"README.txt" did not exist on "b51ec26d568ca5bc3e2a4525004247f15caebcd2"
For all our mechanical engineering friends out there, I just cleaned up the stuff I did with Sean last year, i.e., allow to draw a vector field as a displacement map, with another scalar field displayed instead of the displacement norm. It's basically the same as Plugin(DisplacementRaise), but it does not modify the actual data inside the view (so e.g. you cannot save it). Instead, it's implemented as an alternative "Vector display" mode. This allows to easily animate deformed meshed with arbitrary scalar fields drawn on them. (The GUI for this is kinda lame, but it works: just select Vector display->Raised scalar view, select the scalar view number, et voila.) I also generalized the smooth normal code path a little, so that we can have smooth normals for vector-as-displacement and tensor-as-von-mises plots, too.
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- Common/DefaultOptions.h 3 additions, 1 deletionCommon/DefaultOptions.h
- Common/Options.cpp 28 additions, 14 deletionsCommon/Options.cpp
- Common/Options.h 1 addition, 0 deletionsCommon/Options.h
- Common/Views.cpp 2 additions, 1 deletionCommon/Views.cpp
- Common/Views.h 11 additions, 5 deletionsCommon/Views.h
- Fltk/Callbacks.cpp 20 additions, 12 deletionsFltk/Callbacks.cpp
- Fltk/GUI.cpp 19 additions, 10 deletionsFltk/GUI.cpp
- Graphics/Draw.h 16 additions, 16 deletionsGraphics/Draw.h
- Graphics/Post.cpp 70 additions, 82 deletionsGraphics/Post.cpp
- Graphics/PostElement.cpp 111 additions, 41 deletionsGraphics/PostElement.cpp
- Graphics/Scale.cpp 21 additions, 15 deletionsGraphics/Scale.cpp
- TODO 5 additions, 1 deletionTODO
- doc/VERSIONS 6 additions, 1 deletiondoc/VERSIONS
- doc/gmsh.html 4 additions, 4 deletionsdoc/gmsh.html
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