%f,%f]--[%f,%f]
\t
Theta: %f
\n
"
,
ed
.
getSortedVertex
(
0
)
->
x
(),
ed
.
getSortedVertex
(
0
)
->
y
(),
ed
.
getSortedVertex
(
1
)
->
x
(),
ed
.
getSortedVertex
(
1
)
->
y
(),
alpha
*
180.
/
M_PI
);
myAssembler
.
fixDof
(
3
*
mini
+
j
,
0
,
1.
);
// setting theta and not Theta
myAssembler
.
fixDof
(
3
*
mini
+
j
,
1
,
0.
);
}
int
num
,
s
;
triangles
[
mini
]
->
getEdgeInfo
(
ed
,
num
,
s
);
myAssembler
.
numberDof
(
3
*
mini
+
num
,
0
);
// u, not U
myAssembler
.
numberDof
(
3
*
mini
+
num
,
1
);
// v, not V
ed2key
[
ed
]
=
3
*
mini
+
num
;
}
// end for j
}
// end for unsigned int i
double
grad
[
3
][
3
]
=
{{
0.
,
-
2.
,
0.
},{
2.
,
2.
,
0.
},{
-
2.
,
0.
,
0.
}};
for
(
unsigned
int
i
=
0
;
i
<
triangles
.
size
();
i
++
){
MTriangle
*
tri
=
triangles
[
i
];
double
jac
[
3
][
3
];
double
invjac
[
3
][
3
];
double
dJac
=
tri
->
getJacobian
(
0.
,
0.
,
0.
,
jac
);
inv3x3
(
jac
,
invjac
);
for
(
int
j
=
0
;
j
<
3
;
j
++
){
double
alpha_j
=
getAlpha
(
tri
,
j
);
Dof
Ru
(
ed2key
[
tri
->
getEdge
(
j
)],
0
);
Dof
Rv
(
ed2key
[
tri
->
getEdge
(
j
)],
1
);
for
(
int
k
=
0
;
k
<
3
;
k
++
){
double
alpha_k
=
getAlpha
(
tri
,
k
);
Dof
Cu
(
ed2key
[
tri
->
getEdge
(
k
)],
0
);
Dof
Cv
(
ed2key
[
tri
->
getEdge
(
k
)],
1
);
double
K_jk
=
0.
;
for
(
int
l
=
0
;
l
<
3
;
l
++
)
for
(
int
jj
=
0
;
jj
<
3
;
jj
++
)
for
(
int
kk
=
0
;
kk
<
3
;
kk
++
)
K_jk
+=
grad
[
j
][
jj
]
*
invjac
[
l
][
jj
]
*
invjac
[
l
][
kk
]
*
grad
[
k
][
kk
];
K_jk
*=
dJac
/
2.
;
printf
(
"%f
\t
"
,
K_jk
);
//printf("%f \t %f \n %f \t %f \n",cos(4.*(alpha_j-alpha_k))*K_jk,sin(4.*(alpha_j-alpha_k))*K_jk,sin(4.*(alpha_k-alpha_j))*K_jk,cos(4.*(alpha_j-alpha_k))*K_jk);
myAssembler
.
assemble
(
Ru
,
Cu
,
cos
(
4.
*
(
alpha_j
-
alpha_k
))
*
K_jk
);
myAssembler
.
assemble
(
Ru
,
Cv
,
sin
(
4.
*
(
alpha_j
-
alpha_k
))
*
K_jk
);
myAssembler
.
assemble
(
Rv
,
Cu
,
sin
(
4.
*
(
alpha_k
-
alpha_j
))
*
K_jk
);
myAssembler
.
assemble
(
Rv
,
Cv
,
cos
(
4.
*
(
alpha_j
-
alpha_k
))
*
K_jk
);
}
// end for k
printf
(
"
\n
"
);
}
// end for j
printf
(
"
\n
"
);
}
// end for unsigned int
lsys
->
systemSolve
();
FILE
*
myfile
=
Fopen
(
"crossField.pos"
,
"w"
);
fprintf
(
myfile
,
"View
\"
cross
\"
{
\n
"
);
for
(
unsigned
int
i
=
0
;
i
<
triangles
.
size
();
i
++
){
fprintf
(
myfile
,
"VT("
);
MTriangle
*
tri
=
triangles
[
i
];
MEdge
ed
=
tri
->
getEdge
(
0
);
MVertex
*
v0
,
*
v1
,
*
v2
;
v0
=
tri
->
getVertex
(
0
);
v1
=
tri
->
getVertex
(
1
);
v2
=
tri
->
getVertex
(
2
);
SVector3
a
(
v1
->
x
()
-
v0
->
x
(),
v1
->
y
()
-
v0
->
y
(),
v1
->
z
()
-
v0
->
z
());
SVector3
b
(
v2
->
x
()
-
v0
->
x
(),
v2
->
y
()
-
v0
->
y
(),
v2
->
z
()
-
v0
->
z
());
SVector3
n
=
crossprod
(
a
,
b
);
n
.
normalize
();
v0
=
ed
.
getSortedVertex
(
0
);
v1
=
ed
.
getSortedVertex
(
1
);
SVector3
e
(
v1
->
x
()
-
v0
->
x
(),
v1
->
y
()
-
v0
->
y
(),
v1
->
z
()
-
v0
->
z
());
e
.
normalize
();
printf
(
"e=(%f %f)
\n
"
,
e
.
x
(),
e
.
y
());
SVector3
d
=
crossprod
(
n
,
e
);
d
.
