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Larry Price
gmsh
Commits
c6b19599
Commit
c6b19599
authored
9 years ago
by
Éric Béchet
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2 changed files
Solver/linearSystemCSR.cpp
+133
-0
133 additions, 0 deletions
Solver/linearSystemCSR.cpp
Solver/linearSystemCSR.h
+9
-8
9 additions, 8 deletions
Solver/linearSystemCSR.h
with
142 additions
and
8 deletions
Solver/linearSystemCSR.cpp
+
133
−
0
View file @
c6b19599
...
...
@@ -6,6 +6,7 @@
#include
<stdlib.h>
#include
<stdio.h>
#include
<string.h>
#include
<complex>
#include
"GmshConfig.h"
#include
"GmshMessage.h"
#include
"linearSystemCSR.h"
...
...
@@ -135,6 +136,49 @@ void linearSystemCSR<double>::preAllocateEntries ()
}
}
template
<
>
void
linearSystemCSR
<
std
::
complex
<
double
>
>::
preAllocateEntries
()
{
if
(
_entriesPreAllocated
)
return
;
if
(
_sparsity
.
getNbRows
()
==
0
)
return
;
INDEX_TYPE
nnz
=
0
;
int
nbRows
=
_b
->
size
();
for
(
int
i
=
0
;
i
<
nbRows
;
i
++
){
int
nInRow
;
_sparsity
.
getRow
(
i
,
nInRow
);
nnz
+=
nInRow
;
}
CSRList_Resize_strict
(
_ai
,
nnz
);
CSRList_Resize_strict
(
_ptr
,
nnz
);
INDEX_TYPE
*
jptr
=
(
INDEX_TYPE
*
)
_jptr
->
array
;
INDEX_TYPE
*
ai
=
(
INDEX_TYPE
*
)
_ai
->
array
;
INDEX_TYPE
*
ptr
=
(
INDEX_TYPE
*
)
_ptr
->
array
;
jptr
[
0
]
=
0
;
nnz
=
0
;
for
(
int
i
=
0
;
i
<
nbRows
;
i
++
){
int
nInRow
;
const
int
*
row
=
_sparsity
.
getRow
(
i
,
nInRow
);
for
(
int
j
=
0
;
j
<
nInRow
;
j
++
)
{
ai
[
nnz
]
=
row
[
j
];
ptr
[
nnz
]
=
nnz
+
1
;
nnz
++
;
}
if
(
nInRow
!=
0
)
ptr
[
nnz
-
1
]
=
0
;
jptr
[
i
+
1
]
=
nnz
;
something
[
i
]
=
(
nInRow
==
0
?
0
:
1
);
}
_entriesPreAllocated
=
true
;
sorted
=
true
;
_sparsity
.
clear
();
// we do this after _sparsity.clear so that the peak memory usage is reduced
CSRList_Resize_strict
(
_a
,
nnz
);
std
::
complex
<
double
>
*
a
=
(
std
::
complex
<
double
>
*
)
_a
->
array
;
for
(
int
i
=
0
;
i
<
nnz
;
i
++
)
{
a
[
i
]
=
std
::
complex
<
double
>
();
}
}
template
<
>
void
linearSystemCSR
<
double
>::
allocate
(
int
nbRows
)
{
...
...
@@ -173,6 +217,44 @@ void linearSystemCSR<double>::allocate(int nbRows)
_x
=
new
std
::
vector
<
double
>
(
nbRows
);
}
template
<
>
void
linearSystemCSR
<
std
::
complex
<
double
>
>::
allocate
(
int
nbRows
)
{
if
(
_a
)
{
CSRList_Delete
(
_a
);
CSRList_Delete
(
_ai
);
CSRList_Delete
(
_ptr
);
CSRList_Delete
(
_jptr
);
delete
_x
;
delete
_b
;
delete
[]
something
;
}
if
(
nbRows
==
0
){
_a
=
0
;
_ai
=
0
;
_ptr
=
0
;
_jptr
=
0
;
_b
=
0
;
_x
=
0
;
sorted
=
false
;
something
=
0
;
return
;
}
_a
=
CSRList_Create
(
nbRows
,
nbRows
,
sizeof
(
std
::
complex
<
double
>
));
_ai
=
CSRList_Create
(
nbRows
,
nbRows
,
sizeof
(
INDEX_TYPE
));
_ptr
=
CSRList_Create
(
nbRows
,
nbRows
,
sizeof
(
INDEX_TYPE
));
_jptr
=
CSRList_Create
(
nbRows
+
1
,
nbRows
,
sizeof
(
INDEX_TYPE
));
something
=
new
char
[
nbRows
];
for
(
int
i
=
0
;
i
<
nbRows
;
i
++
)
something
[
i
]
=
0
;
_b
=
new
std
::
vector
<
std
::
complex
<
double
>
>
(
nbRows
);
_x
=
new
std
::
vector
<
std
::
complex
<
double
>
>
(
nbRows
);
}
const
int
NSTACK
=
50
;
const
unsigned
int
M_sort2
=
7
;
...
...
@@ -339,6 +421,18 @@ void linearSystemCSR<double>::getMatrix(INDEX_TYPE*& jptr,INDEX_TYPE*& ai,double
sorted
=
true
;
}
template
<
>
void
linearSystemCSR
<
std
::
complex
<
double
>
>::
getMatrix
(
INDEX_TYPE
*&
jptr
,
INDEX_TYPE
*&
ai
,
double
*&
a
)
{
jptr
=
(
INDEX_TYPE
*
)
_jptr
->
array
;
ai
=
(
INDEX_TYPE
*
)
_ai
->
array
;
a
=
(
double
*
)
_a
->
array
;
if
(
!
sorted
)
sortColumns_
(
_b
->
size
(),
CSRList_Nbr
(
_a
),
(
INDEX_TYPE
*
)
_ptr
->
array
,
jptr
,
ai
,
(
std
::
complex
<
double
>
*
)
a
);
sorted
=
true
;
}
#if defined(HAVE_GMM)
#include
"gmm.h"
...
...
@@ -417,4 +511,43 @@ int linearSystemCSRTaucs<double>::systemSolve()
return
1
;
}
template
<
>
int
linearSystemCSRTaucs
<
std
::
complex
<
double
>
>::
systemSolve
()
{
if
(
!
_a
)
return
1
;
if
(
!
sorted
){
sortColumns_
(
_b
->
size
(),
CSRList_Nbr
(
_a
),
(
INDEX_TYPE
*
)
_ptr
->
array
,
(
INDEX_TYPE
*
)
_jptr
->
array
,
(
INDEX_TYPE
*
)
_ai
->
array
,
(
std
::
complex
<
double
>*
)
_a
->
array
);
}
sorted
=
true
;
taucs_ccs_matrix
myVeryCuteTaucsMatrix
;
myVeryCuteTaucsMatrix
.
n
=
myVeryCuteTaucsMatrix
.
m
=
_b
->
size
();
//myVeryCuteTaucsMatrix.rowind = (INDEX_TYPE*)_ptr->array;
//myVeryCuteTaucsMatrix.colptr = (INDEX_TYPE*)_ai->array;
myVeryCuteTaucsMatrix
.
rowind
=
(
INDEX_TYPE
*
)
_ai
->
array
;
myVeryCuteTaucsMatrix
.
colptr
=
(
INDEX_TYPE
*
)
_jptr
->
array
;
myVeryCuteTaucsMatrix
.
values
.
z
=
(
taucs_dcomplex
*
)
_a
->
array
;
myVeryCuteTaucsMatrix
.
flags
=
TAUCS_SYMMETRIC
|
TAUCS_LOWER
|
TAUCS_DCOMPLEX
;
char
*
options
[]
=
{
(
char
*
)
"taucs.factor.mf=true"
,
NULL
};
double
t1
=
Cpu
();
int
result
=
taucs_linsolve
(
&
myVeryCuteTaucsMatrix
,
NULL
,
1
,
&
(
*
_x
)[
0
],
&
(
*
_b
)[
0
],
options
,
NULL
);
double
t2
=
Cpu
();
Msg
::
Debug
(
"TAUCS has solved %d unknowns in %8.3f seconds"
,
_b
->
size
(),
t2
-
t1
);
if
(
result
!=
TAUCS_SUCCESS
){
Msg
::
Error
(
"Taucs Was Not Successfull %d"
,
result
);
}
return
1
;
}
#endif
This diff is collapsed.
Click to expand it.
Solver/linearSystemCSR.h
+
9
−
8
View file @
c6b19599
...
...
@@ -12,6 +12,7 @@
#include
"linearSystem.h"
#include
"sparsityPattern.h"
typedef
int
INDEX_TYPE
;
typedef
struct
{
int
nmax
;
...
...
@@ -53,6 +54,7 @@ class linearSystemCSR : public linearSystem<scalar> {
virtual
void
preAllocateEntries
();
virtual
void
addToMatrix
(
int
il
,
int
ic
,
const
scalar
&
val
)
{
if
(
!
_entriesPreAllocated
)
preAllocateEntries
();
INDEX_TYPE
*
jptr
=
(
INDEX_TYPE
*
)
_jptr
->
array
;
...
...
@@ -123,11 +125,11 @@ class linearSystemCSR : public linearSystem<scalar> {
}
virtual
void
addToRightHandSide
(
int
row
,
const
scalar
&
val
)
{
if
(
val
!=
0.0
)
(
*
_b
)[
row
]
+=
val
;
if
(
val
!=
scalar
()
)
(
*
_b
)[
row
]
+=
val
;
}
virtual
void
addToSolution
(
int
row
,
const
scalar
&
val
)
{
if
(
val
!=
0.0
)
(
*
_x
)[
row
]
+=
val
;
if
(
val
!=
scalar
()
)
(
*
_x
)[
row
]
+=
val
;
}
virtual
void
getFromRightHandSide
(
int
row
,
scalar
&
val
)
const
{
...
...
@@ -142,17 +144,17 @@ class linearSystemCSR : public linearSystem<scalar> {
if
(
!
_a
)
return
;
int
N
=
CSRList_Nbr
(
_a
);
scalar
*
a
=
(
scalar
*
)
_a
->
array
;
for
(
int
i
=
0
;
i
<
N
;
i
++
)
a
[
i
]
=
0
;
for
(
int
i
=
0
;
i
<
N
;
i
++
)
a
[
i
]
=
scalar
()
;
}
virtual
void
zeroRightHandSide
()
{
if
(
!
_b
)
return
;
for
(
unsigned
int
i
=
0
;
i
<
_b
->
size
();
i
++
)
(
*
_b
)[
i
]
=
0.
;
for
(
unsigned
int
i
=
0
;
i
<
_b
->
size
();
i
++
)
(
*
_b
)[
i
]
=
scalar
()
;
}
virtual
void
zeroSolution
()
{
if
(
!
_x
)
return
;
for
(
unsigned
int
i
=
0
;
i
<
_x
->
size
();
i
++
)
(
*
_x
)[
i
]
=
0.
;
for
(
unsigned
int
i
=
0
;
i
<
_x
->
size
();
i
++
)
(
*
_x
)[
i
]
=
scalar
()
;
}
virtual
double
normInfRightHandSide
()
const
...
...
@@ -160,8 +162,7 @@ class linearSystemCSR : public linearSystem<scalar> {
double
nor
=
0.
;
double
temp
;
for
(
unsigned
int
i
=
0
;
i
<
_b
->
size
();
i
++
){
temp
=
(
*
_b
)[
i
];
if
(
temp
<
0
)
temp
=
-
temp
;
temp
=
std
::
abs
((
*
_b
)[
i
]);
if
(
nor
<
temp
)
nor
=
temp
;
}
return
nor
;
...
...
@@ -194,7 +195,7 @@ class linearSystemCSRTaucs : public linearSystemCSR<scalar> {
public:
linearSystemCSRTaucs
(){}
virtual
~
linearSystemCSRTaucs
(){}
virtual
void
addToMatrix
(
int
il
,
int
ic
,
const
double
&
val
)
virtual
void
addToMatrix
(
int
il
,
int
ic
,
const
scalar
&
val
)
{
if
(
il
<=
ic
)
{
linearSystemCSR
<
scalar
>::
addToMatrix
(
il
,
ic
,
val
);
...
...
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