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Commit c0da8301 authored by Christophe Geuzaine's avatar Christophe Geuzaine
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trying to fix Delaunay point insertion when the surface triangulation is anisotropic:

instead of using the min edge length of tets in the initial mesh, we
 - use the max edge length of boundary triangles
 - and the min edge length of tets for the remaining vertices
parent bb6e768a
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