normalize
();
printf
(
"d=(%f %f)
\n
"
,
d
.
x
(),
d
.
y
());
std
::
vector
<
double
>
U
;
U
.
resize
(
3
);
std
::
vector
<
double
>
V
;
V
.
resize
(
3
);
for
(
int
j
=
0
;
j
<
3
;
j
++
){
fprintf
(
myfile
,
"%f,%f,%f"
,
tri
->
getVertex
(
j
)
->
x
(),
tri
->
getVertex
(
j
)
->
y
(),
tri
->
getVertex
(
j
)
->
z
());
if
(
j
<
2
)
fprintf
(
myfile
,
","
);
MEdge
ed
=
tri
->
getEdge
(
j
);
double
u
,
v
;
// edge basis
myAssembler
.
getDofValue
(
ed2key
[
ed
],
0
,
u
);
// u
myAssembler
.
getDofValue
(
ed2key
[
ed
],
1
,
v
);
// v
double
alpha
=
getAlpha
(
tri
,
j
);
// triangle basis
U
[
j
]
=
cos
(
4.
*
alpha
)
*
u
-
sin
(
4.
*
alpha
)
*
v
;
// U, not u
V
[
j
]
=
sin
(
4.
*
alpha
)
*
u
+
cos
(
4.
*
alpha
)
*
v
;
// V, not v
printf
(
"sol: ed%d[%f,%f]--[%f,%f]
\t
Theta = %f (tri) ~ theta = %f (ed) ~ alpha = %f ~u=%f, v=%f VS U=%f, V=%f
\n
"
,
j
,
ed
.
getSortedVertex
(
0
)
->
x
(),
ed
.
getSortedVertex
(
0
)
->
y
(),
ed
.
getSortedVertex
(
1
)
->
x
(),
ed
.
getSortedVertex
(
1
)
->
y
(),
std
::
atan2
(
V
[
j
],
U
[
j
])
*
180.
/
(
4.
*
M_PI
),
std
::
atan2
(
v
,
u
)
*
180.
/
(
4.
*
M_PI
),
alpha
*
180.
/
M_PI
,
u
,
v
,
U
[
j
],
V
[
j
]);
}
fprintf
(
myfile
,
")"
);
std
::
vector
<
double
>
Fu
,
Fv
;
crouzeixRaviart
(
U
,
Fu
);
crouzeixRaviart
(
V
,
Fv
);
fprintf
(
myfile
,
"{"
);
for
(
int
j
=
0
;
j
<
3
;
j
++
){
double
u
=
Fu
[
j
],
v
=
Fv
[
j
];
double
theta
=
std
::
atan2
(
v
,
u
)
/
4.
;
printf
(
"theta_%d = %f
\n
"
,
j
,
theta
*
180.
/
M_PI
);
fprintf
(
myfile
,
"%f,%f,%f"
,
cos
(
theta
)
*
e
.
x
()
-
sin
(
theta
)
*
e
.
y
(),
sin
(
theta
)
*
e
.
x
()
+
cos
(
theta
)
*
e
.
y
(),
e
.
z
());
if
(
j
<
2
)
fprintf
(
myfile
,
","
);
}
fprintf
(
myfile
,
"};
\n
"
);
}
fprintf
(
myfile
,
"};"
);
fclose
(
myfile
);
}
void
discreteFace
::
writeGEO
(
FILE
*
fp
)
{
fprintf
(
fp
,
"Discrete Face(%d) = {"
,
tag
());
...
...
This diff is collapsed.
Click to expand it.
Geo/discreteFace.h
+
3
−
3
View file @
d5f0ffd9
...
...
@@ -31,7 +31,6 @@ class discreteFace : public GFace {
discreteFace
(
GModel
*
model
,
int
num
);
virtual
~
discreteFace
()
{}
void
checkAndFixOrientation
();
//void checkConnectivity(std::vector<std::vector<MElement*> >&); undefined
void
setupDiscreteVertex
(
GVertex
*
,
MVertex
*
,
std
::
set
<
MVertex
*>*
);
void
setupDiscreteEdge
(
discreteEdge
*
,
std
::
vector
<
MLine
*>
,
std
::
set
<
MVertex
*>*
);
void
splitDiscreteEdge
(
GEdge
*
,
GVertex
*
,
discreteEdge
*
[
2
]);
...
...
@@ -39,6 +38,8 @@ class discreteFace : public GFace {
void
split
(
triangulation
*
,
std
::
vector
<
triangulation
*>&
,
int
);
void
fillHoles
(
triangulation
*
);
void
addTriangle
(
triangulation
*
,
MTriangle
*
);
void
complex_crossField
();
void
crossField
();
GPoint
point
(
double
par1
,
double
par2
)
const
;
SPoint2
parFromPoint
(
const
SPoint3
&
p
,
bool
onSurface
=
true
)
const
;
SVector3
normal
(
const
SPoint2
&
param
)
const
;
...
...
@@ -56,10 +57,9 @@ class discreteFace : public GFace {
void
createGeometry
();
void
gatherMeshes
();
virtual
void
mesh
(
bool
verbose
);
//void printAtlasMesh(std::vector<MElement*>, int);
//void printAtlasMesh(discreteDiskFace*, int);
std
::
vector
<
discreteDiskFace
*>
_atlas
;
std
::
vector
<
GFace
*>
_CAD
;
std
::
map
<
MEdge
,
std
::
vector
<
int
>
,
Less_Edge
>
allEdg2Tri
;
};
#endif
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment